Std Edit/es: Difference between revisions

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<languages/>
{{GuiCommand/es|Name=Std_Edit|MenuLocation=Edición -> Conmutar modo de edición|Workbenches=Todos|SeeAlso=...}}


{{Docnav
|[[Std_Alignment|Alignment]]
|[[Std_UserEditMode|UserEditMode]]
|[[Std_Edit_Menu|Std Edit Menu]]
|IconL=Std_Alignment.svg
|IconR=Std_UserEditMode.svg
|IconC=Freecad.svg
}}


<div class="mw-translate-fuzzy">
==== Synopsis ====
{{GuiCommand/es|Name=Std_Edit|Name/es=Std Edit|MenuLocation=[[Std_Edit_Menu/es|Edición]] -> Conmutar modo de edición|Workbenches=Todos|SeeAlso=...}}
</div>


<div class="mw-translate-fuzzy">
This command allows to enter or leave the edit mode of a selected object. An object
==== Sinopsis ====
must be either selected (then it enters edit mode) or in edit mode (then it leaves edit mode)
</div>
for this command to work.


<div class="mw-translate-fuzzy">
The behaviour that occurs when entering edit mode depends on the object type. Some object types
Este comando permite entrar o abandonar el modo de edición de un objeto seleccionado. Un objeto debe estar seleccionado (para entrar en modo de edición) o en modo de edición (para abandonar el modo de edición) para que funcione este comando.
don't define any edit mode behaviour, in that case the standard behaviour (a transform widget)
</div>
is used.


==Usage==
You can also perform the same action by double-clicking an object in the Tree View.


# If no object is in edit mode: select a single object.
==== Scripting ====
# Select the {{MenuCommand|Edit → [[Image:Std_Edit.svg|16px]] Toggle Edit mode}} option from the menu.
# Either the default edit mode of the selected object is activated or the existing edit mode deactivated.


==Notes==
This enters edit mode of a determined object:


* Some tools will be disabled (greyed-out) in the user interface while an object's edit mode is active.
FreeCADGui.ActiveDocument.setEdit("myObjectName",0)
* Not all object types have an edit mode.
* The functionality available in edit mode depends on the object type.
* An object's edit mode can also be activated by double-clicking it in the [[Tree_view|Tree view]]. In that case the edit mode that is used can be defined with the [[Std_UserEditMode|Std UserEditMode]] command.


<div class="mw-translate-fuzzy">
This closes the edit mode:
==== Archivos de guión ====
</div>


{{Emphasis|See also:}} [[FreeCAD_Scripting_Basics|FreeCAD Scripting Basics]].
FreeCADGui.ActiveDocument.resetEdit()


<div class="mw-translate-fuzzy">
Esto entra en el modo de edición de un objeto determinado:
</div>


{{Code|code=
import FreeCADGui

FreeCADGui.ActiveDocument.setEdit("myObjectName",0)
}}

The second argument is the EditMode. The following options are available:

0 = Default
1 = Transform
2 = Cutting
3 = Color

<div class="mw-translate-fuzzy">
Esto cierra ek modo de edición:
</div>

{{Code|code=
import FreeCADGui

FreeCADGui.ActiveDocument.resetEdit()
}}


{{Docnav
|[[Std_Alignment|Alignment]]
|[[Std_UserEditMode|UserEditMode]]
|[[Std_Edit_Menu|Std Edit Menu]]
|IconL=Std_Alignment.svg
|IconR=Std_UserEditMode.svg
|IconC=Freecad.svg
}}

{{Std Base navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}
{{clear}}
<languages/>

Latest revision as of 18:08, 11 October 2021

Std Edit

Ubicación en el Menú
Edición -> Conmutar modo de edición
Entornos de trabajo
Todos
Atajo de teclado por defecto
Ninguno
Introducido en versión
-
Ver también
...

Sinopsis

Este comando permite entrar o abandonar el modo de edición de un objeto seleccionado. Un objeto debe estar seleccionado (para entrar en modo de edición) o en modo de edición (para abandonar el modo de edición) para que funcione este comando.

Usage

  1. If no object is in edit mode: select a single object.
  2. Select the Edit → Toggle Edit mode option from the menu.
  3. Either the default edit mode of the selected object is activated or the existing edit mode deactivated.

Notes

  • Some tools will be disabled (greyed-out) in the user interface while an object's edit mode is active.
  • Not all object types have an edit mode.
  • The functionality available in edit mode depends on the object type.
  • An object's edit mode can also be activated by double-clicking it in the Tree view. In that case the edit mode that is used can be defined with the Std UserEditMode command.

Archivos de guión

See also: FreeCAD Scripting Basics.

Esto entra en el modo de edición de un objeto determinado:

import FreeCADGui

FreeCADGui.ActiveDocument.setEdit("myObjectName",0)

The second argument is the EditMode. The following options are available:

0 = Default
1 = Transform
2 = Cutting
3 = Color

Esto cierra ek modo de edición:

import FreeCADGui

FreeCADGui.ActiveDocument.resetEdit()