Mesh Union/en: Difference between revisions
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{{GuiCommand |
{{GuiCommand|Name=Mesh Union|MenuLocation=Meshes → Boolean → Union|Workbenches=[[Mesh Workbench|Mesh]]|Shortcut=|SeeAlso=[[Mesh_Merge|Merge]]}} |
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==Introduction== |
==Introduction== |
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#Select meshes to be fused in the tree-view or in the 3D-view. |
#Select meshes to be fused in the tree-view or in the 3D-view. |
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#Choose {{KEY| Meshes}} → {{KEY|Boolean}} → {{KEY|Union}} |
#Choose {{KEY| Meshes}} → {{KEY|Boolean}} → {{KEY|Union}} |
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==Limitations== |
==Limitations== |
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==Notes== |
==Notes== |
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If you do not want remove the inner faces, you can use [[Mesh_Merge|Merge]] |
If you do not want remove the inner faces, you can use [[Mesh_Merge|Merge]] |
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{{clear}} |
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Revision as of 19:20, 6 August 2018
Mesh Union |
Menu location |
---|
Meshes → Boolean → Union |
Workbenches |
Mesh |
Default shortcut |
None |
Introduced in version |
- |
See also |
Merge |
Introduction
Does a union (fusion) on selected meshes.
The command creates a new seperate mesh with all outer faces of all selected meshes.
Inner faces are removed.
Use
- Select meshes to be fused in the tree-view or in the 3D-view.
- Choose Meshes → Boolean → Union
Example: Cube fused with sphere
Limitations
Notes
If you do not want remove the inner faces, you can use Merge