Part Cylinder
Part Cylinder |
Menu location |
---|
Part → Primitives → Cylinder |
Workbenches |
Part |
Default shortcut |
None |
Introduced in version |
- |
See also |
Part CreatePrimitives |
Description
Creates a simple parametric cylinder, with position, angle, radius and height parameters.
Usage
- Open the Part Workbench.
- Invoke the Part Cylinder command several ways:
Result: The default result is for a full cylinder is to be centered by one circular face coincident with the global origin (point 0,0,0), with a radius of 2mm and height of 10mm.
Options
The properties can later be edited in the data tab for the cylinder:
Cylinder
- Angle: The angle parameter permits the creation of a portion of cylinder (it is set to 360° by default)
- Height: The height is the distance in the z-axis
- Radius: The radius defines a plane in x-y.
Part
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Scale, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
User documentation
- Getting started
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