Release notes 0.13: Difference between revisions

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== Arch module ==
== Arch module ==


* '''Draft integration''': The Arch and Draft modules are now tightly integrated. The Arch tools use the [[Draft Snap|Draft snapping]] system, and all the Draft tools are present in the Arch workbench. In fact, if you like, you can now completely switch off the Draft module (Preferences -> Draft -> Hide the Draft workbench)
* Draft integration
* '''New wall tool''': The wall tool has been greatly enhanced, and now features a direct drawing mode, that is activated when you press the Wall button with no object selected, that allows you to draw walls like you draw simple lines. In additions, walls now auto-connect when you snap to an existing wall.
* New wall tool

* New roof tool
[[insert screenshot]]
* New sections system

* New solid renderer
* '''New roof tool''': A new tool is now available in the Arch module, that allows you to quickly create sloped roofs from a selected face.
* IFC import with IfcOpenShell
* '''New sections system''': It is now very simple to create 2D plans, sections and elevations from your model: Place a [[Arch SectionPlane|Section Plane]] object, orient it the way you want, edit it to include the objects it must see, and you are done!
* New floor and building

* New axes system
[[insert screenshot]]
* Arch objects from meshes

* '''New solid renderer''': In addition to the OpenCasCADe-based wireframe 2D renderer currently used by the [[Drawing Module]], the Arch module now features a new 2D renderer, that is able to render filled faces to a SVG Drawing sheet, giving much nicer 2D views.

[[insert screenshot]]

* '''IFC import with [http://www.ifcopenshell.org IfcOpenShell]''': The Arch module can now use [http://www.ifcopenshell.org IfcOpenShell] if it is installed on your system. This allows for much more powerful IFC import, and all the contents of the IFC file are guaranteed to be imported.
* '''New floor and building objects''': Building and floors are now groups, so you can add and remove objects from them with a simple drag&drop from the tree view.
* '''New axes system''': A new [[Arch Axis|axes system]] feature has been added, that allows to quickly layout complex axes systems. These axes can then be added to [[Arch Structure|Structure]] objects, so they spread automatically on the grid nodes.

[[insert screenshot]]

* '''Arch objects from meshes''': [[Arch Wall|Walls]] and [[Arch Structure|structures]] can now be made directly from a mesh, provided it is closed, solid and all edges are [http://doc.spatial.com/index.php/Manifold_and_Non-manifold_Objects manifold]. This allows for very quick transformation of geometry imported from other applications such as [http://www.blender.org blender] into valid Arch objects.


== Drawing module ==
== Drawing module ==

Revision as of 15:01, 21 August 2012

This is a summary of the most interesting changes occured in FreeCAD since latest version. See here for the complete list of changes.

Older versions: 0.12 - 0.11

General

  • Color preferences: Getting bored of the good old grey-shapes-on-black-lines FreeCAD default aspect? It is now changeable in the user preferences (Display -> Color), together with several other default colors.

Draft module

  • Taskmode: The Taskview mode of the Draft module is now default. Fear not, if you liked the toolbar, it is still available in the Draft preferences settings.
  • DXF importer: The DXF importer now supports points (translate to Draft Point) and leaders (translate to Draft Wires
  • Brand-new snapping system: The snapping system of the Draft module has been rewritten almost from scratch. It is now much easier to extend and use in other scripts and modules, has now new visuals with snap cursor icons, and a toolbar that allows to switch on/off individual snap locations or the whole snapping system.

insert screenshot

  • Better constraining: When entering 3D points, besides the existing Shift-constraining, you can now constrain the movement in X, Y or Z direction by pressing the X, Y or Z keys. Pressing them again switches constraining off.
  • Draft <-> Sketch conversion: The Draft workbench now features a new Draft2Sketch conversion tool, that converts selected Draft objects (or any flat shape) to Sketches, and vice-versa.
  • Clone tool: Make copies of selected objects with this handy tool. When the original changes, the clone gets updated automatically. The clone can be moved, rotated, and also has a scale property that allows you to change the size of the copy.
  • SVG importer: The SVG importer now has much better support of bezier curves.
  • Curved corners: Several Draft objects (Wires, Rectangles and Polygons) now have a Fillet Radius property, which curves their corners by the given radius value.

insert screenshot

  • 2D view object: The new Shape2DView tool allows to quickly place a 2D view of a selected object in the document. You can specify the projection vector.

insert screenshot

Arch module

  • Draft integration: The Arch and Draft modules are now tightly integrated. The Arch tools use the Draft snapping system, and all the Draft tools are present in the Arch workbench. In fact, if you like, you can now completely switch off the Draft module (Preferences -> Draft -> Hide the Draft workbench)
  • New wall tool: The wall tool has been greatly enhanced, and now features a direct drawing mode, that is activated when you press the Wall button with no object selected, that allows you to draw walls like you draw simple lines. In additions, walls now auto-connect when you snap to an existing wall.

insert screenshot

  • New roof tool: A new tool is now available in the Arch module, that allows you to quickly create sloped roofs from a selected face.
  • New sections system: It is now very simple to create 2D plans, sections and elevations from your model: Place a Section Plane object, orient it the way you want, edit it to include the objects it must see, and you are done!

insert screenshot

  • New solid renderer: In addition to the OpenCasCADe-based wireframe 2D renderer currently used by the Drawing Module, the Arch module now features a new 2D renderer, that is able to render filled faces to a SVG Drawing sheet, giving much nicer 2D views.

insert screenshot

  • IFC import with IfcOpenShell: The Arch module can now use IfcOpenShell if it is installed on your system. This allows for much more powerful IFC import, and all the contents of the IFC file are guaranteed to be imported.
  • New floor and building objects: Building and floors are now groups, so you can add and remove objects from them with a simple drag&drop from the tree view.
  • New axes system: A new axes system feature has been added, that allows to quickly layout complex axes systems. These axes can then be added to Structure objects, so they spread automatically on the grid nodes.

insert screenshot

  • Arch objects from meshes: Walls and structures can now be made directly from a mesh, provided it is closed, solid and all edges are manifold. This allows for very quick transformation of geometry imported from other applications such as blender into valid Arch objects.

Drawing module

  • Clip feature
  • Editable titleblocks
  • Annotation feature

Sketcher module

Improved Datum Label and Constraint Visuals:

  • Each constraint label (including arrows) will correctly scale to the size of the scene automtically to the 3D viewport
  • Datum label text for Distance, Distance X, Distance Y and Radius can be freely positioned now with greater control.
  • Small improvements to overlapping constraint icons and freezing.
  • Datum Label text will reverse when the view is orientated from the opposite side.


  • Rubber band selection.(Is this currently available?)

Ship module

  • New ship module


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