PartDesign PolarPattern/es: Difference between revisions

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<languages/>
{{GuiCommand/es|Name=PartDesign_PolarPattern|Workbenches=[[PartDesign Workbench/es|Diseño de Piezas]], Complete|MenuLocation=Diseño de Piezas -> Matriz Polar}}


{{Docnav/es
==Introducción==
|[[PartDesign_LinearPattern/es|Patrón lineal]]
|[[PartDesign_MultiTransform|Create MultiTransform]]
|[[PartDesign_Workbench/es|PartDesign]]
|IconL=PartDesign_LinearPattern.svg
|IconR=PartDesign_MultiTransform.svg
|IconC=Workbench_PartDesign.svg
}}


<div class="mw-translate-fuzzy">
'Crea una matriz polar de operaciones' - Esta herramienta toma un conjunto de una o más operaciones seleccionadas como su entrada(los 'originales'), y produce con ellas un segundo conjunto de operaciones rotadas alrededor de un eje indicado. Por ejemplo:
{{GuiCommand/es
[[Image:Polarpattern_example.png|left]]
|Name=PartDesign PolarPattern
{{clear}}
|Name/es=DiseñoPieza PatrónPolar
----
|MenuLocation=DiseñoPieza → Aplicar un patrón → PatrónPolar
|Workbenches=[[PartDesign_Workbench/es|DiseñoPieza]]
}}
</div>


<span id="Description"></span>
==Opciones==
==Descripción==


<div class="mw-translate-fuzzy">
[[Image:Polarpattern_parameters.png|left]]
La herramienta '''Patrón polar''' crea copias de una operación girando alrededor de un eje seleccionado. A partir de la versión v0.17, se puede crear un patrón polar de múltiples operaciones.
Cuando se crea una operación de matriz polar, el letrero de diálogo de 'parámetros de matriz polar' ofrece dos modos diferentes de especificar el eje de rotación de la matriz.
</div>


[[File:PartDesign PolarPattern example.png|none]]
===Ejes estándar===
<div class="mw-translate-fuzzy">
''Arriba: Un vaciado de una ranura (B) creada sobre un sólido base (A, también referido como soporte) es usada para crear un patrón polar. El resultado (C) se muestra a la derecha.''
</div>


<span id="Usage"></span>
Uno de los ejes estándar '''X''', '''Y''' o '''Z''' se puede seleccionar con las casillas de selección. La dirección de la matriz se puede invertir seleccionando la casilla 'Invertir dirección'.
==Uso==


===Seleccionar una cara===
=== Create ===


# Optionally [[PartDesign_Body#Active_status|activate]] the correct Body.
Presionando el botón etiquetado 'Dirección' se permite seleccionar una arista de un sólido pre-existente para especificar la dirección. Observa que el botón debe presionarse cada vez que se desee seleccionar una nueva arista.
# Optionally select one or more features in the [[Tree_view|Tree view]] or the [[3D_view|3D view]].
# There are several ways to invoke the tool:
#* Press the {{Button|[[Image:PartDesign_PolarPattern.svg|16px]] [[PartDesign_PolarPattern|PolarPattern]]}} button.
#* Select the {{MenuCommand|Part Design → Apply a pattern → [[Image:PartDesign_PolarPattern.svg|16px]] PolarPattern}} option from the menu.
# If there is no active Body, and there are two or more Bodies in the document, the {{MenuCommand|Active Body Required}} dialog will open and prompt you to activate one. If there is a single Body it will be activated automatically.
# If no features were selected the {{MenuCommand|Select feature}} [[Task_panel|task panel]] opens: select one or more (hold down the {{KEY|Ctrl}} key) from the list and press the {{Button|OK}} button.
# The {{MenuCommand|PolarPattern parameters}} [[Task_panel|task panel]] opens. See [[#Options|Options]] for more information.
# Press the {{Button|OK}} button to finish.


===Seleccionar los originales===
=== Edit ===


# Do one of the following:
La lista que muestra los 'originales' con las operaciones que se van a incluir en la matriz. Designando cualquier operación se añadirá a la lista.
#* Double-click the PolarPattern object in the [[Tree_view|Tree view]].
#* Right-click the PolarPattern object in the [[Tree_view|Tree view]] and select {{MenuCommand|Edit PolarPattern}} from the context menu.
# The {{MenuCommand|PolarPattern parameters}} [[Task_panel|task panel]] opens. See [[#Options|Options]] for more information.
# Press the {{Button|OK}} button to finish.


<span id="Options"></span>
===Ángulo y instancias ===
==Opciones==


* To add features:
Especifica el ángulo que cubrirá la matriz, y el número total de formas del patrón (incluida la operación original). Por ejemplo, cuatro instancias en un ángulo de 180 grados debería espaciar las formas de la matriz 60 grados entre si. Existe una excepción: Si el ángulo es de 360 grados, ya que la primera y última instancia son idénticas, se espaciarán cuatro instancias a 90 grados entre si.
*# Press the {{Button|Add feature}} button.
*# Select a feature in the [[Tree_view|Tree view]] or the [[3D_view|3D view]].
*# Repeat to add more features.
* To remove features:
*# Press the {{Button|Remove feature}} button.
*# Do one of the following:
*#* Select a feature in the [[Tree_view|Tree view]] or the [[3D_view|3D view]].
*#* Select a feature in the list and press the {{KEY|Del}} key.
*#* Right-click a feature in the list and select {{MenuCommand|Remove}} from the context menu.
*# Repeat to remove more features.
* If there are several features in the pattern, their order can be important. See [[#Ordering_features|Ordering features]].
* Specify the {{MenuCommand|Axis}} of the pattern:
** {{MenuCommand|Normal sketch axis}}: The Z axis of the sketch (only available for sketch-based features).
** {{MenuCommand|Vertical sketch axis}}: The Y axis of the sketch (idem).
** {{MenuCommand|Horizontal sketch axis}}: The X axis of the sketch (idem).
** {{MenuCommand|Construction line #}}: A separate entry for each construction line in the sketch (idem).
** {{MenuCommand|Base X axis}}: The X axis of the Body.
** {{MenuCommand|Base Y axis}}: The Y axis of the Body.
** {{MenuCommand|Base Z axis}}: The Z axis of the Body.
** {{MenuCommand|Select reference...}}: Select a [[PartDesign_Line|Datum Line]] in the [[Tree_view|Tree view]] or a [[PartDesign_Line|Datum Line]] or edge in the [[3D_view|3D view]].
* Check the {{MenuCommand|Reverse direction}} checkbox to reverse the pattern.
* {{Version|1.0}}: Specify the angle {{MenuCommand|Mode}}:
** {{MenuCommand|Overall Angle}}: Enter the overall {{MenuCommand|Angle}}. If the angle is less than 360°, the occurrences are evenly distributed from 0° (first occurrence) to the given angle (last occurrence). If the angle is 360°, the occurrences are evenly distributed around the circle. For n occurrences an angle of 360° is equivalent to an angle of 360°*(1-1/n).
** {{Version|1.0}}: {{MenuCommand|Offset Angle}}: Enter the {{MenuCommand|Offset}} angle from a given point on the first occurrence to the same point on the next occurrence. For n occurrences: OverallAngle=(n-1)*Offset.
* Specify the number of {{MenuCommand|Occurrences}} (including the original feature).
* If the {{MenuCommand|Update view}} checkbox is checked the view will update in real time.


<span id="Ordering_features"></span>
==Limitaciones==
<div class="mw-translate-fuzzy">
==== Ordenar operaciones ====
</div>


If some of the selected features are additive and others subtractive, their order can have have an impact on the final result. You can change the order by dragging individual features in the list.
* Mira [[PartDesign_LinearPattern/es|Operación matriz lineal]]


[[File:PartDesign_feature-order.gif]]
{{clear}}
{{Caption|Efecto del orden de operaciones}}

<span id="Limitations"></span>
==Limitaciones==


* Any shape in the pattern that does not overlap the parent feature will be excluded. This ensures that a PartDesign Body always consists of a single, connected solid.
==Ejemplos==
* The PartDesign patterns are not yet as optimized as their Draft counterparts. So for a large number of instances you should consider using a [[Draft_PolarArray|Draft PolarArray]] instead, combined with a Part boolean operation. This may require major changes to your model as you are leaving PartDesign and therefore cannot simply continue with further PartDesign features in the same body. An example is shown in [https://forum.freecadweb.org/viewtopic.php?f=3&t=55192 this Forum topic].
* A pattern cannot be applied directly to another pattern, be it polar, linear or a mirror. For this you need a [[PartDesign_MultiTransform|PartDesign MultiTransform]].


[[Image:Polarpattern_example2.jpg|left]]


{{Docnav/es
{{clear}}
|[[PartDesign_LinearPattern/es|Patrón lineal]]
|[[PartDesign_MultiTransform|Create MultiTransform]]
|[[PartDesign_Workbench/es|PartDesign]]
|IconL=PartDesign_LinearPattern.svg
|IconR=PartDesign_MultiTransform.svg
|IconC=Workbench_PartDesign.svg
}}


{{PartDesign Tools navi{{#translation:}}}}
{{languages/es | {{en|PartDesign_PolarPattern}} {{fr|PartDesign_PolarPattern/fr}} {{it|PartDesign_PolarPattern/it}} }}
{{Userdocnavi{{#translation:}}}}

Latest revision as of 16:33, 7 May 2024

DiseñoPieza PatrónPolar

Ubicación en el Menú
DiseñoPieza → Aplicar un patrón → PatrónPolar
Entornos de trabajo
DiseñoPieza
Atajo de teclado por defecto
Ninguno
Introducido en versión
-
Ver también
Ninguno

Descripción

La herramienta Patrón polar crea copias de una operación girando alrededor de un eje seleccionado. A partir de la versión v0.17, se puede crear un patrón polar de múltiples operaciones.

Arriba: Un vaciado de una ranura (B) creada sobre un sólido base (A, también referido como soporte) es usada para crear un patrón polar. El resultado (C) se muestra a la derecha.

Uso

Create

  1. Optionally activate the correct Body.
  2. Optionally select one or more features in the Tree view or the 3D view.
  3. There are several ways to invoke the tool:
    • Press the PolarPattern button.
    • Select the Part Design → Apply a pattern → PolarPattern option from the menu.
  4. If there is no active Body, and there are two or more Bodies in the document, the Active Body Required dialog will open and prompt you to activate one. If there is a single Body it will be activated automatically.
  5. If no features were selected the Select feature task panel opens: select one or more (hold down the Ctrl key) from the list and press the OK button.
  6. The PolarPattern parameters task panel opens. See Options for more information.
  7. Press the OK button to finish.

Edit

  1. Do one of the following:
    • Double-click the PolarPattern object in the Tree view.
    • Right-click the PolarPattern object in the Tree view and select Edit PolarPattern from the context menu.
  2. The PolarPattern parameters task panel opens. See Options for more information.
  3. Press the OK button to finish.

Opciones

  • To add features:
    1. Press the Add feature button.
    2. Select a feature in the Tree view or the 3D view.
    3. Repeat to add more features.
  • To remove features:
    1. Press the Remove feature button.
    2. Do one of the following:
      • Select a feature in the Tree view or the 3D view.
      • Select a feature in the list and press the Del key.
      • Right-click a feature in the list and select Remove from the context menu.
    3. Repeat to remove more features.
  • If there are several features in the pattern, their order can be important. See Ordering features.
  • Specify the Axis of the pattern:
    • Normal sketch axis: The Z axis of the sketch (only available for sketch-based features).
    • Vertical sketch axis: The Y axis of the sketch (idem).
    • Horizontal sketch axis: The X axis of the sketch (idem).
    • Construction line #: A separate entry for each construction line in the sketch (idem).
    • Base X axis: The X axis of the Body.
    • Base Y axis: The Y axis of the Body.
    • Base Z axis: The Z axis of the Body.
    • Select reference...: Select a Datum Line in the Tree view or a Datum Line or edge in the 3D view.
  • Check the Reverse direction checkbox to reverse the pattern.
  • introduced in version 1.0: Specify the angle Mode:
    • Overall Angle: Enter the overall Angle. If the angle is less than 360°, the occurrences are evenly distributed from 0° (first occurrence) to the given angle (last occurrence). If the angle is 360°, the occurrences are evenly distributed around the circle. For n occurrences an angle of 360° is equivalent to an angle of 360°*(1-1/n).
    • introduced in version 1.0: Offset Angle: Enter the Offset angle from a given point on the first occurrence to the same point on the next occurrence. For n occurrences: OverallAngle=(n-1)*Offset.
  • Specify the number of Occurrences (including the original feature).
  • If the Update view checkbox is checked the view will update in real time.

Ordenar operaciones

If some of the selected features are additive and others subtractive, their order can have have an impact on the final result. You can change the order by dragging individual features in the list.

Efecto del orden de operaciones

Limitaciones

  • Any shape in the pattern that does not overlap the parent feature will be excluded. This ensures that a PartDesign Body always consists of a single, connected solid.
  • The PartDesign patterns are not yet as optimized as their Draft counterparts. So for a large number of instances you should consider using a Draft PolarArray instead, combined with a Part boolean operation. This may require major changes to your model as you are leaving PartDesign and therefore cannot simply continue with further PartDesign features in the same body. An example is shown in this Forum topic.
  • A pattern cannot be applied directly to another pattern, be it polar, linear or a mirror. For this you need a PartDesign MultiTransform.