PartDesign SubtractiveWedge/es: Difference between revisions
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''A la izquierda: Body activo (A) mostrado en color gris y la Cuña sustractiva (B) mostrada en color rojo transparente. El resultado se puede apreciar a la derecha.'' |
''A la izquierda: Body activo (A) mostrado en color gris y la Cuña sustractiva (B) mostrada en color rojo transparente. El resultado se puede apreciar a la derecha.'' |
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==Uso== |
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# Press the {{KEY|[[Image:PartDesign SubtractiveWedge.svg|24px]] '''Subtractive Wedge'''}} button. '''Note''': the Subtractive Wedge is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Subtractive Wedge in the menu. |
# Press the {{KEY|[[Image:PartDesign SubtractiveWedge.svg|24px]] '''Subtractive Wedge'''}} button. '''Note''': the Subtractive Wedge is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Subtractive Wedge in the menu. |
Revision as of 16:07, 3 June 2021
PartDesign Cuña Sustractiva |
Ubicación en el Menú |
---|
Part Design → Crear una primitiva sustractiva → Cuña sustractiva |
Entornos de trabajo |
PartDesign |
Atajo de teclado por defecto |
Ninguno |
Introducido en versión |
0.17 |
Ver también |
Create a subtractive primitive, Cuña Aditiva |
Descripción
Inserta una Cuña sustractiva en el Body (cuerpo) activo. Su forma es sustraída del sólido existente.
A la izquierda: Body activo (A) mostrado en color gris y la Cuña sustractiva (B) mostrada en color rojo transparente. El resultado se puede apreciar a la derecha.
Uso
- Press the Subtractive Wedge button. Note: the Subtractive Wedge is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Subtractive Wedge in the menu.
- Set the Primitive parameters and Attachment.
- Click OK.
- A Wedge feature appears under the active Body.
Options
The Wedge can be edited after its creation in two ways:
- Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
- Via the Property editor.
Properties
Using the default placement, the below inputs are:
- DatosX min/max : Base face X axis span
- DatosY min/max: Wedge height span
- DatosZ min/max : Base face Z axis span
- DatosX2 min/max : Top face X axis span
- DatosZ2 min/max : Top face Z axis span
Pyramids
Wedges can be used to create pyramids by setting DatosX2 min/max and DatosZ2 min/max each so that min = max.
PartDesign
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Assembly, BIM, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub