Std OrthographicCamera/fr: Difference between revisions
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{{GuiCommand/fr|Name=Std OrthographicCamera|Name/fr= Caméra Orthographique|MenuLocation=[[Std View Menu/fr|Affichage]] → Vue Orthographique ||Workbenches=Tous|Shortcut= O|SeeAlso=[[Std PerspectiveCamera/fr|Vue en Perspective]]}} |
{{GuiCommand/fr|Name=Std OrthographicCamera|Name/fr= Caméra Orthographique|MenuLocation=[[Std View Menu/fr|Affichage]] → Vue Orthographique ||Workbenches=Tous|Shortcut= O|SeeAlso=[[Std PerspectiveCamera/fr|Vue en Perspective]]}} |
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Perspective on the left, Orthographic on the right |
Perspective on the left, Orthographic on the right |
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== Utilisation == |
== Utilisation == |
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==Limitations== |
==Limitations== |
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Revision as of 13:27, 9 August 2018
Caméra Orthographique |
Emplacement du menu |
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Affichage → Vue Orthographique |
Ateliers |
Tous |
Raccourci par défaut |
O |
Introduit dans la version |
- |
Voir aussi |
Vue en Perspective |
Description
Produit une visualisation de type orthographique qui sort des objets de la scène.
Bascially, Orthographic is a fixed depth. You can't zoom in or out. There is no distance from the camera.
Perspective has depth. You can zoom in and out. You can judge distances. Cameras can be distanced from the scene.
Simply put, orthographic is what would happen if you squished everything in the scene (along the cameras view axis)
and stuck it right against the camera.
Perspective on the left, Orthographic on the right
Utilisation
Limitations
Notes