Robot Edge2Trac: Difference between revisions
m (moved templates out of translation tags + Linted templates + Reformated 'Usage' section + added links + refinements) |
(Marked this version for translation) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
<languages/> |
<languages/> |
||
<translate> |
<translate> |
||
<!--T:8--> |
<!--T:8--> |
||
{{Docnav |
{{Docnav |
||
Line 7: | Line 8: | ||
|[[Robot_Workbench|Robot]] |
|[[Robot_Workbench|Robot]] |
||
|IconL=Robot_InsertWaypointPre.svg |
|IconL=Robot_InsertWaypointPre.svg |
||
⚫ | |||
|IconR=Robot_TrajectoryDressUp.svg |
|IconR=Robot_TrajectoryDressUp.svg |
||
⚫ | |||
}} |
}} |
||
Line 18: | Line 19: | ||
}} |
}} |
||
==Description== <!--T: |
==Description== <!--T:12--> |
||
<!--T:3--> |
|||
Insert a new object which decompose edges to a trajectory. |
Insert a new object which decompose edges to a trajectory. |
||
==Usage== <!--T:13--> |
|||
<!--T:4--> |
|||
# Select edges of shapes/solids |
# Select edges of shapes/solids |
||
# Click on [[Image:Robot_Edge2Trac.svg|32px]] or choose {{KEY| |
# Click on [[Image:Robot_Edge2Trac.svg|32px]] or choose {{KEY|Robot}} → {{KEY|[[Image:Robot_Edge2Trac.svg|32px]] Edge to Trajectory...}} from the top menu. |
||
# A menu will pop up in the [[Task panel]] |
# A menu will pop up in the [[Task_panel|Task panel]] |
||
#: [[Image:Robot_Edge2Trac_Menu.jpg]] |
#: [[Image:Robot_Edge2Trac_Menu.jpg]] |
||
# In the top white box there will be displayed the name of the shape/solid present in the scene. |
# In the top white box there will be displayed the name of the shape/solid present in the scene. |
||
#: By selecting edges they will appear with their name in the lowest white box. |
#: By selecting edges they will appear with their name in the lowest white box. |
||
#: By clicking on {{KEY| |
#: By clicking on {{KEY|Apply}} the entries "Edges" and "Cluster" will turn green and the numbers beside them will show how many elements were recognized. |
||
#: By clicking on {{KEY| |
#: By clicking on {{KEY|OK}} you will close this dialog. |
||
==Notes== <!--T:14--> |
|||
<!--T:5--> |
|||
You are able to change values for this trajectory by defining a [[Image:Robot_TrajectoryDressUp.svg|24px]] [[Robot_TrajectoryDressUp| |
You are able to change values for this trajectory by defining a [[Image:Robot_TrajectoryDressUp.svg|24px]] [[Robot_TrajectoryDressUp|Trajectory Dress-up]]. |
||
Line 43: | Line 48: | ||
|[[Robot_Workbench|Robot]] |
|[[Robot_Workbench|Robot]] |
||
|IconL=Robot_InsertWaypointPre.svg |
|IconL=Robot_InsertWaypointPre.svg |
||
⚫ | |||
|IconR=Robot_TrajectoryDressUp.svg |
|IconR=Robot_TrajectoryDressUp.svg |
||
⚫ | |||
}} |
}} |
||
Line 50: | Line 55: | ||
{{Robot_Tools_navi{{#translation:}}}} |
{{Robot_Tools_navi{{#translation:}}}} |
||
{{Userdocnavi{{#translation:}}}} |
{{Userdocnavi{{#translation:}}}} |
||
{{clear}} |
Latest revision as of 13:38, 3 August 2022
Robot Edge2Trac |
Menu location |
---|
Robot → Edge to trajectory |
Workbenches |
Robot |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Description
Insert a new object which decompose edges to a trajectory.
Usage
- Select edges of shapes/solids
- Click on or choose Robot → Edge to Trajectory... from the top menu.
- A menu will pop up in the Task panel
- In the top white box there will be displayed the name of the shape/solid present in the scene.
- By selecting edges they will appear with their name in the lowest white box.
- By clicking on Apply the entries "Edges" and "Cluster" will turn green and the numbers beside them will show how many elements were recognized.
- By clicking on OK you will close this dialog.
Notes
You are able to change values for this trajectory by defining a Trajectory Dress-up.
Robot
- Trajectories, non parametric: Create a trajectory, Set default orientation, Set default values, Insert waypoint, Insert waypoint (mouse)
- Trajectories, parametric: Create a trajectory from edges, Dress-up trajectory, Trajectory compound
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub