Sketcher CreateFillet/ja: Difference between revisions

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<languages/>

{{Docnav
|[[Sketcher_CreateArcSlot|Arc slot]]
|[[Sketcher_CreateChamfer|Chamfer]]
|[[Sketcher_Workbench|Sketcher]]
|IconL=Sketcher_CreateArcSlot.svg
|IconR=Sketcher_CreateChamfer.svg
|IconC=Workbench_Sketcher.svg
}}

<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
{{GuiCommand/jp|Name=Sketcher CreateFillet|Workbenches=[[Sketcher Workbench/jp|スケッチャー]]|パートデザイン]]|Shortcut=F|MenuLocation=Sketch → Sketcher geometries → Create fillet}}
{{GuiCommand|Name=Sketcher CreateFillet|Workbenches=[[Sketcher Workbench|Sketcher]]|Shortcut=F|MenuLocation=Sketch → Sketcher geometries → Create fillet|SeeAlso=}}
</div>
</div>


<span id="Description"></span>
==説明==
==説明==


<div class="mw-translate-fuzzy">
This tool creates a fillet between two lines joined at one point. Activate the tool, then select both lines or click on the corner point.
このツールは一点でつながる二直線の間にフィレットを作成します。このツールを起動後、二直線を選択するか角をなす点をクリックしてください。
</div>


{{Version|1.0}}: If two straight edges connected by a [[Sketcher_ConstrainCoincident|Coincident constraint]] are filleted or chamfered, the corner point can optionally be preserved. The tool then adds a [[Sketcher_CreatePoint|Point object]] that has a [[Sketcher_ConstrainPointOnObject|Point on object constraint]] with both edges. Constraints connected to the corner point are transferred to the new point object.
When starting the tool, the mouse pointer changes to a white cross with a red fillet icon. It stays active so you can do multiple fillets.


[[Image:SketcherCreateFilletExample.png‎]]
[[Image:SketcherCreateFilletExample.png‎]]


<span id="Usage"></span>
==How to use==
<div class="mw-translate-fuzzy">
==使用方法==
</div>

See also: [[Sketcher_Workbench#Drawing_aids|Drawing aids]].

<div class="mw-translate-fuzzy">
* 二直線ををつなぐ頂点をピックするか、二本の繋がった直線をクリックします。クリック位置と頂点との距離によってフィレットの半径が設定されます。
* {{KEY|ESC}}キーを押すか、右マウスボタンをクリックするとこの機能をキャンセル、終了できます。


* Pick a vertex connecting two lines; or click on two connected lines, the distance you click from the vertex will set the fillet radius.
* Pressing {{KEY|Esc}} or clicking the right mouse button cancels or terminates the function.
{{clear}}
{{clear}}
</div>
[[Category:Sketcher]]

== Notes ==

* The construction geometry arc of a chamfer is not visible outside the sketch. It cannot be deleted without breaking the geometry of the chamfer.
* Some ([[Sketcher_Workbench#Sketcher_CompCreateConic|conic]]) curves may need to be [[Sketcher Trimming|trimmed]] before they can be filleted.
* The fillet radius depends on the selection method. If a [[Sketcher_ConstrainCoincident|Coincident constraint]] connecting two straight edges is selected, the fillet radius is derived from the length of the shortest edge. If two edges are selected the radius is the distance from the first clicked point to the (extended) intersection of the edges.


{{Docnav
|[[Sketcher_CreateArcSlot|Arc slot]]
|[[Sketcher_CreateChamfer|Chamfer]]
|[[Sketcher_Workbench|Sketcher]]
|IconL=Sketcher_CreateArcSlot.svg
|IconR=Sketcher_CreateChamfer.svg
|IconC=Workbench_Sketcher.svg
}}

{{Sketcher_Tools_navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}

Revision as of 15:09, 1 May 2024

Sketcher CreateFillet

Menu location
Sketch → Sketcher geometries → Create fillet
Workbenches
Sketcher
Default shortcut
F
Introduced in version
-
See also
None

説明

このツールは一点でつながる二直線の間にフィレットを作成します。このツールを起動後、二直線を選択するか角をなす点をクリックしてください。

introduced in version 1.0: If two straight edges connected by a Coincident constraint are filleted or chamfered, the corner point can optionally be preserved. The tool then adds a Point object that has a Point on object constraint with both edges. Constraints connected to the corner point are transferred to the new point object.

使用方法

See also: Drawing aids.

  • 二直線ををつなぐ頂点をピックするか、二本の繋がった直線をクリックします。クリック位置と頂点との距離によってフィレットの半径が設定されます。
  • ESCキーを押すか、右マウスボタンをクリックするとこの機能をキャンセル、終了できます。

Notes

  • The construction geometry arc of a chamfer is not visible outside the sketch. It cannot be deleted without breaking the geometry of the chamfer.
  • Some (conic) curves may need to be trimmed before they can be filleted.
  • The fillet radius depends on the selection method. If a Coincident constraint connecting two straight edges is selected, the fillet radius is derived from the length of the shortest edge. If two edges are selected the radius is the distance from the first clicked point to the (extended) intersection of the edges.