SheetMetal AddBend: Difference between revisions

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|Workbenches=[[SheetMetal_Workbench|SheetMetal]]
|Workbenches=[[SheetMetal_Workbench|SheetMetal]]
|Shortcut={{KEY|S}} {{KEY|B}}
|Shortcut={{KEY|S}} {{KEY|B}}
|SeeAlso=[[SheetMetal_AddRelief|SheetMetal AddRelief]], [[SheetMetal_AddJunction|SheetMetal AddJunction]]
}}
}}


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<!--T:4-->
<!--T:4-->
The [[Image:SheetMetal_AddBend.svg|24px]] [[SheetMetal_AddBend|Make Bend]] command starts the '''third''' of three steps to convert a shell object made with tools of the Part or PartDesign workbench into an unfoldable SheetMetal object.
The [[Image:SheetMetal_AddBend.svg|24px]] [[SheetMetal_AddBend|SheetMetal AddBend]] command replaces sharp edges between between two sections (base plate/walls/flanges) of a sheet metal object with rounded bends. Without these bends the object will not be unfoldable.


<!--T:22-->
As long as faces are joined with sharp edges the object can't be unfolded, and so the sharp edges have to be replaced with cylindrical bends, thus the naming Make Bend.
This command is the third of three steps to convert a shell object made with the [[Part_Workbench|Part Workbench]] or [[PartDesign_Workbench|PartDesign Workbench]] into an unfoldable sheet metal object:
# [[SheetMetal_AddRelief|SheetMetal AddRelief]]
# [[SheetMetal_AddJunction|SheetMetal AddJunction]]
# [[SheetMetal_AddBend|SheetMetal AddBend]]


</translate>
</translate>
[[Image:SheetMetal_ConvertShellObject-01.png|100px]] '''->'''
[[Image:SheetMetal_ConvertShellObject-01.png|100px|link=]] [[Image:Button_right.svg|16px|link=]]
[[Image:SheetMetal_ConvertShellObject-02.png|100px]] '''->'''
[[Image:SheetMetal_ConvertShellObject-02.png|100px|link=SheetMetal_AddRelief]] [[Image:Button_right.svg|16px|link=]]
[[Image:SheetMetal_ConvertShellObject-03.png|100px]] '''->'''
[[Image:SheetMetal_ConvertShellObject-03.png|100px|link=SheetMetal_AddJunction]] [[Image:Button_right.svg|16px|link=]]
[[Image:SheetMetal_ConvertShellObject-04.png|200px]]
[[Image:SheetMetal_ConvertShellObject-04.png|200px|link=SheetMetal_AddBend]]
<translate>
<translate>
<!--T:16-->
{{Caption|Make Bend - replace edges with bends}}
{{Caption|Make Bend - replace edges with bends}}


== Usage == <!--T:5-->
== Usage == <!--T:5-->


<!--T:18-->
Third step to convert a hollow cuboid (shell object) into an unfoldable SheetMetal object:
# Select one or more edge(s).
:'''Replace edges with bends'''
# Activate the [[Image:SheetMetal_AddBend.svg|16px]] '''SheetMetal AddBend''' command using one of the following:
# Select one or more edge(s)
# Activate the [[Image:SheetMetal_Bend.svg|16px]] '''Make Bend''' command using the:
#* The {{Button|[[Image:SheetMetal_AddBend.svg|16px]] [[SheetMetal_AddBend|SheetMetal AddBend]]}} button.
#* {{Button|[[Image:SheetMetal_Bend.svg|16px]] [[SheetMetal_AddBend|Make Bend]]}} button
#* The {{MenuCommand|SheetMetal → [[Image:SheetMetal_AddBend.svg|16px]] Make Bend}} menu option.
#* The keyboard shortcut: {{KEY|S}} then {{KEY|B}}.
#* {{MenuCommand|SheetMetal → [[Image:SheetMetal_Bend.svg|16px]] Make Bend}} drop down menu
#* keyboard shortcut: {{KEY|S}} then {{KEY|B}}
[[Image:SheetMetal_ConvertShellObject-07.png|200px]] '''-->'''
[[Image:SheetMetal_ConvertShellObject-08.png|200px]]


</translate>
== Notes ==
[[Image:SheetMetal_ConvertShellObject-07.png|200px|link=]] [[Image:Button_right.svg|16px|link=]]
[[Image:SheetMetal_ConvertShellObject-08.png|200px|link=]]
<translate>

== Notes == <!--T:19-->


<!--T:20-->
The tools [[Image:SheetMetal_Relief.svg|16px]] '''Make Relief''', [[Image:SheetMetal_Junction.svg|16px]] '''Make Junction''', and [[Image:SheetMetal_Bend.svg|16px]] '''Make Bend''' work best with hollow cuboids i.e. shell objects having a constant thickness and all angles between their faces are 90°.
The commands [[Image:SheetMetal_AddRelief.svg|16px]] '''[[SheetMetal_AddRelief|SheetMetal AddRelief]]''', [[Image:SheetMetal_AddJunction.svg|16px]] '''[[SheetMetal_AddJunction|SheetMetal AddJunction]]''', and [[Image:SheetMetal_AddBend.svg|16px]] '''[[SheetMetal_AddBend|SheetMetal AddBend]]''' work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces.


<!--T:21-->
See [[Image:SheetMetal_Relief.svg|16px]] [[SheetMetal_AddRelief|Make Relief]] ''Notes'' for hints about creating shell objects of cuboids.
See [[SheetMetal_AddRelief#Notes|SheetMetal AddRelief]] for hints about creating shell objects of cuboids.


== Properties == <!--T:6-->
== Properties == <!--T:6-->

Latest revision as of 12:35, 3 October 2021

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SheetMetal AddBend

Menu location
SheetMetal → Make Bend
Workbenches
SheetMetal
Default shortcut
S B
Introduced in version
-
See also
SheetMetal AddRelief, SheetMetal AddJunction

Description

The SheetMetal AddBend command replaces sharp edges between between two sections (base plate/walls/flanges) of a sheet metal object with rounded bends. Without these bends the object will not be unfoldable.

This command is the third of three steps to convert a shell object made with the Part Workbench or PartDesign Workbench into an unfoldable sheet metal object:

  1. SheetMetal AddRelief
  2. SheetMetal AddJunction
  3. SheetMetal AddBend

Make Bend - replace edges with bends

Usage

  1. Select one or more edge(s).
  2. Activate the SheetMetal AddBend command using one of the following:
    • The SheetMetal AddBend button.
    • The SheetMetal → Make Bend menu option.
    • The keyboard shortcut: S then B.

Notes

The commands SheetMetal AddRelief, SheetMetal AddJunction, and SheetMetal AddBend work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces.

See SheetMetal AddRelief for hints about creating shell objects of cuboids.

Properties

See also: Property editor.

A SheetMetal SolidBend object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties and its label has a default value:

Data

Base

  • DataLabel (String): Default value: SolidBend (+ a sequential number for second and following items).
    The user editable name of this object, it may be any arbitrary UTF8 string.
  • Data (hidden)Base Feature (Link): Base Feature. Link to the parent feature.
  • Data (hidden)_Body (LinkHidden): Hidden link to the parent body.

Parameters

  • Database Object (LinkSub): "Base object". Links to the edges to be bent.
  • Dataradius (Length): "Bend Radius". Default: 1,00 mm.
  • Datathickness (Length): "Thickness of sheetmetal". Default: 1,00 mm.