SheetMetal AddRelief: Difference between revisions
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|Workbenches=[[SheetMetal Workbench|SheetMetal]] |
|Workbenches=[[SheetMetal Workbench|SheetMetal]] |
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|Shortcut={{KEY|S}} {{KEY|R}} |
|Shortcut={{KEY|S}} {{KEY|R}} |
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|SeeAlso=[[SheetMetal_AddJunction|SheetMetal AddJunction]], [[SheetMetal_AddBend|SheetMetal AddBend]] |
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The [[Image:SheetMetal_Relief.svg|16px]] [[SheetMetal_AddRelief| |
The [[Image:SheetMetal_Relief.svg|16px]] [[SheetMetal_AddRelief|SheetMetal AddRelief]] command creates corner reliefs, cutouts, at the points where three sections (base plate/walls/flanges) of a sheet metal object meet. Without these reliefs the object will not be unfoldable. |
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All edges where faces meet need to be separate; that's why the corners have to be cut off. |
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This command is the first of three steps to convert a shell object made with the [[Part_Workbench|Part Workbench]] or [[PartDesign_Workbench|PartDesign Workbench]] into an unfoldable sheet metal object: |
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# [[SheetMetal_AddRelief|SheetMetal AddRelief]] |
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These cut-offs resemble corner reliefs, thus the naming Make Relief. |
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# [[SheetMetal_AddJunction|SheetMetal AddJunction]] |
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# [[SheetMetal_AddBend|SheetMetal AddBend]] |
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[[Image:SheetMetal_ConvertShellObject-01.png|100px|link=]] [[Image:Button_right.svg|16px|link=]] |
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[[File:PostRelief.png|320px]] |
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[[Image:SheetMetal_ConvertShellObject-02.png|200px|link=SheetMetal_AddRelief]] [[Image:Button_right.svg|16px|link=]] |
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[[Image:SheetMetal_ConvertShellObject-03.png|100px|link=SheetMetal_AddJunction]] [[Image:Button_right.svg|16px|link=]] |
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[[Image:SheetMetal_ConvertShellObject-04.png|100px|link=SheetMetal_AddBend]] |
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{{Caption| |
{{Caption|Make Relief - cut off corners}} |
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==Usage== <!--T:6--> |
==Usage== <!--T:6--> |
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First step to convert a hollow cuboid (shell object) into an unfoldable SheetMetal object: |
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# Activate the [[Image:SheetMetal_AddRelief.svg|16px]] '''SheetMetal AddRelief''' command using one of the following: |
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:'''Cut off the corners''' |
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# |
#* The {{MenuCommand|SheetMetal → [[Image:SheetMetal_AddRelief.svg|16px]] Make Relief}} menu option. |
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#* {{MenuCommand|SheetMetal → [[Image:SheetMetal_Relief.svg|16px]] Make Relief}} drop down menu |
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[[Image:SheetMetal_ConvertShellObject-05.png|200px|link=]] [[Image:Button_right.svg|16px|link=]] |
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[[Image:SheetMetal_ConvertShellObject-06.png|200px|link=]] |
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== Notes == |
== Notes == <!--T:26--> |
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The |
The commands [[Image:SheetMetal_AddRelief.svg|16px]] '''[[SheetMetal_AddRelief|SheetMetal AddRelief]]''', [[Image:SheetMetal_AddJunction.svg|16px]] '''[[SheetMetal_AddJunction|SheetMetal AddJunction]]''', and [[Image:SheetMetal_AddBend.svg|16px]] '''[[SheetMetal_AddBend|SheetMetal AddBend]]''' work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces. |
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Shell objects can be created with |
Shell objects can be created with commands from the [[Image:Workbench_Part.svg|16px]] [[Part_Workbench|Part Workbench]] |
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or [[Image:Workbench_PartDesign.svg|16px]] [[PartDesign_Workbench|PartDesign]] |
or the [[Image:Workbench_PartDesign.svg|16px]] [[PartDesign_Workbench|PartDesign Workbench]]. |
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A cuboid can be created with following Part tools: |
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To create a hollow cuboid with the [[Part_Workbench|Part Workbench]]: |
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# Create a solid using either: |
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:# [[File:Part_Extrude.svg|16px]] [[Part_Extrude|Part Extrude]] from either: |
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#* [[File:Part_Box.svg|16px]] [[Part_Box|Part Box]]. |
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#* [[File:Part_Extrude.svg|16px]] [[Part_Extrude|Part Extrude]] from: |
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#** A [[File:Draft_Rectangle.svg|16px]] [[Draft_Rectangle|Draft Rectangle]]. |
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#** A [[File:Sketcher_NewSketch.svg|16px]] [[Sketcher_NewSketch|Sketch]]. |
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Or with their PartDesign equivalents within a [[File:PartDesign_Body.svg|16px]] [[PartDesign_Body|PartDesign Body]]: |
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To create a hollow cuboid with the [[PartDesign_Workbench|PartDesign Workbench]]: |
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# Create a solid using either: |
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==Properties== <!--T:9--> |
==Properties== <!--T:9--> |
Latest revision as of 12:45, 3 October 2021
This documentation is not finished. Please help and contribute documentation.
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SheetMetal AddRelief |
Menu location |
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SheetMetal → Make Relief |
Workbenches |
SheetMetal |
Default shortcut |
S R |
Introduced in version |
- |
See also |
SheetMetal AddJunction, SheetMetal AddBend |
Description
The SheetMetal AddRelief command creates corner reliefs, cutouts, at the points where three sections (base plate/walls/flanges) of a sheet metal object meet. Without these reliefs the object will not be unfoldable.
This command is the first of three steps to convert a shell object made with the Part Workbench or PartDesign Workbench into an unfoldable sheet metal object:
Make Relief - cut off corners
Usage
- Select one or more corner vertex(es).
- Activate the SheetMetal AddRelief command using one of the following:
- The SheetMetal AddRelief button.
- The SheetMetal → Make Relief menu option.
- The keyboard shortcut: S then R
Notes
The commands SheetMetal AddRelief, SheetMetal AddJunction, and SheetMetal AddBend work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces.
Shell objects can be created with commands from the Part Workbench or the PartDesign Workbench.
To create a hollow cuboid with the Part Workbench:
- Create a solid using either:
- Part Box.
- Part Extrude from:
- A Draft Rectangle.
- A Draft Wire.
- A Sketch.
- Use Part Thickness to create a shell object from the solid (Typically with the thickness value of the sheet metal).
To create a hollow cuboid with the PartDesign Workbench:
- Create a solid using either:
- Additive Box.
- PartDesign Pad from a Sketch.
- Use PartDesign Thickness to create a shell object from the solid (Typically with the thickness value of the sheet metal).
Properties
See also: Property editor.
A SheetMetal Relief object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties and its label has a default value:
Data
Base
- DataLabel (
String
): Default value:Relief
(+ a sequential number for second and following items).
The user editable name of this object, it may be any arbitrary UTF8 string. - Data (hidden)Base Feature (
Link
): Base Feature. Link to the parent feature. - Data (hidden)_Body (
LinkHidden
): Hidden link to the parent body.
Parameters
- Database Object (
LinkSub
): "Base Object". Links to the corner vertexes defining relief positions. - Datarelief (
Length
): "Relief Size". Default:2,00 mm
.