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<languages/>
{{GuiCommand/sv|Name=Draft_Text|Workbenches=[[Draft Module/sv|Skiss]]|MenuLocation=Draft -> Text}}

{{Docnav
|[[Draft_Hatch|Hatch]]
|[[Draft_Dimension|Dimension]]
|[[Draft_Workbench|Draft]]
|IconL=Draft_Hatch.svg
|IconR=Draft_Dimension.svg
|IconC=Workbench_Draft.svg
}}

<div class="mw-translate-fuzzy">
{{GuiCommand/sv|Name=Draft_Text|Workbenches=[[Draft_Workbench/sv|Skiss]], [[Arch_Workbench/sv|Arch]]|MenuLocation=Draft → Text|Shortcut=T E}}
</div>

==Description==


<div class="mw-translate-fuzzy">
====Beskrivning====
====Beskrivning====


Detta verktyg ber användaren om en placeringspunkt, sedan kan text matas in i en textlåda.
Detta verktyg ber användaren om en placeringspunkt, sedan kan text matas in i en textlåda.
</div>


To create a text element with an arrow use the [[Draft_Label|Draft Label]] command instead.

<div class="mw-translate-fuzzy">
[[Image:Draft_Text_example.jpg|400px]]
[[Image:Draft_Text_example.jpg|400px]]
</div>


==Usage==

See also: [[Draft_Tray|Draft Tray]] and [[Draft_Snap|Draft Snap]].

<div class="mw-translate-fuzzy">
====Bruk====
====Bruk====


* Markera punkter i ett tomt område i 3d vyn, eller på ett existerande objekt.
* Markera punkter i ett tomt område i 3d vyn, eller på ett existerande objekt.
* Nedtryckning av {{KEY|CTRL}} kommer att [[Draft_Snap/sv|snäppa]] din punkt till tillgängliga snäpp-punkter.
* Nedtryckning av {{KEY|CTRL}} kommer att [[Draft_Snap/sv|snäppa]] din punkt till tillgängliga snäpp-punkter.
* Skriv in siffror för att [[Draft_Coordinates/sv|manuellt mata in en koordinat]].
* Skriv in siffror för att manuellt mata in en koordinat.
* Om du trycker på {{KEY|ESC}} så avbryts funktionen.
* Om du trycker på {{KEY|ESC}} så avbryts funktionen.
* Den skapade texten kommer att ha nuvarande [[Draft_Linestyle/sv|linjestil]].
* När du redigerar texten, så kommer en nedtryckning av {{KEY|ENTER}} eller {{KEY|NEDPIL}} tillåta dig redigera en ne textrad.
* När du redigerar texten, så kommer en nedtryckning av {{KEY|ENTER}} eller {{KEY|NEDPIL}} tillåta dig redigera en ne textrad.
* Nedtryckning av {{KEY|UPPIL}} tillåter dig att redigera föregående textrad.
* Nedtryckning av {{KEY|UPPIL}} tillåter dig att redigera föregående textrad.
* Nedtryckning av {{KEY|ENTER}} '''tå gånger''' (d.v.s. lämna den sista raden tom) adderar texten till dokumentet och stänger redigeraren.
* Nedtryckning av {{KEY|ENTER}} '''tå gånger''' (d.v.s. lämna den sista raden tom) adderar texten till dokumentet och stänger redigeraren.
</div>


==Options==
==Options==


The single character keyboard shortcuts available in the task panel can be changed. See [[Draft_Preferences|Draft Preferences]]. The shortcuts mentioned here are the default shortcuts (for version 0.22).
* Pressing {{KEY|CTRL}} will [[Draft_Snap|snap]] your point to available snap locations.

* To enter coordinates manually, simply enter the numbers, then press {{KEY|ENTER}} between each X, Y and Z component.
* To manually enter coordinates enter the X, Y and Z component, and press {{KEY|Enter}} after each. Or you can press the {{Button|[[Image:Draft_AddPoint.svg|16px]] Enter point}} button when you have the desired values. It is advisable to move the pointer out of the [[3D_view|3D view]] before entering coordinates.
* Pressing {{KEY|ESC}} will cancel the operation.
* Press {{KEY|G}} or click the {{MenuCommand|Global}} checkbox to toggle global mode. If global mode is on, coordinates are relative to the global coordinate system, else they are relative to the [[Draft_SelectPlane|working plane]] coordinate system. {{Version|0.20}}
* When editing the text, pressing {{KEY|ENTER}} or {{KEY|DOWN ARROW}} allow you to enter or edit a next line of text.
* Press {{KEY|N}} or click the {{MenuCommand|Continue}} checkbox to toggle continue mode. If continue mode is on, the command will restart after finishing, allowing you to continue creating texts. The shortcut does not work in the second task panel. This option is not available in the first task panel in FreeCAD version 0.19 and earlier.
* Pressing {{KEY|UP ARROW}} allows you to edit a previous line of text.
* Press {{KEY|S}} to switch [[Draft_Snap|Draft snapping]] on or off.
* Pressing {{KEY|ENTER}} '''twice''' (thus leaving the last line empty) adds the text to the document and closes the editor.
* Press {{KEY|Esc}} or the {{Button|Close}} button to abort the command.

==Notes==

* A Draft Text can be edited by double-clicking it in the [[Tree_view|Tree view]]. {{Version|0.20}}
* Draft Texts created or saved with [[Release_notes_0.21|FreeCAD version 0.21]] are not backward compatible.


==Properties==
==Properties==

* {{PropertyData|Position}}: The base point of the text block
See also: [[Property_editor|Property editor]].
* {{PropertyData|Label Text}}: The contents of the text block

* {{PropertyView|Display Mode}}: Specifies if the text is aligned to the scene axes or always faces the camera
A Draft Text object is derived from an [[App_FeaturePython|App FeaturePython]] object and inherits all its properties. The following properties are additional unless otherwise stated.
* {{PropertyView|Font Size}}: The size of the letters

* {{PropertyView|Justification}}: Specifies if the text is aligned to the left, right or center of the base point.
=== Data ===
* {{PropertyView|Line Spacing}}: Specifies the space between lines of text

* {{PropertyView|Rotation}}: Specifies a rotation to be applied to the text
{{TitleProperty|Base}}
* {{PropertyView|Rotation Axis}}: Specifies the axis to use for the rotation

* {{PropertyView|Font Name}}: The font to use to draw the text. It can be a font name, such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold". If the given font is not found on the system, a generic one is used instead.
* {{PropertyData|Placement|Placement}}: specifies the position of the text in the [[3D view|3D view]]. See [[Placement|Placement]].
* {{PropertyData|Text|StringList}}: specifies the contents of the text. Each item in the list represents a new text line.

=== View ===

{{TitleProperty|Annotation}}

* {{PropertyView|Annotation Style|Enumeration}}: specifies the annotation style applied to the text. See [[Draft_AnnotationStyleEditor|Draft AnnotationStyleEditor]].
* {{PropertyView|Scale Multiplier|Float}}: specifies the general scaling factor applied to the text.

{{TitleProperty|Display Options}}

* {{PropertyView|Display Mode|Enumeration}}: specifies how the text is displayed. If it is {{value|World}} the text will be displayed on a plane defined by its {{PropertyData|Placement}}. If it is {{value|Screen}} the text will always face the screen. This is an inherited property. The mentioned options are the renamed options ({{Version|0.21}}).

{{TitleProperty|Graphics}}

* {{PropertyView|Line Color|Color}}: not used.
* {{PropertyView|Line Width|Float}}: not used.

{{TitleProperty|Text}}

* {{PropertyView|Font Name|Font}}: specifies the font used to draw the text. It can be a font name, such as {{value|Arial}}, a default style such as {{value|sans}}, {{value|serif}} or {{value|mono}}, a family such as {{value|Arial,Helvetica,sans}}, or a name with a style such as {{value|Arial:Bold}}. If the given font is not found on the system, a default font is used instead.
* {{PropertyView|Font Size|Length}}: specifies the size of the letters. The text can be invisible in the [[3D_view|3D view]] if this value is very small.
* {{PropertyView|Justification|Enumeration}}: specifies if the alignment of the text: {{value|Left}}, {{value|Center}} or {{value|Right}}.
* {{PropertyView|Line Spacing|Float}}: specifies the factor applied to the default line height of the text.
* {{PropertyView|Text Color|Color}}: specifies the color of the text.


==Scripting==
==Scripting==

The Text tool can by used in [[macros]] and from the python console by using the following function:
See also: [https://freecad.github.io/SourceDoc/ Autogenerated API documentation] and [[FreeCAD Scripting Basics|FreeCAD Scripting Basics]].
<syntaxhighlight>

'''makeText (string or list, [Vector], [screenmode])'''
To create a Draft Text use the {{incode|make_text}} method ({{Version|0.19}}) of the Draft module. This method replaces the deprecated {{incode|makeText}} method.
</syntaxhighlight>

* Creates a Text object, at the given point if a vector is provided, containing the string or the strings given in the list, one string by line. * The current Draft color and text height and font specified in preferences are used.
{{Code|code=
* If screenmode is True, the text always faces the view direction, otherwise it lies on the XY plane.
text = make_text(string, placement=None, screen=False)
* Returns the newly created object.
}}

* Creates a {{incode|text}} object, at {{incode|placement}}, which can be a {{incode|FreeCAD.Placement}}, but also a {{incode|FreeCAD.Rotation}} or a {{incode|FreeCAD.Vector}}.
* {{incode|string}} is a string or a list of strings. If it is a list, each element is displayed on its own line.
* If {{incode|screen}} is {{incode|True}}, the text always faces the camera, otherwise it is displayed in a plane defined by its {{PropertyData|Placement}}.

The view properties of {{incode|text}} can be changed by overwriting its attributes; for example, overwrite {{incode|ViewObject.FontSize}} with the new size in millimeters.


Example:
Example:
<syntaxhighlight>
import FreeCAD,Draft
Draft.makeText("This is a sample text",FreeCAD.Vector(1,1,0))


{{Code|code=
</syntaxhighlight>
import FreeCAD as App
{{clear}}
import Draft
<languages/>

doc = App.newDocument()

t1 = "This is a sample text"
p1 = App.Vector(0, 0, 0)

t2 = ["First line", "second line"]
p2 = App.Vector(1000, 1000, 0)

text1 = Draft.make_text(t1, p1)
text2 = Draft.make_text(t2, p2)
text1.ViewObject.FontSize = 200
text2.ViewObject.FontSize = 200

zaxis = App.Vector(0, 0, 1)

t3 = ["Upside", "down"]
p3 = App.Vector(-1000, -500, 0)
place3 = App.Placement(p3, App.Rotation(zaxis, 180))
text3 = Draft.make_text(t3, place3)
text3.ViewObject.FontSize = 200

doc.recompute()
}}


{{Docnav
|[[Draft_Hatch|Hatch]]
|[[Draft_Dimension|Dimension]]
|[[Draft_Workbench|Draft]]
|IconL=Draft_Hatch.svg
|IconR=Draft_Dimension.svg
|IconC=Workbench_Draft.svg
}}

{{Draft Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}

Latest revision as of 05:05, 9 January 2024

Draft_Text

Menyplacering
Draft → Text
Arbetsbänkar
Skiss, Arch
Standard genväg
T E
Introducerad i version
-
Se även
Ingen

Description

Beskrivning

Detta verktyg ber användaren om en placeringspunkt, sedan kan text matas in i en textlåda.

To create a text element with an arrow use the Draft Label command instead.

Usage

See also: Draft Tray and Draft Snap.

Bruk

  • Markera punkter i ett tomt område i 3d vyn, eller på ett existerande objekt.
  • Nedtryckning av CTRL kommer att snäppa din punkt till tillgängliga snäpp-punkter.
  • Skriv in siffror för att manuellt mata in en koordinat.
  • Om du trycker på ESC så avbryts funktionen.
  • När du redigerar texten, så kommer en nedtryckning av ENTER eller NEDPIL tillåta dig redigera en ne textrad.
  • Nedtryckning av UPPIL tillåter dig att redigera föregående textrad.
  • Nedtryckning av ENTER tå gånger (d.v.s. lämna den sista raden tom) adderar texten till dokumentet och stänger redigeraren.

Options

The single character keyboard shortcuts available in the task panel can be changed. See Draft Preferences. The shortcuts mentioned here are the default shortcuts (for version 0.22).

  • To manually enter coordinates enter the X, Y and Z component, and press Enter after each. Or you can press the Enter point button when you have the desired values. It is advisable to move the pointer out of the 3D view before entering coordinates.
  • Press G or click the Global checkbox to toggle global mode. If global mode is on, coordinates are relative to the global coordinate system, else they are relative to the working plane coordinate system. introduced in version 0.20
  • Press N or click the Continue checkbox to toggle continue mode. If continue mode is on, the command will restart after finishing, allowing you to continue creating texts. The shortcut does not work in the second task panel. This option is not available in the first task panel in FreeCAD version 0.19 and earlier.
  • Press S to switch Draft snapping on or off.
  • Press Esc or the Close button to abort the command.

Notes

Properties

See also: Property editor.

A Draft Text object is derived from an App FeaturePython object and inherits all its properties. The following properties are additional unless otherwise stated.

Data

Base

  • DataPlacement (Placement): specifies the position of the text in the 3D view. See Placement.
  • DataText (StringList): specifies the contents of the text. Each item in the list represents a new text line.

View

Annotation

  • VyAnnotation Style (Enumeration): specifies the annotation style applied to the text. See Draft AnnotationStyleEditor.
  • VyScale Multiplier (Float): specifies the general scaling factor applied to the text.

Display Options

  • VyDisplay Mode (Enumeration): specifies how the text is displayed. If it is World the text will be displayed on a plane defined by its DataPlacement. If it is Screen the text will always face the screen. This is an inherited property. The mentioned options are the renamed options (introduced in version 0.21).

Graphics

  • VyLine Color (Color): not used.
  • VyLine Width (Float): not used.

Text

  • VyFont Name (Font): specifies the font used to draw the text. It can be a font name, such as Arial, a default style such as sans, serif or mono, a family such as Arial,Helvetica,sans, or a name with a style such as Arial:Bold. If the given font is not found on the system, a default font is used instead.
  • VyFont Size (Length): specifies the size of the letters. The text can be invisible in the 3D view if this value is very small.
  • VyJustification (Enumeration): specifies if the alignment of the text: Left, Center or Right.
  • VyLine Spacing (Float): specifies the factor applied to the default line height of the text.
  • VyText Color (Color): specifies the color of the text.

Scripting

See also: Autogenerated API documentation and FreeCAD Scripting Basics.

To create a Draft Text use the make_text method (introduced in version 0.19) of the Draft module. This method replaces the deprecated makeText method.

text = make_text(string, placement=None, screen=False)
  • Creates a text object, at placement, which can be a FreeCAD.Placement, but also a FreeCAD.Rotation or a FreeCAD.Vector.
  • string is a string or a list of strings. If it is a list, each element is displayed on its own line.
  • If screen is True, the text always faces the camera, otherwise it is displayed in a plane defined by its DataPlacement.

The view properties of text can be changed by overwriting its attributes; for example, overwrite ViewObject.FontSize with the new size in millimeters.

Example:

import FreeCAD as App
import Draft

doc = App.newDocument()

t1 = "This is a sample text"
p1 = App.Vector(0, 0, 0)

t2 = ["First line", "second line"]
p2 = App.Vector(1000, 1000, 0)

text1 = Draft.make_text(t1, p1)
text2 = Draft.make_text(t2, p2)
text1.ViewObject.FontSize = 200
text2.ViewObject.FontSize = 200

zaxis = App.Vector(0, 0, 1)

t3 = ["Upside", "down"]
p3 = App.Vector(-1000, -500, 0)
place3 = App.Placement(p3, App.Rotation(zaxis, 180))
text3 = Draft.make_text(t3, place3)
text3.ViewObject.FontSize = 200

doc.recompute()