Arch CompSetMaterial: Difference between revisions

From FreeCAD Documentation
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{{Docnav
{{Docnav
|[[Arch_Profile|Profile]]
|[[Arch_PipeConnector|Pipe Connector]]
|[[Arch_SetMaterial|Set Material]]
|[[Arch_SetMaterial|SetMaterial]]
|[[Arch_Workbench|Arch]]
|[[Arch_Workbench|Arch]]
|IconL=Arch_PipeConnector.svg
|IconL=Arch_Profile.svg
|IconR=Arch_SetMaterial.svg
|IconR=Arch_SetMaterial.svg
|IconC=Workbench_Arch.svg
|IconC=Workbench_Arch.svg
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The Material tools allows to add materials to the active document.
The Material tools allow to add materials to the active document.


==Types of == <!--T:5-->
==Types of == <!--T:5-->


* [[Image:Arch_SetMaterial.svg|32px]] [[Arch_SetMaterial|Material]]: Creates a material and attributes it to selected objects, if any.
<!--T:6-->

* [[Image:Arch_SetMaterial.svg|32px]] [[Arch_SetMaterial|Material]]: Creates a material and attributes it to selected objects, if any
* [[Image:Arch_MultiMaterial.svg|32px]] [[Arch_MultiMaterial|Multi-Material]]: Creates a multi-material and attributes it to selected objects, if any {{Version|0.17}}
* [[Image:Arch_MultiMaterial.svg|32px]] [[Arch_MultiMaterial|Multi-Material]]: Creates a multi-material and attributes it to selected objects, if any.




<!--T:7-->
<!--T:7-->
{{Docnav
{{Docnav
|[[Arch_Profile|Profile]]
|[[Arch_PipeConnector|Pipe Connector]]
|[[Arch_SetMaterial|Set Material]]
|[[Arch_SetMaterial|SetMaterial]]
|[[Arch_Workbench|Arch]]
|[[Arch_Workbench|Arch]]
|IconL=Arch_PipeConnector.svg
|IconL=Arch_Profile.svg
|IconR=Arch_SetMaterial.svg
|IconR=Arch_SetMaterial.svg
|IconC=Workbench_Arch.svg
|IconC=Workbench_Arch.svg

Revision as of 14:28, 9 March 2022

Arch CompSetMaterial

Menu location
Arch → Material Tools
Workbenches
Arch, BIM
Default shortcut
None
Introduced in version
0.17
See also
Arch SetMaterial, Arch MultiMaterial

Description

The Material tools allow to add materials to the active document.

Types of

  • Material: Creates a material and attributes it to selected objects, if any.
  • Multi-Material: Creates a multi-material and attributes it to selected objects, if any.