Release notes 0.13/es: Difference between revisions

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Este es un resumen de los cambios más interesantes realizados en FreeCAD desde la última versión. Mira [http://www.freecadweb.org/tracker/changelog_page.php aquí] para ver una lista completa de los cambios.
This is a summary of the most interesting changes occured in FreeCAD since latest version. See [http://www.freecadweb.org/tracker/changelog_page.php the Mantis changelog] on SourceForge for the complete list of changes.


Versiones anteriores: [[Release notes 012/es|0.12]] - [[Release notes 011/es|0.11]]
Older versions: [[Release notes 012|0.12]] - [[Release notes 011|0.11]]


[[image:FreeCAD013.jpg|800px]]
[[image:FreeCAD013.jpg|800px]]


<small>''modelado en FreeCAD por psicofil''</small>
<small>''modeled in FreeCAD by psicofil''</small>



== General ==
== General ==
* '''Color preferences''': Getting bored of the good old grey-shapes-on-black-lines FreeCAD default aspect? It is now changeable in the user preferences (Display -> Color), together with several other default colors.
* '''Alignment''': two shapes can be aligned to each other with up to three points with this tool available in the Edit menu.


== Drawing module ==
* '''Preferencias de Color''': ¿Aburrido del aspecto por defecto de FreeCAD con sus antiguas líneas negras sobre formas grises? Ahora se puede editar en las preferencias del usuario (Mostrar-> Color), junto con otros colores por defecto.
* '''Clip feature''': A new [[Drawing Clip]] object allows to place views of objects inside clipped rectangles on Drawing pages.
* '''Alineamiento''': Dos formas se pueden alinear entre si con hasta tres puntos con esta herramienta disponible en el menú Editar.
* '''Editable titleblocks''': When designing [[Drawing templates]], it is now possible to mark texts as editable. Those texts become then directly editable in FreeCAD.
* '''Annotation feature''': A new [[Drawing Annotation]] object, a simple feature to quickly place text blocks on a Drawing page.
* '''Orthographic Views''': A new [[Drawing Orthoviews|Drawing Orthographic Views]] tool facilitate creation of multiple views all aligned to each other, according to first-angle or third-angle projection.
* '''Browser preview''': Since all SVG capabilities are not always supported by the internal Qt SVG viewer, this button allows you to check how a page looks like in the webkit browser, which fully supports the SVG format. This is provisory, until we definitely switch our SVG viewer to webkit...
* '''DXF export''': you can now export a view of a page directly to a DXF file.
* Some bug fixes now allow printing of pages to scale.


== Módulo de Dibujo ==
== Sketcher module ==
* '''Point Creation'''
[[File:Release-0.13-PointTool.png]]


Points can now be added and used as a feature within a sketch
* '''Operación de Clip''': Un nuevo objeto de [[Drawing Clip/es|clip]] permite situar vistas de los objetos enlazados dentro de rectángulos en las hojas de dibujo.
* '''Bloques de títulos editables''': Cuando se diseñan [[Drawing templates/es|plantillas de dibujo]], ahora es posible marcar textos como editables. Dichos textos se convierten directamente en editables en FreeCAD.
* '''Operación Anotaciones''': Un nuevo objeto [[Drawing Annotation/es|Anotación]], una operación simple para situar rápidamente bloques de texto en una hoja de dibujo.
* '''Vistas ortográficas''': Una nueva herramienta [[Drawing Orthoviews/es|Vistas ortográficas del dibujo]] facilita la creación de múltiples vistas todas alineadas entre sí, de acuerdo con el sistema de proyección del primer cuadrante o del tercer cuadrante.
* Algunos errores corregidos ahora permiten imprimir páginas a escala.


* '''Sketch Origin'''
== Módulo de Croquizado ==
[[File:Release-0.13-Origin.png]]


User can now use the sketch's origin to define geometry as well as the sketch axes.
'''Etiquetado de datos y visualización de restricciones mejoradas:'''


* '''Tangency and perpendicularity constraints for arcs and circles.'''
* Cada etiqueta de restricción (incluyendo las flechas) se muestra correctamente escalada al tamaño de la escena automáticamente
* '''Constraints with respect to external (projected) geometry.'''
* '''Improved counting of the sketch degrees of freedom.'''
* '''Symmetry constraint with respect to a symmetry point''' (midpoint constraint).


* '''Improved Datum Label and Constraint Visuals:'''
* Los textos de etiquetas de datos para Distancia, Distancia X, Distancia Y y Radio se pueden ubicar libremente con mayor precisión.
[[File:Release-0.13-SketcherDimensions.png]]


** Each constraint label (including arrows) will correctly scale to the size of the scene automatically to the 3D viewport
* Pequeñas mejoras en el solapamiento de iconos de restricciones y bloqueo.
** Datum label text for Distance, Distance X, Distance Y and Radius can be freely positioned now with greater control.
** Small improvements to overlapping constraint icons and fix freezes.
** Datum Label text will reverse when the view is orientated from the opposite side.


* Los textos de las etiquetas de datos se invierten cuando la vista se orienta desde el lado opuesto.
*'''Fully constrained Sketches are now highlighted:'''
[[File:Release-0.13-SketcherFullyConstrained.png|The sketch color turns from white to green to indicate it is fully constrained. These default colors can be customized.]]


* Selección goma elástica.(¿Está disponible actualmente?)


* '''Rubber band selection:'''
== Módulo de Boceto ==
[[File:Release-0.13-RubberBandSelection.png]]


Geometry (Points, Lines and Curves) may be selected by dragging on the background to create a rectangular selection.
* El importador de DXF ahora soporta puntos y directrices


* '''Extended functionality of the polyline tool:''' using the m key one can switch between arc and line mode and among free, tangent and perpendicular transitions from the previous segment.
* '''Taskmode''': El modo Vista de tareas del módulo de Boceto está ahora por defecto. No te preocupes, si te gusta la barra de herramientas, aún está disponible en los parámetros de configuración del Boceto.

* '''importador DXF''': El importador DXF ahora soporta puntos (traducidos como [[Draft Point/es|puntos de Boceto]]) y directrices (traducidas como contornos de Boceto)
* '''Map sketch to face''' is a new tool to map (or remap) an existing sketch to the selected face on a solid. This allows the use of this sketch for features such as Pad and Pocket.
* '''Nuevo sistema de ajuste''': El [[Draft Snap/es|sistema de ajuste]] del módulo de Boceto se ha reescrito casi desde cero. Ahora es mucho más sencillo de extender y utilizar en otros archivos de guión y módulos. tiene ahora una nueva visualización con iconos de ajuste del cursor, y una barra de herramientas que permite activar y desactivar ubicaciones de ajuste o el sistema de ajuste por completo.

* '''Small Improvements:'''
** When constructing geometry, tool tip with related information is shown next to cursor.
** '''Sketch view''' which sets the 3D view perpendicular to the sketch plane has now an icon in the Sketcher toolbar.

== Draft module ==
* '''Taskmode''': The Taskview mode of the Draft module is now default. Fear not, if you liked the toolbar, it is still available in the Draft preferences settings.
* '''DXF importer''': The DXF importer now supports points (translate to [[Draft Point]]) and leaders (translate to [[Draft Wire]]
* '''Brand-new snapping system''': The [[Draft Snap|snapping system]] of the Draft module has been rewritten almost from scratch. It is now much easier to extend and use in other scripts and modules, has now new visuals with snap cursor icons, and a toolbar that allows to switch on/off individual snap locations or the whole snapping system.


[[image:013-draft-snap.jpg|800px]]
[[image:013-draft-snap.jpg|800px]]


* '''Mejoras en las restricciones''': Cuando introduces puntos 3D, además de la restricción con mayúsculas existente, puedes ahora restringir el movimiento en dirección X, Y o Z presionando las teclas {{KEY|X}}, {{KEY|Y}} o {{KEY|Z}}. Presionándolas de nuevo se desactiva la restricción.
* '''Better constraining''': When entering 3D points, besides the existing Shift-constraining, you can now constrain the movement in X, Y or Z direction by pressing the {{KEY|X}}, {{KEY|Y}} or {{KEY|Z}} keys. Pressing them again switches constraining off.
* '''Conversión Boceto <-> Croquis''': El entorno de Boceto ahora dispone de una nueva herramienta de conversión [[Draft_Draft2Sketch/es|Draft2Sketch]], que convierte los objetos de Boceto seleccionados (o cualquier forma plana) a croquis, y viceversa.
* '''Draft <-> Sketch conversion''': The Draft workbench now features a new [[Draft_Draft2Sketch|Draft2Sketch]] conversion tool, that converts selected Draft objects (or any flat shape) to Sketches, and vice-versa.
* '''Clone tool''': Make copies of selected objects with this handy tool. When the original changes, the clone gets updated automatically. The clone can be moved, rotated, and also has a scale property that allows you to change the size of the copy.
* '''Herramienta Clonar''': Crea copias de los objetos seleccionados con esta útil herramienta. Cuando el original cambia, los clones se actualizan automáticamente. Los clones se pueden mover, rotar y también tienen una propiedad de escala que te permite cambiar el tamaño de la copia.
* '''SVG importer''': The SVG importer now has much better support of bezier curves. Global definition of user units is now respected and the geometry is scaled properly to millimeter. Support for new elements such as ellipses rounded rectangles has been added. The parser has been reworked and now handles paths from Adobe Illustrator.
* '''Importador SVG''': El importador SVG ahora ofrece un soporte mucho mejor para las curvas Bezier. La definición global de unidades del usuario ahora se respeta y la geometría se escala correctamente a milímetros. Se ha añadido soporte para nuevos elementos como elipses y rectángulos redondeados. El analizador se ha revisado y ahora maneja rutas de Adobe Illustrator.
* '''Redondeo en esquinas''': Varios objetos de Boceto ([[Draft Wire/es|Contorno]], [[Draft Rectangle/es|Rectángulos]] y [[Draft Polygon/es|Polígonos]]) ahora tienen una propiedad '''Radio de Redondeo''', que redondea sus esquinas con el valor de radio indicado.
* '''Curved corners''': Several Draft objects ([[Draft Wire|Wires]], [[Draft Rectangle|Rectangles]] and [[Draft Polygon|Polygons]]) now have a '''Fillet Radius''' property, which curves their corners by the given radius value.


[[image:013-draft-fillet.jpg|800px]]
[[image:013-draft-fillet.jpg|800px]]


* '''Vista de objeto 2D''': La nueva herramienta [[Draft Shape2DView/es|Shape2DView]] permite rápidamente situar una vista 2D de un objeto seleccionado en el documento. Puedes especificar el vector de proyección.
* '''2D view object''': The new [[Draft Shape2DView|Shape2DView]] tool allows to quickly place a 2D view of a selected object in the document. You can specify the projection vector.


[[image:013-draft-shape2dview.jpg|800px]]
[[image:013-draft-shape2dview.jpg|800px]]


== Módulo de Arquitectura ==
== Arch module ==
* '''Draft integration''': The Arch and Draft modules are now tightly integrated. The Arch tools use the [[Draft Snap|Draft snapping]] system, and all the Draft tools are present in the Arch workbench. In fact, if you like, you can now completely switch off the Draft module (Preferences -> Draft -> Hide the Draft workbench)

* '''New wall tool''': The [[Arch Wall|wall tool]] has been greatly enhanced, and now features a direct drawing mode, that is activated when you press the Wall button with no object selected, that allows you to draw walls like you draw simple lines. In additions, walls now auto-connect when you snap to an existing wall.
* '''Integración del Boceto''': Los módulos de Arquitectura y Boceto están ahora fuertemente integrados. Las herramientas de Arquitectura utilizan el sistema de [[Draft Snap/es|ajuste del Boceto]], y todas las herramientas del Boceto están presentes en el entorno de Arquitectura. En realidad, si quieres, ahora puedes desactivar por completo el módulo de Boceto (Preferencias -> Boceto -> Ocultar el entorno de Boceto)
* '''Nueva herramienta Muro''': La herramienta [[Arch Wall/es|Muro]] se ha mejorado considerablemente, y ahora presenta un modo de dibujo directo, que se activa cuando presionas el botón de Muro sin ningún elemento seleccionado, esto te permite dibujar muros como si dibujases simples líneas. Además, los muros ahora se conectan automáticamente cuando te ajustas a un muro existente.


[[image:013-arch-wall.jpg|800px]]
[[image:013-arch-wall.jpg|800px]]


* '''Nueva herramienta tejado''': Una nueva herramienta [[Arch Roof/es|Tejado]] está disponible en el módulo de Arquitectura, que te permite crear rápidamente tejados con pendiente a partir de una cara seleccionada.
* '''New roof tool''': A new [[Arch Roof|roof tool]] is now available in the Arch module, that allows you to quickly create sloped roofs from a selected face.
* '''Nueva herramienta Ventana''': Las [[Arch Window/es|Ventanas]] se crean ahora directamente en la parte superior de una forma plana que contiene uno o más contornos, como un rectángulo o un croquis. Si dicha forma fue dibujada directamente sobre una cara de un muro, la ventana cortará una abertura en el muro.
* '''New window tool''': [[Arch Window|Windows]] are now created directly on top of a flat shape that contains one or more wires, such as a rectangle or a sketch. If that shape was drawn directly on a wall face, the window will automatically cut an opening in the wall.
* '''Nuevo sistema de secciones''': Ahora es muy simple crear planos 2D, secciones y elevaciones de tu modelo: Sitúa un objeto [[Arch SectionPlane/es|plano de sección]], lo orientas del modo que desees, lo editas para incluir los objetos que se deben ver, y ya lo tienes!
* '''New sections system''': It is now very simple to create 2D plans, sections and elevations from your model: Place a [[Arch SectionPlane|Section Plane]] object, orient it the way you want, edit it to include the objects it must see, and you are done!
* '''New solid renderer''': In addition to the OpenCasCADe-based wireframe 2D renderer currently used by the [[Drawing Module]], the Arch module now features a new 2D renderer, that is able to render filled faces to a SVG Drawing sheet, giving much nicer 2D views.
* '''Nuevo renderizador sólido''': En adición al renderizador alámbrico 2D basado en OpenCasCADe actualmente utilizado por el [[Drawing Module/es|módulo de dibujo]], el módulo de Arquitectura ahora disponme de un nuevo renderizador 2D, que es capaz de renderizar caras rellenas a una hoja de dibujo SVG, ofreciendo vistas 2D mucho mejores.


[[image:013-arch-vrm.jpg|800px]]
[[image:013-arch-vrm.jpg|800px]]


* '''Importador IFC con [http://www.ifcopenshell.org IfcOpenShell]''': El módulo de Arquitectura ahora puede utilizar [http://www.ifcopenshell.org IfcOpenShell] si está instalado en tu sistema. Esto permite importar IFC mucho mejor, y todo el contenido del archivo IFC se garantiza que sea importado.
* '''IFC import with [http://www.ifcopenshell.org IfcOpenShell]''': The Arch module can now use [http://www.ifcopenshell.org IfcOpenShell] if it is installed on your system. This allows for much more powerful IFC import, and all the contents of the IFC file are guaranteed to be imported.
* '''New floor and building objects''': Building and floors are now groups, so you can add and remove objects from them with a simple drag&drop from the tree view.
* '''Nuevos objetos Pisos y Construcciones''': Las Construcciones y los Pisos ahora son grupos, de modo que puedes añadir y eliminar objetos de ellos con un simple arrastrar y soltar desde las vista de árbol.
* '''Nuevo sistema de ejes''': Un nuevo [[Arch Axis/es|sistema de ejes]] se ha añadido y permite rápidamente disponer de sistemas de ejes complejos. Dichos ejes se pueden añadir a objetos [[Arch Structure/es|Estructura]], de modo que se propaguen automáticamente sobre los nodos de la rejilla.
* '''New axes system''': A new [[Arch Axis|axes system]] feature has been added, that allows to quickly layout complex axes systems. These axes can then be added to [[Arch Structure|Structure]] objects, so they spread automatically on the grid nodes.


[[image:013-arch-axes.jpg|800px]]
[[image:013-arch-axes.jpg|800px]]


* '''Objetos de Arquitectura a partir de mallas''': Los [[Arch Wall/es|Muros]] y [[Arch Structure/es|Estructuras]] se pueden crear ahora directamente a partir de una malla, suponiendo que esté cerrada, sólidos y todas las aristas son [http://doc.spatial.com/index.php/Manifold_and_Non-manifold_Objects manifold]. Esto permite transformaciones muy rápidas de geometría importada de otras aplicaciones como [http://www.blender.org blender] en objetos de Arquitectura válidos.
* '''Arch objects from meshes''': [[Arch Wall|Walls]] and [[Arch Structure|structures]] can now be made directly from a mesh, provided it is closed, solid and all edges are [http://doc.spatial.com/index.php/Manifold_and_Non-manifold_Objects manifold]. This allows for very quick transformation of geometry imported from other applications such as [http://www.blender.org blender] into valid Arch objects.


== Módulo de Piezas ==
== Part module ==
* '''Refine shape''' is a new utility that cleans up faces after a few operations on a shape. It can be set to run automatically after boolean operations in the Preferences.
* '''New Loft tool''' can extrude a complex set of surfaces or a solid shape through a series of sketches or Draft objects.
* '''New Sweep tool''' can extrude a complex set of surfaces or a solid shape through a series of sketches or Draft objects and a trajectory (sketch, edge or Draft object).
* '''New Offset tool''' can offset a single surface or a shape.
* '''New Thickness tool''' can hollow out a solid shape by setting a wall thickness and opening one or more faces.
* '''Shape Builder''' and '''Create primitives''' are now in the Part toolbar for quick access.


== Part Design module ==
* '''Refinar forma''' es una nueva utilidad que limpia las caras después de ejecutar algunas operaciones en una forma. Se puede establecer para ejecutarse automáticamente después de las operaciones booleanas en las Preferencias.
* '''Pad''' and '''Pocket''' are now more powerful thanks to more parameters, such as extrude to first/to last, up to face, 2 dimensions, symmetric to plane.
* '''Nueva herramienta recubrimiento''' puede extruir un conjunto completo de superficies o una forma sólida a través de una serie de croquis u objetos de Boceto.
* '''Chamfer''' and '''Fillet''' got an upgrade: selecting a face is now allowed, all the outer and inner edges of this face will be processed.
* '''Nueva herramienta barrido''' puede extruir un conjunto completo de superficies o una forma sólida a través de una serie de croquis u objetos de Boceto y una trayectoria (croquis, arista u objeto de Boceto).
* '''Revolution''': a construction line can now be used as a revolution axis.
* '''Constructor de formas''' y '''Creación de primitivas''' son ahora parte de la barra de herramientas Pieza para tener un acceso más rápido.
* '''New Groove tool''': cut matter from your solid by revolving a sketch.
* '''Linear pattern''', '''Mirrored''', '''Polar pattern''' and '''Multipattern''' tools, that allow you to align and distribute pads and pockets on a feature.
* A '''Shaft Wizard''' to help you design shaft objects


== Módulo de Diseño de Piezas ==
== Ship Design module ==
* New ship module ([[FreeCAD-Ship_s60_tutorial|tutorial]])


== 3D mice ==
* '''Saliente''' y '''Cajera''' son ahora más potentes gracias a más parámetros, como extruir hasta el primero / último, hasta la cara, 2 dimensiones, simétrica al plano.
* Support for 3D mice (Spaceball, Space Navigator) has been added to the Windows version.
* '''Chaflán''' y '''Redondeo''' se han actualizado: seleccionar una cara ahora está permitido, todas las aristas exteriores e interiores de la cara serán procesados.
* A new '''Spaceball Motion''' tab in the Customize dialog allows for fine tuning your 3D mouse to the settings you want, directly from FreeCAD.
* '''Revolución''': una línea constructiva se puede utilizar ahora como eje de revolución.
* '''Nueva herramienta muesca''': corta material de tu sólido revolucionando un croquis.

== Módulo de Diseño Naval ==

* Nuevo módulo de Diseño naval

== Ratón 3D ==

* Se ha añadido soporte para ratones 3D (Spaceball, Space Navigator) en la versión de Windows.
* Una nueva pestaña '''Spaceball Motion''' en el letrero de diálogo de personalización permite una ajuste fino del ratón a los parámetros que desees, directamente desde FreeCAD.


== OpenSCAD module ==
== OpenSCAD module ==
* This brand new (experimental) module brings OpenSCAD files import capability into FreeCAD. This file format is wildly popular in the RepRap community and on digital designs sharing site Thingiverse.
* OpenSCAD script can be executed from within FreeCAD, by OpenSCAD (if installed on your computer), with the result appearing in your FreeCAD document.
* For more information see the [[OpenSCAD Module]] page on the FreeCAD wiki


<languages/>
* Este nuevo módulo (experimental) proporciona capacidad de importar archivos OpenSCAD en FreeCAD. Este formato de archivo es muy popular en la comunidad RepRap y en el sitio de compartir diseños digitales Thingiverse.

{{languages/es | {{en|Release_notes_013}} {{fr|Release_notes_013/fr}} {{it|Release_notes_013/it}} {{ru|Release_notes_013/ru}} }}

Revision as of 19:51, 16 April 2014

This is a summary of the most interesting changes occured in FreeCAD since latest version. See the Mantis changelog on SourceForge for the complete list of changes.

Older versions: 0.12 - 0.11

modeled in FreeCAD by psicofil


General

  • Color preferences: Getting bored of the good old grey-shapes-on-black-lines FreeCAD default aspect? It is now changeable in the user preferences (Display -> Color), together with several other default colors.
  • Alignment: two shapes can be aligned to each other with up to three points with this tool available in the Edit menu.

Drawing module

  • Clip feature: A new Drawing Clip object allows to place views of objects inside clipped rectangles on Drawing pages.
  • Editable titleblocks: When designing Drawing templates, it is now possible to mark texts as editable. Those texts become then directly editable in FreeCAD.
  • Annotation feature: A new Drawing Annotation object, a simple feature to quickly place text blocks on a Drawing page.
  • Orthographic Views: A new Drawing Orthographic Views tool facilitate creation of multiple views all aligned to each other, according to first-angle or third-angle projection.
  • Browser preview: Since all SVG capabilities are not always supported by the internal Qt SVG viewer, this button allows you to check how a page looks like in the webkit browser, which fully supports the SVG format. This is provisory, until we definitely switch our SVG viewer to webkit...
  • DXF export: you can now export a view of a page directly to a DXF file.
  • Some bug fixes now allow printing of pages to scale.

Sketcher module

  • Point Creation

Points can now be added and used as a feature within a sketch

  • Sketch Origin

User can now use the sketch's origin to define geometry as well as the sketch axes.

  • Tangency and perpendicularity constraints for arcs and circles.
  • Constraints with respect to external (projected) geometry.
  • Improved counting of the sketch degrees of freedom.
  • Symmetry constraint with respect to a symmetry point (midpoint constraint).
  • Improved Datum Label and Constraint Visuals:

    • Each constraint label (including arrows) will correctly scale to the size of the scene automatically to the 3D viewport
    • Datum label text for Distance, Distance X, Distance Y and Radius can be freely positioned now with greater control.
    • Small improvements to overlapping constraint icons and fix freezes.
    • Datum Label text will reverse when the view is orientated from the opposite side.


  • Fully constrained Sketches are now highlighted:

The sketch color turns from white to green to indicate it is fully constrained. These default colors can be customized.


  • Rubber band selection:

Geometry (Points, Lines and Curves) may be selected by dragging on the background to create a rectangular selection.

  • Extended functionality of the polyline tool: using the m key one can switch between arc and line mode and among free, tangent and perpendicular transitions from the previous segment.
  • Map sketch to face is a new tool to map (or remap) an existing sketch to the selected face on a solid. This allows the use of this sketch for features such as Pad and Pocket.
  • Small Improvements:
    • When constructing geometry, tool tip with related information is shown next to cursor.
    • Sketch view which sets the 3D view perpendicular to the sketch plane has now an icon in the Sketcher toolbar.

Draft module

  • Taskmode: The Taskview mode of the Draft module is now default. Fear not, if you liked the toolbar, it is still available in the Draft preferences settings.
  • DXF importer: The DXF importer now supports points (translate to Draft Point) and leaders (translate to Draft Wire
  • Brand-new snapping system: The snapping system of the Draft module has been rewritten almost from scratch. It is now much easier to extend and use in other scripts and modules, has now new visuals with snap cursor icons, and a toolbar that allows to switch on/off individual snap locations or the whole snapping system.

  • Better constraining: When entering 3D points, besides the existing Shift-constraining, you can now constrain the movement in X, Y or Z direction by pressing the X, Y or Z keys. Pressing them again switches constraining off.
  • Draft <-> Sketch conversion: The Draft workbench now features a new Draft2Sketch conversion tool, that converts selected Draft objects (or any flat shape) to Sketches, and vice-versa.
  • Clone tool: Make copies of selected objects with this handy tool. When the original changes, the clone gets updated automatically. The clone can be moved, rotated, and also has a scale property that allows you to change the size of the copy.
  • SVG importer: The SVG importer now has much better support of bezier curves. Global definition of user units is now respected and the geometry is scaled properly to millimeter. Support for new elements such as ellipses rounded rectangles has been added. The parser has been reworked and now handles paths from Adobe Illustrator.
  • Curved corners: Several Draft objects (Wires, Rectangles and Polygons) now have a Fillet Radius property, which curves their corners by the given radius value.

  • 2D view object: The new Shape2DView tool allows to quickly place a 2D view of a selected object in the document. You can specify the projection vector.

Arch module

  • Draft integration: The Arch and Draft modules are now tightly integrated. The Arch tools use the Draft snapping system, and all the Draft tools are present in the Arch workbench. In fact, if you like, you can now completely switch off the Draft module (Preferences -> Draft -> Hide the Draft workbench)
  • New wall tool: The wall tool has been greatly enhanced, and now features a direct drawing mode, that is activated when you press the Wall button with no object selected, that allows you to draw walls like you draw simple lines. In additions, walls now auto-connect when you snap to an existing wall.

  • New roof tool: A new roof tool is now available in the Arch module, that allows you to quickly create sloped roofs from a selected face.
  • New window tool: Windows are now created directly on top of a flat shape that contains one or more wires, such as a rectangle or a sketch. If that shape was drawn directly on a wall face, the window will automatically cut an opening in the wall.
  • New sections system: It is now very simple to create 2D plans, sections and elevations from your model: Place a Section Plane object, orient it the way you want, edit it to include the objects it must see, and you are done!
  • New solid renderer: In addition to the OpenCasCADe-based wireframe 2D renderer currently used by the Drawing Module, the Arch module now features a new 2D renderer, that is able to render filled faces to a SVG Drawing sheet, giving much nicer 2D views.

  • IFC import with IfcOpenShell: The Arch module can now use IfcOpenShell if it is installed on your system. This allows for much more powerful IFC import, and all the contents of the IFC file are guaranteed to be imported.
  • New floor and building objects: Building and floors are now groups, so you can add and remove objects from them with a simple drag&drop from the tree view.
  • New axes system: A new axes system feature has been added, that allows to quickly layout complex axes systems. These axes can then be added to Structure objects, so they spread automatically on the grid nodes.

  • Arch objects from meshes: Walls and structures can now be made directly from a mesh, provided it is closed, solid and all edges are manifold. This allows for very quick transformation of geometry imported from other applications such as blender into valid Arch objects.

Part module

  • Refine shape is a new utility that cleans up faces after a few operations on a shape. It can be set to run automatically after boolean operations in the Preferences.
  • New Loft tool can extrude a complex set of surfaces or a solid shape through a series of sketches or Draft objects.
  • New Sweep tool can extrude a complex set of surfaces or a solid shape through a series of sketches or Draft objects and a trajectory (sketch, edge or Draft object).
  • New Offset tool can offset a single surface or a shape.
  • New Thickness tool can hollow out a solid shape by setting a wall thickness and opening one or more faces.
  • Shape Builder and Create primitives are now in the Part toolbar for quick access.

Part Design module

  • Pad and Pocket are now more powerful thanks to more parameters, such as extrude to first/to last, up to face, 2 dimensions, symmetric to plane.
  • Chamfer and Fillet got an upgrade: selecting a face is now allowed, all the outer and inner edges of this face will be processed.
  • Revolution: a construction line can now be used as a revolution axis.
  • New Groove tool: cut matter from your solid by revolving a sketch.
  • Linear pattern, Mirrored, Polar pattern and Multipattern tools, that allow you to align and distribute pads and pockets on a feature.
  • A Shaft Wizard to help you design shaft objects

Ship Design module

3D mice

  • Support for 3D mice (Spaceball, Space Navigator) has been added to the Windows version.
  • A new Spaceball Motion tab in the Customize dialog allows for fine tuning your 3D mouse to the settings you want, directly from FreeCAD.

OpenSCAD module

  • This brand new (experimental) module brings OpenSCAD files import capability into FreeCAD. This file format is wildly popular in the RepRap community and on digital designs sharing site Thingiverse.
  • OpenSCAD script can be executed from within FreeCAD, by OpenSCAD (if installed on your computer), with the result appearing in your FreeCAD document.
  • For more information see the OpenSCAD Module page on the FreeCAD wiki