PartDesign Thickness/ru: Difference between revisions

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{{GuiCommand
{{GuiCommand/ru
|Name/ru=Преобразовать в полое тело
|Name=PartDesign Thickness
|Name=PartDesign_Thickness
|MenuLocation=Part Design → Apply a dress up feature → Thickness
|MenuLocation=Part Design → Apply a dress up feature → Преобразовать в полое тело
|Workbenches=[[PartDesign_Workbench|PartDesign]]
|Workbenches=[[PartDesign_Workbench/ru|PartDesign]]
|Version=0.17
|Version=0.17
|SeeAlso=[[Part_Thickness|Part Thickness]]
|SeeAlso=[[Part_Thickness/ru|Преобразовать в полое тело]]
}}
}}


==Description==
<span id="Description"></span>
==Описание==

The [[Image:PartDesign_Thickness.svg|24px]] '''PartDesign Thickness''' tool transforms a solid body into a hollow object with at least one open face, giving to each of its remaining faces a uniform thickness. It adds a '''Thickness''' object to the document with its corresponding representation in the [[Tree_view|Tree view]].

[[File:PartDesign_Thickness_example.svg|400px]]
{{Caption|Base solid (A) → Solid with selected face to be opened (B) → Resulting hollow object (C)}}

<span id="Usage"></span>
==Применение==

<span id="Add_a_thickness"></span>
=== Преобразование в полое тело ===

# Optionally [[PartDesign_Body#Active_status|activate]] the Body to apply the Thickness to.
# Select one or more faces of the Body.
# There are several ways to invoke the tool:
#* Press the {{Button|[[Image:PartDesign_Thickness.svg|16px]] [[PartDesign_Thickness|Thickness]]}} button.
#* Select the {{MenuCommand|Part Design → Apply a dress-up feature → [[Image:PartDesign_Thickness.svg|16px]] Thickness}} option from the menu.
# If there is no active Body, and there are two or more Bodies in the document, the {{MenuCommand|Active Body Required}} dialog will open and prompt you to activate one. If there is a single Body it will be activated automatically.
# The {{MenuCommand|Thickness parameters}} [[Task_panel|task panel]] opens. See [[#Options|Options]] for more information.
# Press the {{Button|OK}} button to finish.



:''Remember'':
The '''Thickness''' tool works on a solid Body and transforms it into a thick-walled hollow object with at least one open face, giving to each of its remaining faces a uniform thickness. On some solids it allows you to significantly speed up the work, and avoids making extrusions and pockets.
:* Since there must be at least one face for the feature, the last remaining face in the list cannot be removed.


<span id="Edit_a_thickness"></span>
==Usage==
=== Изменение параметров преобразования ===


# Select one or more face(s) on the active Body.
# Do one of the following:
#* Double-click the Thickness object in the [[Tree_view|Tree view]]
# Press the {{KEY|[[Image:PartDesign_Thickness.svg|24px]] '''Thickness'''}} button.
#* Right-click the Thickness object in the [[Tree_view|Tree view]] and select {{MenuCommand|Edit Thickness}} from the context menu.
# Define the '''Thickness parameters''' (see [[#Options|Options]]).
# The {{MenuCommand|Thickness parameters}} [[Task_panel|task panel]] opens. See [[#Options|Options]] for more information.
# To add more faces to open, press the {{KEY|Add face}} button and select a face in the [[3D_view|3D view]].
# Press the {{Button|OK}} button to finish.
# To remove a previously select face, press the {{KEY|Remove face}} button and select a face in the 3D view, or right-click on the Face label in the list and select ''Remove''.
# Press {{KEY|OK}}.


==Options==
<span id="Options"></span>
==Параметры==


* {{MenuCommand|Add face}}: Add faces to the selection by pressing the {{Button|Add face}} button and selecting more faces.
* '''Thickness''': Wall thickness of the resulting object. Set the desired value.
* {{MenuCommand|Remove face}}: Choose a way to remove faces from the selection:
* '''Mode'''
** Select one or more faces in the list and press the {{KEY|Del}} key or right-click the list and select {{MenuCommand|Remove}} from the context menu.
** ''Skin'': Select this option if you want to get an item like a vase, headless but with the bottom
** Press the {{Button|Remove face}} button. All previously selected faces are highlighted in purple. Select each face to be removed.
** ''Pipe'': Select this option if you want to get an object like a pipe, headless and bottomless. In this case it may be convenient to select the faces to be deleted before you start the tool. Helping with predefined views buttons or use the numeric keys.
* {{MenuCommand|Thickness}}: Set the wall thickness either by editing the value or by clicking the up/down arrows.
** ''Recto Verso'':
* {{MenuCommand|Mode}}:
* '''Join Type'''
** {{MenuCommand|Skin}}: Only this option can be selected.
** ''Arc'': removes the outer edges and creates a fillet with a radius equal to the defined thickness.
** {{MenuCommand|Pipe}}: Not implemented. See [https://forum.freecadweb.org/viewtopic.php?p=484495#p484495 this forum topic].
** ''Intersection'': when faces are offset outward, sharp edges are kept between faces.
** {{MenuCommand|Recto Verso}}: Not implemented. See [https://forum.freecadweb.org/viewtopic.php?p=484495#p484495 idem].
* '''Make thickness inwards''': when checked, faces are offset inward.
* {{MenuCommand|Join Type}}:
** {{MenuCommand|Arc}}: When non-tangential faces are offset, new faces that do not intersect are joined by a fillet with a radius equal to the defined thickness.
** {{MenuCommand|Intersection}}: When non-tangential faces are offset, new faces that do not intersect are extended to meet at their virtual intersection.
* {{MenuCommand|Intersection}}: When checked, self-intersections in certain models are avoided. This option is not recommended as it relies on an incomplete [https://dev.opencascade.org/doc/refman/html/class_b_rep_offset_a_p_i___make_thick_solid.html#af78f35025a31e2ce8bd96c82fb33a981 OpenCASCADE method].
* {{MenuCommand|Make thickness inwards}}: When checked, faces are offset inward.


<span id="Notes"></span>
==Ограничения==
== Примечания ==


* At least one face to be opened must be selected.
* If thickness goes inwards, the value must be smaller than the smallest height of the Body.
* If thickness goes inwards, the value must be smaller than the smallest height of the Body.
* The command may fail with complex shapes. In this context the surface of e.g. a cone has already to be regarded as complex.
* The tool may fail with complex shapes. [[PartDesign_AdditivePipe|Additive Pipe]] or [[PartDesign_AdditiveLoft|Additive Loft]] may work better to create complex shapes.
* Known errors:
** [[PartDesign_AdditivePipe|Additive Pipe]] or [[PartDesign_AdditiveLoft|Additive Loft]] may work better to create complex shapes
** BRep_API: command not done.
** BRep_Tool: no parameter on edge.
** Silently fails.


<span id="Properties"></span>
==Пример==
== Свойства ==


See also: [[Property_editor|Property editor]].
# Create a Pad from the sketch
# Create a second sketch on the XY plane
# Create a second Pad from the second sketch


A PartDesign Thickness object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties:
As in the following pictures:


<span id="Data"></span>
[[File:Braga-primoPad.png]]
===Данные===


{{Properties_Title|Основные}}
[[File:Braga-secondoschizzo.png]]


* {{PropertyData|Base|LinkSub}}: Sub-link to the parent feature's list of selected edges and faces.
[[File:Braga-secondo Pad.png]]
* {{PropertyData|Support Transform|Bool}}: Include the base additive/subtractive shape when used in pattern features. If disabled, only the dressed part of the shape is used for patterning. Default: {{FALSE}}.
* {{PropertyData|Add Sub Shape|PartShape|hidden}}
* {{PropertyData|Base Feature|Link|hidden}}: Link to the parent feature.
* {{PropertyData|_ Body|LinkHidden|hidden}}: Link to the parent body.


{{Properties_Title|Part Design}}
Then
# Select a circular face
# Select {{KEY|[[Image:PartDesign_Thickness.svg|24px]] Thickness}}
# Add the other circular faces to the selection


* {{PropertyData|Refine|Bool}}: Refine shape (clean up redundant edges) after adding/subtracting. The default value is determined by the {{MenuCommand|Automatically refine model after sketch-based operation}} preference. See [[PartDesign_Preferences#General|PartDesign Preferences]].
Результат:
[[File:Brga-spessore.png]]


{{Properties_Title|Thickness}}
== Известные ошибки ==


* {{PropertyData|Value|Length}}: Thickness value. Default: {{value|1 mm}}.
* BRep_API: command not done
* {{PropertyData|Mode|Enumeration}}: Mode. {{value|Skin}} (default), {{value|Pipe}} or {{Value|Recto verso}}. Only {{value|Skin}} is implemented.
* BRep_Tool:: no parameter on edge
* {{PropertyData|Join|Enumeration}}: Join type. {{value|Arc}} (default) or {{Value|Intersection}}.
* Silently Fails
* {{PropertyData|Reversed|Bool}}: Apply the thickness towards the solids interior. Default: {{FALSE}}.
* {{PropertyData|Intersection|Bool}}: Enable intersection-handling. Default: {{FALSE}}.





Latest revision as of 18:07, 3 December 2023

Преобразовать в полое тело

Системное название
PartDesign_Thickness
Расположение в меню
Part Design → Apply a dress up feature → Преобразовать в полое тело
Верстаки
PartDesign
Быстрые клавиши
Нет
Представлено в версии
0.17
См. также
Преобразовать в полое тело

Описание

The PartDesign Thickness tool transforms a solid body into a hollow object with at least one open face, giving to each of its remaining faces a uniform thickness. It adds a Thickness object to the document with its corresponding representation in the Tree view.

Base solid (A) → Solid with selected face to be opened (B) → Resulting hollow object (C)

Применение

Преобразование в полое тело

  1. Optionally activate the Body to apply the Thickness to.
  2. Select one or more faces of the Body.
  3. There are several ways to invoke the tool:
    • Press the Thickness button.
    • Select the Part Design → Apply a dress-up feature → Thickness option from the menu.
  4. If there is no active Body, and there are two or more Bodies in the document, the Active Body Required dialog will open and prompt you to activate one. If there is a single Body it will be activated automatically.
  5. The Thickness parameters task panel opens. See Options for more information.
  6. Press the OK button to finish.


Remember:
  • Since there must be at least one face for the feature, the last remaining face in the list cannot be removed.

Изменение параметров преобразования

  1. Do one of the following:
    • Double-click the Thickness object in the Tree view
    • Right-click the Thickness object in the Tree view and select Edit Thickness from the context menu.
  2. The Thickness parameters task panel opens. See Options for more information.
  3. Press the OK button to finish.

Параметры

  • Add face: Add faces to the selection by pressing the Add face button and selecting more faces.
  • Remove face: Choose a way to remove faces from the selection:
    • Select one or more faces in the list and press the Del key or right-click the list and select Remove from the context menu.
    • Press the Remove face button. All previously selected faces are highlighted in purple. Select each face to be removed.
  • Thickness: Set the wall thickness either by editing the value or by clicking the up/down arrows.
  • Mode:
    • Skin: Only this option can be selected.
    • Pipe: Not implemented. See this forum topic.
    • Recto Verso: Not implemented. See idem.
  • Join Type:
    • Arc: When non-tangential faces are offset, new faces that do not intersect are joined by a fillet with a radius equal to the defined thickness.
    • Intersection: When non-tangential faces are offset, new faces that do not intersect are extended to meet at their virtual intersection.
  • Intersection: When checked, self-intersections in certain models are avoided. This option is not recommended as it relies on an incomplete OpenCASCADE method.
  • Make thickness inwards: When checked, faces are offset inward.

Примечания

  • If thickness goes inwards, the value must be smaller than the smallest height of the Body.
  • The tool may fail with complex shapes. Additive Pipe or Additive Loft may work better to create complex shapes.
  • Known errors:
    • BRep_API: command not done.
    • BRep_Tool: no parameter on edge.
    • Silently fails.

Свойства

See also: Property editor.

A PartDesign Thickness object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:

Данные

Основные

  • ДанныеBase (LinkSub): Sub-link to the parent feature's list of selected edges and faces.
  • ДанныеSupport Transform (Bool): Include the base additive/subtractive shape when used in pattern features. If disabled, only the dressed part of the shape is used for patterning. Default: false.
  • Данные (hidden)Add Sub Shape (PartShape)
  • Данные (hidden)Base Feature (Link): Link to the parent feature.
  • Данные (hidden)_ Body (LinkHidden): Link to the parent body.

Part Design

  • ДанныеRefine (Bool): Refine shape (clean up redundant edges) after adding/subtracting. The default value is determined by the Automatically refine model after sketch-based operation preference. See PartDesign Preferences.

Thickness

  • ДанныеValue (Length): Thickness value. Default: 1 mm.
  • ДанныеMode (Enumeration): Mode. Skin (default), Pipe or Recto verso. Only Skin is implemented.
  • ДанныеJoin (Enumeration): Join type. Arc (default) or Intersection.
  • ДанныеReversed (Bool): Apply the thickness towards the solids interior. Default: false.
  • ДанныеIntersection (Bool): Enable intersection-handling. Default: false.