Points Structure: Difference between revisions

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<languages/>
<languages/>

{{Page in progress}}

<translate>
<translate>


<!--T:1-->
{{Docnav
{{Docnav
|[[Points_Convert|Points Convert]]
|[[Points_Convert|Convert]]
|[[Points_Merge|Merge]]
|[[Points_Import|Points Import]]
|[[Points_Module|Points]]
|[[Points_Workbench|Points]]
|IconL=
|IconL=Points_Convert.svg
|IconR=Points_Import.svg
|IconR=Points_Merge.svg
|IconC=Workbench_Points.svg
|IconC=Workbench_Points.svg
}}
}}


<!--T:2-->
{{GuiCommand
{{GuiCommand
|Name=Points Structure
|Name=Points Structure
|Empty=1
|MenuLocation=Points → Structured point cloud
|MenuLocation=Points → Structured point cloud
|Workbenches=[[Points_Module|Points]]
|Workbenches=[[Points_Workbench|Points]]
}}
}}


==Description==
==Description== <!--T:3-->

<!--T:4-->
The '''Points Structure''' command creates a structured point cloud from the points of an existing scattered point cloud. A structured point cloud has the advantage that tessellation is much easier.

<!--T:10-->
The command only works for point clouds whose points, when viewed from a certain direction, are organized in a regular 2D grid. These point clouds are typically produced by [https://en.wikipedia.org/wiki/Structured-light_3D_scanner structured-light 3D scanners] and do not have undercuts. For complex objects, point clouds from many different view directions have to be combined.

==Usage== <!--T:5-->


<!--T:6-->
The '''Points Structure''' command sorts the points of a point cloud.
# The command assumes that the view direction of the point cloud is parallel to the Z axis of the global coordinate system. If this is not the case: adjust the point cloud object's {{PropertyData|Placement}} accordingly.
# Select the point cloud object.
# There are several ways to invoke the command:
#* Press the {{Button|[[Image:Points_Structure.svg|16px]] [[Points_Structure|Structured point cloud]]}} button.
#* Select the {{MenuCommand|Points → [[Image:Points_Structure.svg|16px]] Structured point cloud}} option from the menu.


==Properties== <!--T:7-->
==Usage==


<!--T:8-->
# Select a single point cloud object.
See [[Points_Convert|Points Convert]].
# Select the {{MenuCommand|Points → Structured point cloud}} option from the menu.




<!--T:9-->
{{Docnav
{{Docnav
|[[Points_Convert|Points Convert]]
|[[Points_Convert|Convert]]
|[[Points_Merge|Merge]]
|[[Points_Import|Points Import]]
|[[Points_Module|Points]]
|[[Points_Workbench|Points]]
|IconL=
|IconL=Points_Convert.svg
|IconR=Points_Import.svg
|IconR=Points_Merge.svg
|IconC=Workbench_Points.svg
|IconC=Workbench_Points.svg
}}
}}
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{{Points Tools navi{{#translation:}}}}
{{Points Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}

Latest revision as of 15:52, 25 November 2023

Points Structure

Menu location
Points → Structured point cloud
Workbenches
Points
Default shortcut
None
Introduced in version
-
See also
None

Description

The Points Structure command creates a structured point cloud from the points of an existing scattered point cloud. A structured point cloud has the advantage that tessellation is much easier.

The command only works for point clouds whose points, when viewed from a certain direction, are organized in a regular 2D grid. These point clouds are typically produced by structured-light 3D scanners and do not have undercuts. For complex objects, point clouds from many different view directions have to be combined.

Usage

  1. The command assumes that the view direction of the point cloud is parallel to the Z axis of the global coordinate system. If this is not the case: adjust the point cloud object's DataPlacement accordingly.
  2. Select the point cloud object.
  3. There are several ways to invoke the command:

Properties

See Points Convert.