SheetMetal AddBend: Difference between revisions
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|Workbenches=[[SheetMetal_Workbench|SheetMetal]] |
|Workbenches=[[SheetMetal_Workbench|SheetMetal]] |
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|Shortcut={{KEY|S}} {{KEY|B}} |
|Shortcut={{KEY|S}} {{KEY|B}} |
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|SeeAlso=[[SheetMetal_AddRelief|SheetMetal AddRelief]], [[SheetMetal_AddJunction|SheetMetal AddJunction]] |
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The [[Image:SheetMetal_AddBend.svg|24px]] [[SheetMetal_AddBend| |
The [[Image:SheetMetal_AddBend.svg|24px]] [[SheetMetal_AddBend|SheetMetal AddBend]] command replaces sharp edges between between two sections (base plate/walls/flanges) of a sheet metal object with rounded bends. Without these bends the object will not be unfoldable. |
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As long as faces are joined with sharp edges the object can't be unfolded, and so the sharp edges have to be replaced with cylindrical bends, thus the naming Make Bend. |
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This command is the third of three steps to convert a shell object made with the [[Part_Workbench|Part Workbench]] or [[PartDesign_Workbench|PartDesign Workbench]] into an unfoldable sheet metal object: |
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# [[SheetMetal_AddRelief|SheetMetal AddRelief]] |
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# [[SheetMetal_AddJunction|SheetMetal AddJunction]] |
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# [[SheetMetal_AddBend|SheetMetal AddBend]] |
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[[Image:SheetMetal_ConvertShellObject-01.png|100px]] |
[[Image:SheetMetal_ConvertShellObject-01.png|100px|link=]] [[Image:Button_right.svg|16px|link=]] |
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[[Image:SheetMetal_ConvertShellObject-02.png|100px]] |
[[Image:SheetMetal_ConvertShellObject-02.png|100px|link=SheetMetal_AddRelief]] [[Image:Button_right.svg|16px|link=]] |
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[[Image:SheetMetal_ConvertShellObject-03.png|100px]] |
[[Image:SheetMetal_ConvertShellObject-03.png|100px|link=SheetMetal_AddJunction]] [[Image:Button_right.svg|16px|link=]] |
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[[Image:SheetMetal_ConvertShellObject-04.png|200px]] |
[[Image:SheetMetal_ConvertShellObject-04.png|200px|link=SheetMetal_AddBend]] |
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{{Caption|Make Bend - replace edges with bends}} |
{{Caption|Make Bend - replace edges with bends}} |
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== Usage == <!--T:5--> |
== Usage == <!--T:5--> |
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Third step to convert a hollow cuboid (shell object) into an unfoldable SheetMetal object: |
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:'''Replace edges with bends''' |
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# Activate the [[Image:SheetMetal_AddBend.svg|16px]] '''SheetMetal AddBend''' command using one of the following: |
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# |
#* The {{Button|[[Image:SheetMetal_AddBend.svg|16px]] [[SheetMetal_AddBend|SheetMetal AddBend]]}} button. |
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#* {{ |
#* The {{MenuCommand|SheetMetal → [[Image:SheetMetal_AddBend.svg|16px]] Make Bend}} menu option. |
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#* {{MenuCommand|SheetMetal → [[Image:SheetMetal_Bend.svg|16px]] Make Bend}} drop down menu |
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The |
The commands [[Image:SheetMetal_AddRelief.svg|16px]] '''[[SheetMetal_AddRelief|SheetMetal AddRelief]]''', [[Image:SheetMetal_AddJunction.svg|16px]] '''[[SheetMetal_AddJunction|SheetMetal AddJunction]]''', and [[Image:SheetMetal_AddBend.svg|16px]] '''[[SheetMetal_AddBend|SheetMetal AddBend]]''' work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces. |
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See |
See [[SheetMetal_AddRelief#Notes|SheetMetal AddRelief]] for hints about creating shell objects of cuboids. |
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== Properties == <!--T:6--> |
== Properties == <!--T:6--> |
Latest revision as of 12:35, 3 October 2021
This documentation is not finished. Please help and contribute documentation.
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SheetMetal AddBend |
Menu location |
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SheetMetal → Make Bend |
Workbenches |
SheetMetal |
Default shortcut |
S B |
Introduced in version |
- |
See also |
SheetMetal AddRelief, SheetMetal AddJunction |
Description
The SheetMetal AddBend command replaces sharp edges between between two sections (base plate/walls/flanges) of a sheet metal object with rounded bends. Without these bends the object will not be unfoldable.
This command is the third of three steps to convert a shell object made with the Part Workbench or PartDesign Workbench into an unfoldable sheet metal object:
Make Bend - replace edges with bends
Usage
- Select one or more edge(s).
- Activate the SheetMetal AddBend command using one of the following:
- The SheetMetal AddBend button.
- The SheetMetal → Make Bend menu option.
- The keyboard shortcut: S then B.
Notes
The commands SheetMetal AddRelief, SheetMetal AddJunction, and SheetMetal AddBend work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces.
See SheetMetal AddRelief for hints about creating shell objects of cuboids.
Properties
See also: Property editor.
A SheetMetal SolidBend object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties and its label has a default value:
Data
Base
- DataLabel (
String
): Default value:SolidBend
(+ a sequential number for second and following items).
The user editable name of this object, it may be any arbitrary UTF8 string. - Data (hidden)Base Feature (
Link
): Base Feature. Link to the parent feature. - Data (hidden)_Body (
LinkHidden
): Hidden link to the parent body.
Parameters
- Database Object (
LinkSub
): "Base object". Links to the edges to be bent. - Dataradius (
Length
): "Bend Radius". Default:1,00 mm
. - Datathickness (
Length
): "Thickness of sheetmetal". Default:1,00 mm
.