Raytracing ResetCamera: Difference between revisions
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# Select raytracing project in the [[Tree_view|tree view]] |
# Select raytracing project in the [[Tree_view|tree view]] |
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# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std_PerspectiveCamera|perspective view]] |
# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std_PerspectiveCamera|perspective view]] |
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# Click on [[Image: |
# Click on [[Image:Raytracing_ResetCamera.svg|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytracing_ResetCamera.svg|32px]] Reset Camera}} from the top menu |
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# Selecting a raytracing project in the [[Tree_view|tree view]] and looking at the data-tab in the property view will show the current camera-properties |
# Selecting a raytracing project in the [[Tree_view|tree view]] and looking at the data-tab in the property view will show the current camera-properties |
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Revision as of 11:26, 5 November 2021
Raytracing ResetCamera |
Menu location |
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Raytracing → ResetCamera |
Workbenches |
Raytracing |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Description
Sets the camera of the selected raytracing project to match the current view.
Usage
- Select raytracing project in the tree view
- Make sure that the view is set to perspective view
- Click on or choose Raytracing → Reset Camera from the top menu
- Selecting a raytracing project in the tree view and looking at the data-tab in the property view will show the current camera-properties
Limitations
Properties
Notes
User documentation
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