SheetMetal AddRelief: Difference between revisions
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::If you start with a [[File:PartDesign_Body.svg|24px]] PartDesign Body, you can mix Sheet Metal features with PartDesign features such as [[File:PartDesign_Pocket.svg|24px]] [[PartDesign Pocket|pockets]] or [[File:PartDesign_Hole.svg|24px]] [[PartDesign Hole|holes]]. |
::If you start with a [[File:PartDesign_Body.svg|24px]] PartDesign Body, you can mix Sheet Metal features with PartDesign features such as [[File:PartDesign_Pocket.svg|24px]] [[PartDesign Pocket|pockets]] or [[File:PartDesign_Hole.svg|24px]] [[PartDesign Hole|holes]]. |
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==Properties== <!--T:9--> |
==Properties== <!--T:9--> |
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See also: [[Property_editor|Property editor]]. |
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A SheetMetal Relief object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties and its label has a default value: |
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===Data=== <!--T:10--> |
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* {{PropertyData|Label}}: |
* {{PropertyData|Label|String}}: Default value: {{value|Relief}} (+ a sequential number for second and following items). </br>The user editable name of this object, it may be any arbitrary UTF8 string. |
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* {{PropertyData|Base Feature|Link|hidden}}: Base Feature. Link to the parent feature. |
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* {{PropertyData|_Body|LinkHidden|hidden}}: Hidden link to the parent body. |
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{{Properties_Title|Parameters}} |
{{Properties_Title|Parameters}} |
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* {{PropertyData|base Object|LinkSub}}: "Base Object". Links to the corner vertexes defining relief positions. |
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* {{PropertyData|relief}}: Size |
* {{PropertyData|relief|Length}}: "Relief Size". Default: {{value|2,00 mm}}. |
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Revision as of 11:36, 27 August 2021
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SheetMetal AddRelief |
Menu location |
---|
SheetMetal → Make Relief |
Workbenches |
SheetMetal |
Default shortcut |
S R |
Introduced in version |
- |
See also |
None |
Description
The SheetMetal AddRelief command...
Create relief for sheet metal bend
Usage
To add relief to corner of bend:
- Start with a base plate or sheet, select a corner vertex to apply relief
- Click on the Relief tool to add relief cut to corner.
Note: The workbench does not have a tool to create a base plate, so you need to start your model with one of the following methods:
- Method 1: Part Cube
- Method 2: An extruded solid made with Part Extrude from either a:
- Draft Rectangle or a
- Draft Wire or a
- Sketch
- Use Part Thickness to create shell (Typically with the thickness value of the sheet metal.)
- Method 3: PartDesign Body containing either an
- additive box or a
- PartDesign Pad made from a Sketch.
- Use PartDesign Thickness to create shell (Typically with the thickness value of the sheet metal.)
Properties
See also: Property editor.
A SheetMetal Relief object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties and its label has a default value:
Data
Base
- DataLabel (
String
): Default value:Relief
(+ a sequential number for second and following items).
The user editable name of this object, it may be any arbitrary UTF8 string. - Data (hidden)Base Feature (
Link
): Base Feature. Link to the parent feature. - Data (hidden)_Body (
LinkHidden
): Hidden link to the parent body.
Parameters
- Database Object (
LinkSub
): "Base Object". Links to the corner vertexes defining relief positions. - Datarelief (
Length
): "Relief Size". Default:2,00 mm
.