Getting started/はじめてみよう

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でもFreeCADがどういったもので、またどういった機能が開発されているのか興味がある方は、是非ダウンロードして試してみてください。現時点では既にたくさんの機能が実装されています。しかしユーザーインターフェイスはまだ十分に開発されていません。したがって、もしあなたがPythonを少し知っていれば、比較的に簡単に複雑な形状の作成や修正にすぐに取りかかれますが、Pyhtonを知らなければ、FreeCADが提供する機能はまだほんの僅かであると感じるでしょう。でも待ってください、すぐに改善されますから。 評価後のアイデアや意見は、是非FreeCADディスカッションフォーラムで私たちと共有しましょう!

Like all open-source projects, the FreeCAD project is not a one-way work delivered to you by its developers. It depends much on its community to grow, gain features, and stabilize (get bugs fixed). So don't forget this when using FreeCAD; if you like it, you can directly influence and help FreeCAD!

See also:


First of all, download and install FreeCAD. See the Download page for information on current versions and updates, and the installation instructions for you operating system (Windows, Linux or Mac). There are install packages ready for Windows (.msi), Debian and Ubuntu (.deb), openSUSE (.rpm), and Mac OSX. FreeCAD is available from the package managers of many other Linux distributions. A standalone AppImage executable is also available, which will run on most recent 64-bit Linux systems. As FreeCAD is open-source, you can also grab the source code and compile it yourself.


FreeCAD interface base divisions.svg

FreeCAD interface.png
  1. The 3D view, showing the contents of your document
  2. The tree view, which shows the hierarchy and construction history of all the objects in your document
  3. The property editor, which allows you to view and modify properties of the selected objects
  4. The report view (or output window), which is where FreeCAD prints messages, warnings and errors
  5. The Python console, where all the commands executed by FreeCAD are printed, and where you can enter python code
  6. The workbench selector, where you select the active workbench

FreeCADは汎用の3Dモデリングアプリケーションです。機械工学と、専門的なエンジニアリングや建築などの関連分野に重点を置いています。FreeCADは、限られた特定のタスクを実行するためだけではなく、あらゆる種類の3Dアプリケーションを開発するためのプラットフォームとして考えられています。このため、FreeCADのインターフェイスは一連の ワークベンチに分けられています。ワークベンチでは特定のタスクやタスクグループに必要なツールのみを表示するようにインターフェイスの内容を変更することができます。


Start center 0.19 screenshot.png



FreeCAD has several different navigation modes available, that change the way you use your mouse to interact with the objects in the 3D view and the view itself. One of them is specifically made for touchpads, where the middle mouse button is not used. The following table describes the default mode, called CAD Navigation (You can quickly change the current navigation mode by right-clicking on an empty area of the 3D view):

またViewメニュー、Viewツールバー、数値のショートカット( 1 2など...)からプリセットのビュー(トップビュー、フロントビューなど)が利用できます。

First steps with FreeCAD

FreeCAD's focus is to allow you to make high-precision 3D models, to keep tight control over those models (being able to go back into modelling history and change parameters), and eventually to build those models (via 3D printing, CNC machining or even construction worksite). It is therefore very different from some other 3D applications made for other purposes, such as animation film or gaming. Its learning curve can be steep, especially if this is your first contact with 3D modeling. If you are struck at some point, don't forget that the friendly community of users on the FreeCAD forum might be able to get you out in no time.

The workbench you will start using in FreeCAD depends on the type of job you need to do: If you are going to work on mechanical models, or more generally any small-scale objects, you'll probably want to try the PartDesign Workbench. If you will work in 2D, then switch to the Draft Workbench, or the Sketcher Workbench if you need constraints. If you want to do BIM, launch the Arch Workbench. And if you come from the OpenSCAD world, try the OpenSCAD Workbench. There are also many community-developed external workbenches available.

You can switch workbenches at any time, and also customize your favorite workbench to add tools from other workbenches.

Working with the PartDesign and Sketcher workbenches

The PartDesign Workbench is made to build complex objects, starting from simple shapes, and adding or removing pieces (called "features"), until you get to your final object. All the features you applied during the modelling process are stored in a separate view called the tree view, which also contains the other objects in your document. You can think of a PartDesign object as a succession of operations, each one applied to the result of the preceding one, forming one big chain. In the tree view, you see your final object, but you can expand it and retrieve all preceding states, and change any of their parameter, which automatically updates the final object.

The PartDesign workbench makes heavy use of another workbench, the Sketcher Workbench. The sketcher allows you to draw 2D shapes, which are defined by applying Constraints to the 2D shape. For example, you might draw a rectangle and set the size of a side by applying a length constraint to one of the sides. That side then cannot be resized anymore (unless the constraint is changed).

Those 2D shapes made with the sketcher are used a lot in the PartDesign workbench, for example to create 3D volumes, or to draw areas on the faces of your object that will then be hollowed from its main volume. This is a typical PartDesign workflow:

  1. Create a new sketch
  2. Draw a closed shape (make sure all points are joined)
  3. Close the sketch
  4. Expand the sketch into a 3D solid by using the pad tool
  5. Select one face of the solid
  6. Create a second sketch (this time it will be drawn on the selected face)
  7. Draw a closed shape
  8. Close the sketch
  9. Create a pocket from the second sketch, on the first object

Which gives you an object like this:

Partdesign example.jpg

At any moment, you can select the original sketches and modify them, or change the extrusion parameters of the pad or pocket operations, which will update the final object.

Working with the Draft and Arch workbenches

The Draft Workbench and Arch Workbench behave a bit differently than the other workbenches above, although they follow the same rules, which are common to all of FreeCAD. In short, while the Sketcher and PartDesign are made primarily to design single pieces, Draft and Arch are made to ease your work when working with several, simpler objects.

The Draft Workbench offers you 2D tools somewhat similar to what you can find in traditional 2D CAD applications such as AutoCAD. However, 2D drafting being far away from the scope of FreeCAD, don't expect to find there the full array of tools that these dedicated applications offer. Most of the Draft tools work not only in a 2D plane but also in the full 3D space, and benefit from special helper systems such as Work planes and object snapping.

The Arch Workbench adds BIM tools to FreeCAD, allowing you to build architectural models with parametric objects. The Arch workbench relies extensively on other modules such as Draft and Sketcher. All the Draft tools are also present in the Arch workbench, and most Arch tools make use of the Draft helper systems.

A typical workflow with Arch and Draft workbenches might be:

  1. Draw a couple of lines with the Draft Line tool
  2. Select each line and press the Wall tool to build a wall on each of them
  3. Join the walls by selecting them and pressing the Arch Add tool
  4. Create a floor object, and move your walls in it from the Tree view
  5. Create a building object, and move your floor in it from the Tree view
  6. Create a window by clicking the Window tool, select a preset in its panel, then click on a face of a wall
  7. Add dimensions by first setting the working plane if necessary, then using the Draft Dimension tool


Arch workflow example.jpg


FreeCAD, as an open source software, offers the possibility to supplement its workbenches with addons.

The Addon principle is based on the development of a workbench complement. Any user can develop a function that he or she deems to be missing for her/his own needs or, ultimately, for the community. With the forum, the user can request an opinion, help on the forum. It can share, or not, the object of its development according to copyright rules to define. Free to her/him. To develop, the user has available scripting functions.

There are two types of addons:

  1. Macros: short snippets of Python code that provide a new tool or functionality. Macros usually start as a way to simplify or automate the task of drawing or editing a particular object. If many of these macros are collected inside a directory, the entire directory may be distributed as a new workbench.
  2. External workbenches: collections of tools programmed in Python or C++ that extend FreeCAD in an important way. If a workbench is sufficiently developed and is well documented, it may be included as one of the base workbenches in FreeCAD. Under External workbenches, you'll find the principle and a list of existing library.


最後はFreeCADの最も強力な機能の一つ、スクリプト環境です 。統合されたPythonコンソールから(あるいは他の外部のPythonスクリプトからでも)、FreeCADのほとんど全ての機能へアクセスできます。ジオメトリの作成や修正、3Dシーンでのオブジェクトの表示方法の変更、FreeCADインターフェースへのアクセスや変更が可能です。Pythonスクリプトはまたマクロとしても使用され、カスタムコマンドを簡単に作成することができます。