Robot Edge2Trac/es: Difference between revisions

From FreeCAD Documentation
(Updating to match new version of source page)
(Updating to match new version of source page)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
<languages/>
<languages/>
{{Docnav|[[Robot_InsertWaypointPre|Insert a waypoint Pre]]|[[Robot_TrajectoryDressUp|Dress-up a trajectory]]|[[Robot_Workbench|Robot]]|IconL=Robot_InsertWaypointPre.png|IconC=Workbench_Robot.svg|IconR=Robot_TrajectoryDressUp.png}}


{{Docnav
|[[Robot_InsertWaypointPre|Insert a waypoint preselected]]
|[[Robot_TrajectoryDressUp|Dress-up a trajectory]]
|[[Robot_Workbench|Robot]]
|IconL=Robot_InsertWaypointPre.svg
|IconR=Robot_TrajectoryDressUp.svg
|IconC=Workbench_Robot.svg
}}

<div class="mw-translate-fuzzy">
{{GuiCommand/es|Name=Robot Edge2Trac|Name/es=Robot Edge2Trac|Workbenches=[[Robot_Workbench/es|Robot]]|MenuLocation=Robot → Edge to trajectory}}
{{GuiCommand/es|Name=Robot Edge2Trac|Name/es=Robot Edge2Trac|Workbenches=[[Robot_Workbench/es|Robot]]|MenuLocation=Robot → Edge to trajectory}}
</div>

==Description==


====Description====
Insert a new object which decompose edges to a trajectory.
Insert a new object which decompose edges to a trajectory.


==Usage==


# Select edges of shapes/solids
====Usage====
# Click on [[Image:Robot_Edge2Trac.svg|32px]] or choose {{KEY|Robot}} → {{KEY|[[Image:Robot_Edge2Trac.svg|32px]] Edge to Trajectory...}} from the top menu.
#You may select edges of shapes/solids
# A menu will pop up in the [[Task_panel|Task panel]]
#Click on [[Image:Robot_Edge2Trac.png|32px]] or choose {{KEY| Robot}} → {{KEY|[[Image:Robot_Edge2Trac.png|32px]] Edge to Trajectory...}} from the top menu.
#: [[Image:Robot_Edge2Trac_Menu.jpg]]
#A menu will pop up on the left side
# In the top white box there will be displayed the name of the shape/solid present in the scene.

#: By selecting edges they will appear with their name in the lowest white box.
[[Image:Robot_Edge2Trac_Menu.jpg]]
#: By clicking on {{KEY|Apply}} the entries "Edges" and "Cluster" will turn green and the numbers beside them will show how many elements were recognized.

#: By clicking on {{KEY|OK}} you will close this dialog.
In the top white box there will be displayed the name of the shape/solid present in the scene.
<br />
By selecting edges they will appear with their name in the lowest white box.
<br />
By clicking on {{KEY| Apply}} The entries "Edges" and "Cluster" will turn green and the numbers beside them will show how many elements were recognized.
<br />
By clicking on {{KEY| OK}} you will close this dialog.


====Notes====
You are able to change values for this trajectory by defining a [[Robot_TrajectoryDressUp| dress-up-object]].



==Notes==


You are able to change values for this trajectory by defining a [[Image:Robot_TrajectoryDressUp.svg|24px]] [[Robot_TrajectoryDressUp|Trajectory Dress-up]].
{{Docnav|[[Robot_InsertWaypointPre|Insert a waypoint Pre]]|[[Robot_TrajectoryDressUp|Dress-up a trajectory]]|[[Robot_Workbench|Robot]]|IconL=Robot_InsertWaypointPre.png|IconC=Workbench_Robot.svg|IconR=Robot_TrajectoryDressUp.png}}


{{Robot_Tools_navi}}


{{Docnav
{{Userdocnavi}}
|[[Robot_InsertWaypointPre|Insert a waypoint preselected]]
|[[Robot_TrajectoryDressUp|Dress-up a trajectory]]
|[[Robot_Workbench|Robot]]
|IconL=Robot_InsertWaypointPre.svg
|IconR=Robot_TrajectoryDressUp.svg
|IconC=Workbench_Robot.svg
}}


{{Robot_Tools_navi{{#translation:}}}}
{{clear}}
{{Userdocnavi{{#translation:}}}}

Latest revision as of 13:38, 3 August 2022

Robot Edge2Trac

Ubicación en el Menú
Robot → Edge to trajectory
Entornos de trabajo
Robot
Atajo de teclado por defecto
Ninguno
Introducido en versión
-
Ver también
Ninguno

Description

Insert a new object which decompose edges to a trajectory.

Usage

  1. Select edges of shapes/solids
  2. Click on or choose Robot Edge to Trajectory... from the top menu.
  3. A menu will pop up in the Task panel
  4. In the top white box there will be displayed the name of the shape/solid present in the scene.
    By selecting edges they will appear with their name in the lowest white box.
    By clicking on Apply the entries "Edges" and "Cluster" will turn green and the numbers beside them will show how many elements were recognized.
    By clicking on OK you will close this dialog.

Notes

You are able to change values for this trajectory by defining a Trajectory Dress-up.