PartDesign Examples/de: Difference between revisions
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== Einführung == |
== Einführung == |
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Manchmal braucht man einen Hinweis darauf, wie mächtig ein Werkzeug ist, ohne zu viele Erklärungen. |
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Sometimes you need a hint how powerful a tool is, without too much explanation. |
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This is a collection of examples that can be achieved with certain tools. For detailed explanations see the tool descriptions and search the web for tutorials. |
This is a collection of examples that can be achieved with certain tools. For detailed explanations see the tool descriptions and search the web for tutorials. |
Revision as of 20:29, 7 May 2022
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Einführung
Manchmal braucht man einen Hinweis darauf, wie mächtig ein Werkzeug ist, ohne zu viele Erklärungen.
This is a collection of examples that can be achieved with certain tools. For detailed explanations see the tool descriptions and search the web for tutorials.
Pad
PartDesign Pad is a tool to create Pad objects, which are prismatic objects such as extrusion objects, cylinders, cones, cubes, wedges, spheres...
Each object is based on an outline (yellow), that defines the cross-section shape (preferably made with the Sketcher Workbench).
The outline is dragged along a direction (extruded) to provide the object with a thickness or a length.
By default it is the normal direction of the plane containing the outline (sketch plane). Optionally the direction can be altered by editing parameters in the properties panel or by selecting a separate straight line (white).
Gallery
Prismatic Primitives
Cylinder |
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Cube |
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Cuboid |
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Regular Prism |
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Wedge |
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Prismatic Profiles
Additive Pipe
PartDesign Additive pipe is a tool to create AdditivePipe objects such as sweep objects, extrusion objects, rotation objects, cylinders, cones, cubes, pyramids, spheres...
Each object is based on at least two lines (preferably made with the Sketcher Workbench):
- One outline (yellow), to define the cross-section shape.
- One path (white), to sweep along.
It is not hard to realize that some objects can be created with other tools too, but would you have guessed how versatile this tool is without these examples?
Gallery
Circular Sweep Objects
Sphere |
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Sphere Segment |
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Hemisphere |
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Torus |
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Cone |
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Cylinder |
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Pipe Hollow Cylinder |
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Prismatic Objects
Straight Sweep Objects
Cylinder |
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Cube |
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Cuboid |
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Wedge |
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Regular Prism |
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Star-shaped Prism |
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Double-T Beam |
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Conical Objects
Cone |
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Pyramid |
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Tilted Pyramid |
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Curved Sweep Objects
Hose (Pipe) |
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Square Pipe |
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Wire |
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Horn |
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Legendary Hex-Wrench |
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Spiral and Helical Objects
Coil Spring |
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Hairspring Balance Spring |
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Volute Spring, Conical Spring |
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Transition Objects
Square to Circle via path |
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Square to Circle direct |
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Polygon to Star |
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Options
Corner Transition
A polyline can be used as a path, and the property Transition influences the shapes of the corners.
Transformed needs special attention as it can produce flat areas where the thickness is 0.
Parameter | Iso View | Top View |
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Transformed |
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Right corner |
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Round corner |
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Orientation Mode
Parameter | Iso View | Top View |
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Standard |
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Fixed |
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Frenet |
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Auxiliary | ||
Binormal |