Assembly3 ConstraintAxial/fr: Difference between revisions

From FreeCAD Documentation
(Created page with "{{Docnav/fr |Contrainte d'attachement |Contrainte orientation identique |Assembly3_Workbench...")
(Created page with "{{Docnav/fr |Contrainte d'attachement |Contrainte orientation identique |Assembly3_Workbench...")
Line 38: Line 38:


{{Docnav
{{Docnav/fr
|[[Assembly3_ConstraintAttachment|Attachment]]
|[[Assembly3_ConstraintAttachment/fr|Contrainte d'attachement]]
|[[Assembly3_ConstraintSameOrientation|Same orientation]]
|[[Assembly3_ConstraintSameOrientation/fr|Contrainte orientation identique]]
|[[Assembly3_Workbench|Assembly3]]
|[[Assembly3_Workbench/fr|Assembly3]]
|IconL = Part_Attachment.svg
|IconL = Part_Attachment.svg
|IconR = Assembly_ConstraintSameOrientation.svg
|IconR = Assembly_ConstraintSameOrientation.svg

Revision as of 12:20, 22 May 2021

Cette documentation n'est pas terminée. Merci de nous aider et de contribuer à la documentation.

Modèle GuiCommand explique comment les commandes doivent être documentées. Parcourez Category:UnfinishedDocu pour voir d'autres pages incomplètes comme celle-ci. Voir Category:Command_Reference pour toutes les commandes.

Voir Écrire une page Wiki pour apprendre à éditer les pages du wiki, et aller à Contribuer à FreeCAD pour apprendre d'autres façons de contribuer.
Other languages:

Assembly3 ConstraintAxial

Menu location
None
Workbenches
Assembly3
Default shortcut
None
Introduced in version
-
See also
None

Description

This tool builds a link between two or more objects of an assembly and matches their orientation. The selected elements of each object or more precisely their implicit coordinate systems (ICS) are used to position one object to another.

Assuming the first object is already locked in place by the Lock constraint then the following objects are moved to positions where the z-axes are collinear .

The offset of their origins on their common z-axis and the angle between their x-axes (and y-axes as well) are not defined. Related to the first object the following objects can still move along and spin around the z-axis. This is leaving 2 degrees of freedom (DOFs) for each link unconstrained.

The constraint accepts

- straight edges, which become collinear,
- planar faces, which are aligned using their surface normal axis,
- cylindrical faces, which are aligned using the axial direction.

Different types of geometry elements can be mixed.

Usage

  1. Place two or more objects into an assembly.
  2. Select one element of each object.
  3. Press the Axial Alignment button.