Raytracing ResetCamera: Difference between revisions
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#Make sure that the view is set to [[Std PerspectiveCamera|perspective view]] |
#Make sure that the view is set to [[Std PerspectiveCamera|perspective view]] |
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#Click on [[Image:Raytracing_ResetCamera.png|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytracing_ResetCamera.png|32px]] Reset Camera}} from the top menu |
#Click on [[Image:Raytracing_ResetCamera.png|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytracing_ResetCamera.png|32px]] Reset Camera}} from the top menu |
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#Selecting a raytracing project in the tree-view and looking at the data-tab in the property view will |
#Selecting a raytracing project in the tree-view and looking at the data-tab in the property view will show the current camera-properties |
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==Limitations== <!--T:4--> |
==Limitations== <!--T:4--> |
Revision as of 21:33, 17 March 2018
Raytracing ResetCamera |
Menu location |
---|
Raytracing → ResetCamera |
Workbenches |
Raytracing |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Description
Sets the camera of the selected raytracing project to match the current view.
Use
- Select raytracing project in the tree-view
- Make sure that the view is set to perspective view
- Click on or choose Raytracing → Reset Camera from the top menu
- Selecting a raytracing project in the tree-view and looking at the data-tab in the property view will show the current camera-properties
Limitations
Notes