Render Workbench/es: Difference between revisions
(Created page with "<gallery mode=nolines widths=200px perrow=3> Image:Pabellon_de_Barcelona.png|Pabellón de Barcelona <br>Captura de pantalla Image:Pabellon_de_Barcelona_Pov_large.png|Pabellón de Barcelona<br>Renderizado con Povray Image:Pabellon_de_Barcelona_Cycles.png|Pabellón de Barcelona <br>Cycles rendering Image:Asm_V4.png|Asm V4<br>Captura de pantalla Image:Asm_V4_lux.png|Asm V4<br>Renderizado con LuxCore Image:Asm_V4_ospray2.png|Asm V4<br>Renderizado con Ospray Image:Church_of_t...") |
(Created page with "Render, un entorno de trabajo puro de Python, se integra perfectamente en FreeCAD: toda la escena de renderizado (objetos, iluminación, materiales, cámara, etc.) se puede describir con objetos de FreeCAD para exportarlos a renderizadores externos.") |
||
Line 31: | Line 31: | ||
</gallery> |
</gallery> |
||
Render, un entorno de trabajo puro de Python, se integra perfectamente en FreeCAD: toda la escena de renderizado (objetos, iluminación, materiales, cámara, etc.) se puede describir con objetos de FreeCAD para exportarlos a renderizadores externos. |
|||
<div lang="en" dir="ltr" class="mw-content-ltr"> |
|||
A pure Python workbench, Render is seamlessly integrated in FreeCAD: the whole rendering scene - objects, lighting, materials, camera, etc. - can be described with FreeCAD objects, to be exported to external renderers. |
|||
</div> |
|||
<div lang="en" dir="ltr" class="mw-content-ltr"> |
<div lang="en" dir="ltr" class="mw-content-ltr"> |
Revision as of 16:21, 26 March 2024
Introducción
El entorno de trabajo Render le permite producir imágenes de alta calidad a partir de modelos FreeCAD, utilizando motores de renderizado externos de código abierto.
-
Pabellón de Barcelona
Captura de pantalla -
Pabellón de Barcelona
Renderizado con Povray -
Pabellón de Barcelona
Cycles rendering -
Asm V4
Captura de pantalla -
Asm V4
Renderizado con LuxCore -
Asm V4
Renderizado con Ospray -
Iglesia de la luz
Captura de pantalla -
Iglesia de la luz
LuxCore rendering -
Iglesia de la luz
Renderizado con Cycles -
Carro
Captura de pantalla -
Carro
Renderizado con Ospray -
Carro
Renderizado con LuxCore -
Ensamblaje de ladrillos
Captura de pantalla -
Ensamblaje de ladrillos
Renderizado con Appleseed -
Ensamblaje de ladrillos
Renderizado con Luxcore -
Villa Savoye
Captura de pantalla -
Villa Savoye
Renderizado con Appleseed -
Villa Savoye
Renderizado con Cycles
Render, un entorno de trabajo puro de Python, se integra perfectamente en FreeCAD: toda la escena de renderizado (objetos, iluminación, materiales, cámara, etc.) se puede describir con objetos de FreeCAD para exportarlos a renderizadores externos.
Compared with other approaches based on third-part computer graphics applications, Render aims to:
- Avoid the user to learn another 3D/computer graphics software: everything you need to know is in FreeCAD.
- Simplify rendering workflow and relieve user from any intermediate file manipulation - like import, export, scene retouching etc.
- Make scene configuration persistent and especially prevent rework in an external tool each time the model has been modified.
Renderizadores soportados
At the moment six rendering engines are supported:
- LuxCoreRender
- Appleseed
- Cycles (standalone version)
- Pov-Ray
- Intel Ospray Studio
- Pbrt-v4 (experimental)
Usage
In quick-start mode, after workbench installation has correctly been done, rendering a FreeCAD model is just a 4-step process:
- Create a rendering project: Press the button in the toolbar corresponding to your renderer and select a template suitable for your renderer (you may start with a 'studio' flavour, like appleseed_studio_light.appleseed, cycles_studio_light.xml, luxcore_studio_light.cfg, povray_studio_light.pov etc.).
- Add views of your objects to your rendering project: Select both the objects and the project, and press the Add view button.
- Set your point of view: Navigate in the 3D View to the desired position and switch to perspective mode.
- Render: Select your project and press the Render button in toolbar (also available from project's context menu).
And you should get a first rendering of your model.
More instructions can be found in the GitHub repository or the online help.
Features
Features include, but are not limited to:
- Lighting: point lights, area lights, sun-sky and preset lighting templates.
- Cameras.
- Material management (using usual shaders: matte, glossy, glass, principled etc.) including textures.
- Batch mode / UI mode.
- Denoiser.
- Halt condition (sample per pixel).
- Meshing control: angular and linear deflections, auto-smoothing.
Links
More info? Just follow the link: https://github.com/FreeCAD/FreeCAD-render
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub