Tutorials
This page presents a selection of high quality written tutorials. A complete, unsorted list of tutorials can be found in Category:Tutorials.
Visit offsite tutorials and video tutorials for lists of tutorials hosted on external sites. A useful source of video tutorials is YouTube.
If you'd like to contribute with writing wiki documentation and tutorials, see the general wiki guidelines in WikiPages, and read the tutorial guidelines.
Please notice the version of FreeCAD used in the tutorial as some tutorials may use an old version of the program. Although the general modelling process may still work, some tools may have changed.
Architecture and BIM
-
Arch tutorial (v0.14)
Extensive showcase of the Arch Workbench, from the import of the original DXF file to the 3D model. -
BIM modeling
How to model a small house, produce a blueprint with TechDraw, and export to IFC. -
Open windows and doors (v0.18)
How to display doors and windows as open, with elevation and plan symbols, and produce a basic floor plan with TechDraw. -
Design custom windows (v0.18)
How to draw custom doors and windows using the Sketcher, and adjust their normals to correctly place them in walls. -
Arch panel tutorial (v0.15)
Modeling a microhouse roof panel by using the Sketcher, the Window tool, and the Panel tool. -
WikiHouse modelling
Re-modeling the WikiHouse project using sketches and panels, starting from importing a mesh model created in SketchUp.
Modeling Parts
FreeCAD provides two main workflows to modeling parts:
- combining objects, a method called constructive solid geometry (CSG) using the Part workbench, and
- using parametric modelling and feature editing with the PartDesign Workbench.
Please note that the PartDesign Workbench workflow was considerably changed from FreeCAD 0.17 onward; some of the tutorials haven't been updated and may refer to the 0.16 version.
-
Creating a simple part with PartDesign (v0.17)
An introduction to the PartDesign workflow: tracing a sketch, using pad, pocket, and moving the object. -
Basic Part Design Tutorial (v0.17)
Model a simple part using a feature editing methodology: creating a sketch, using pad, external references, pocket, and mirror. -
Model an electric toothbrush head stand (v0.16)
Multiple features used: sketch, distance and coincident constraints, pad, external references, fillet, chamfer, linear pattern, and draft. -
Modeling for product design (v0.16)
Modeling a Lego block: sketches, vertical and horizontal distance constraints, pad, pocket, external reference, linear pattern, and assembly. -
Traditional modeling, the CSG way
Modeling a table by using simple solids like cubes and cylinders, and performing boolean operations (fusions and cuts) with them. -
Draft ShapeString tutorial (v0.16)
Create engraved text on a solid: extrude a shapestring to make it solid, then use a boolean cut to carve it from another solid. -
Create a wiffle ball (v0.16)
Use solid primitives, like cubes and cylinders, and boolean operations, like union and cut, to create a hollowed ball. -
Basic modeling tutorial
Create an iron angle by two methods: using solid primitives, and boolean operations (CSG); and by extruding a planar profile.