Part Module/ro: Difference between revisions

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#REDIRECT [[Part_Workbench/ro]]
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[[Image:Workbench_Part.svg|thumb|128px|Part workbench icon]]

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== Introduction ==

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== Introducere ==
Capacitățile de modelare a solidelor ale FreeCAD se bazează pe kernelul [http://en.wikipedia.org/wiki/Open_Cascade_Technology Open Cascade Technology] (OCCT), un sistem CAD de calitate profesionistă, care oferă crearea și manipularea geometriei avansate 3D.
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A more detailed discussion of Part workbench versus Part Design workbench can be found here: [[Part_and_PartDesign|Part and Part Design]].

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[[Part Workbench/ro|Atelierul Piese]] permite utilizatorului să acceseze și să utilizeze obiectele și funcțiile OCCT. Obiectele piese, spre deosebire de [[Mesh Workbench/ro|Mesh objects]], sunt mai complexe și, prin urmare, permit operații mai avansate cum ar fi operațiile booleene coerente, istoricul modificărilor și comportamentul parametric.
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Part objects are more complex than mesh objects created with the [[Mesh_Workbench|Mesh Workbench]], as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.

[[Image:Part_Workbench_relationships.svg|600px]]

{{Caption|The Part Workbench is the basic layer that exposes the OCCT drawing functions to all workbenches in FreeCAD.}}

== Instrumente ==

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Instrumentele sunt toate amplasate în meniul {{MenuCommand|Part}}
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===Primitive===
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Acestea sunt instrumente pentru crearea de obiecte primitive grafice.

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* [[Image:Part_Box.png|32px]] [[Part_Box/ro|Caseta]]: Deseneaza o caseta prin specificarea dimensiunile sale
* [[Image:Part_Cylinder.png|32px]] [[Part_Cylinder/ro|Cilindru]]: Deseneaza un cilindru prin specificarea dimensiunile sale
* [[Image:Part_Sphere.png|32px]] [[Part_Sphere/ro|Sfera]]: Deseneaza o sfera prin specificarea dimensiunile sale
* [[Image:Part_Cone.png|32px]] [[Part_Cone/ro|Con]]: Deseneaza un con prin specificarea dimensiunile sale
* [[Image:Part_Torus.png|32px]] [[Part_Torus/ro|Tor]]: Deseneaza un tor (inel) prin specificarea dimensiunile sale
* [[Image:Part_CreatePrimitives.png|32px]] [[Part_CreatePrimitives/ro|Creaza primitive]]: Unealta pentru crearea primitivelor geometrice bazate pe parametrii
* [[Image:Part_Shapebuilder.png|32px]] [[Part_Shapebuilder/ro|Creaza forme]]: Unealta pentru crearea formelor complexe din primitive geometrice bazate pe parametrii
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* [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder.

* [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere.

* [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]]: Creates a cone.

* [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]]: Creates a torus.

* [[File:Part_Tube.svg|32px]] [[Part_Tube|Tube]]: Creates a tube. {{Version|0.19}}

* [[Image:Part_Primitives.svg|32px]] [[Part_Primitives|Create primitives...]]: A tool to create one of the following primitives:
**[[Image:Part_Plane.svg|32px]] [[Part_Plane|Plane]]: Creates a plane.
**[[Image:Tree_Part_Box_Parametric.svg|32px]] [[Part_Box|Box]]: Creates a box. This object can also be created with the [[Image:Part_Box.svg|32px]] [[Part_Box|Box]] tool.
**[[Image:Tree_Part_Cylinder_Parametric.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder. This object can also be created with the [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]] tool.
**[[Image:Tree_Part_Cone_Parametric.svg|32px]] [[Part_Cone|Cone]]: Creates a cone. This object can also be created with the [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]] tool.
**[[Image:Tree_Part_Sphere_Parametric.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere. This object can also be created with the [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]] tool.
**[[Image:Part_Ellipsoid.svg|32px]] [[Part_Ellipsoid|Ellipsoid]]: Creates a ellipsoid.
**[[Image:Tree_Part_Torus_Parametric.svg|32px]] [[Part_Torus|Torus]]: Creates a torus. This object can also be created with the [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]] tool.
**[[Image:Part_Prism.svg|32px]] [[Part_Prism|Prism]]: Creates a prism.
**[[Image:Part_Wedge.svg|32px]] [[Part_Wedge|Wedge]]: Creates a wedge.
**[[Image:Part_Helix.svg|32px]] [[Part_Helix|Helix]]: Creates a helix.
**[[Image:Part_Spiral.svg|32px]] [[Part_Spiral|Spiral]]: Creates a spiral.
**[[Image:Part_Circle.svg|32px]] [[Part_Circle|Circle]]: Creates a circular arc.
**[[Image:Part_Ellipse.svg|32px]] [[Part_Ellipse|Ellipse]]: Creates an elliptical arc.
**[[Image:Part_Point.svg|32px]] [[Part_Point|Point]]: Creates a point.
**[[Image:Part_Line.svg|32px]] [[Part_Line|Line]]: Creates a line.
**[[Image:Part_RegularPolygon.svg|32px]] [[Part_RegularPolygon|Regular polygon]]: Creates a regular polygon.

* [[Image:Part_Builder.svg|32px]] [[Part_Builder|Shape builder...]]: Creates shapes from various primitives.

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===Modificarea obiectelor===
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Acestea sunt unelte pentru modificarea obiectelor existente. Ele permit alegerea obiectelor cu care se lucrează.
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* [[Image:Part_Extrude.png|32px]] [[Part_Extrude/ro|Extrudare]]: Extrudeaza fetele plane ale unui obiect
* [[Image:Part_Revolve.png|32px]] [[Part_Revolve/ro|Rotatie]]: Creaza un obiect prin rotirea altui obiect in jurul unei axe
* [[Image:Part_Mirror.png|32px]] [[Part_Mirror/ro|Simetrizare]]: Simetrizează obiectul selectat fata de un plan
* [[Image:Part_Fillet.png|32px]] [[Part_Fillet/ro|Panglica]]: Rotunjeste marginile unui obiect
* [[Image:Part_Chamfer.png|32px]] [[Part_Chamfer/ro|Tesire]]: Teseste marginile unui obiect
* [[Image:Part_RuledSurface.png|32px]] [[Part_RuledSurface/ro|Ruled Surface]]:
* [[Image:Part_Loft.png|32px]] [[Part_Loft/ro|Mansardare]]: Uneste un profil de altul
* [[Image:Part_Sweep.png|32px]] [[Part_Sweep/ro|Baleiere]]: Baleiază unul sau mai multe profile de-a lungul unei cai
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* [[Image:Part_Revolve.svg|32px]] [[Part_Revolve|Revolve]]: Creates a solid by revolving an object (not a solid) around an axis.

* [[Image:Part_Mirror.svg|32px]] [[Part_Mirror|Mirror]]: Mirrors the selected object across a mirror plane.

* [[Image:Part_Fillet.svg|32px]] [[Part_Fillet|Fillet]]: Fillets (rounds) edges of an object.

* [[Image:Part_Chamfer.svg|32px]] [[Part_Chamfer|Chamfer]]: Chamfers edges of an object.

* [[File:Part_MakeFace.svg|32px]] [[Part_MakeFace|Make face from wires]]: Makes a face from a set of wires (contours). {{Version|0.19}}

* [[Image:Part_RuledSurface.svg|32px]] [[Part_RuledSurface|Ruled Surface]]: Creates a ruled surface.

* [[Image:Part_Loft.svg|32px]] [[Part_Loft|Loft]]: Lofts from one profile to another.

* [[Image:Part_Sweep.svg|32px]] [[Part_Sweep|Sweep]]: Sweeps one or more profiles along a path.

* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane.

* [[Image:Part_CrossSections.svg|32px]] [[Part_CrossSections|Cross sections...]]: Creates one or more cross-sections through an object.

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* [[Image:Part_CompOffsetTools.png|48px]] [[Part_CompOffsetTools/ro|Offset tools]]:
** [[Image:Part_Offset.png|32px]] [[Part_Offset/ro|3D Offset]]: Construiește o formă paralelă la o anumită distanță față de original.
** [[Image:Part_Offset2D.png|32px]] [[Part_Offset2D/ro|2D Offset]]: Construiește o polilinie paralelă la o anumită distanță față de original, sau enlarges/shrinks o fațetă plană. (v0.17)
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* [[Image:Part_Thickness.png|32px]] [[Part_Thickness/ro|Thickness]]: Golește un solid, lăsând deschideri lângă fațetele selectate.
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* [[File:Part_ProjectionOnSurface.svg|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: Projects a logo, text or any face, wire or edge onto a surface. {{Version|0.19}}

* [[Image:Part_EditAttachment.svg|32px]] [[Part_EditAttachment|Attachment]]: Attaches an object to another object.

=== Boolean ===

These tools perform boolean operations.

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* [[Image:Part_CompCompoundTools.png|48px]] [[Part_CompCompoundTools/ro|Compound Tools]]:
** [[Image:Part MakeCompound.png|32px]] [[Part MakeCompound/ro|Make compound]]: Creează un compus din obiectele selectate.
** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound/ro|Explode Compound]]: Instrumente pentru separarea unui compus din forme
** [[Image:Part Compound‏‎Filter.png|32px]] [[Part Compound‏‎Filter/ro|Compound Filter]]: The CompoundFilter poate fi utilizat pentru a extrage piesele individuale.
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* [[Image:Part_Boolean.svg|32px]] [[Part_Boolean|Boolean]]: Efectueaza operatii logice asupra obiectelor.

* [[Image:Part_Cut.svg|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another.

* [[Image:Part_Fuse.svg|32px]] [[Part_Fuse|Fuse]]: Fuses (unions) two objects.

* [[Image:Part_Common.svg|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects.

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* [[Image:Part_CompJoinFeatures.png|48px]] [[Part CompJoinFeatures/ro|Join features]]: funcții booleene inteligente pentru obiecte de pus în perete (de ex țevi) (v0.16)
** [[Image:Part JoinConnect.png|32px]] [[Part_JoinConnect/ro|Connect]]: Conectează interiorul obiectelor (v0.16)
** [[Image:Part JoinEmbed.png|32px]] [[Part_JoinEmbed/ro|Embed]]: Include un obiect din perete într-un alt obiect din perete(v0.16)
** [[Image:Part JoinCutout.png|32px]] [[Part_JoinCutout/ro|Cutout]]: Crează o tăietură într-un peretele unui obiect pentru un alt obiect de pus în perete (v0.16)
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* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools/ro|Splitting tools]]: (v0.17)
** [[Image:Part BooleanFragments.png|32px]] [[Part_BooleanFragments/ro|Boolean fragments]]: face toate piesele care pot fi obținute prin operații booleene între obiecte (v0.17)
** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart/ro|Slice a part]]: instrument pentru a separa forme prin intersecția cu alte forme
** [[Image:Part Slice.png|32px]] [[Part_Slice/ro|Slice]]: Separă un obiect în piese prin intersecții cu un alt obiect(v0.17)
** [[Image:Part XOR.png|32px]] [[Part_XOR/ro|XOR]]:
elimină spațiul partajat de un număr par de obiecte (versiunea simetrică a [[Part_Cut/ro|Cut]]) (v0.17)
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=== Measure ===

[[File:Part Measure Menu.png|64px]] [[Part Measure Menu|Measure]]: Tools for linear and angular measurements.

* [[Image:Part_Measure_Linear.svg|32px]] [[Part_Measure_Linear|Measure Linear]]: Creates a linear measurement.

* [[Image:Part_Measure_Angular.svg|32px]] [[Part_Measure_Angular|Measure Angular]]: Creates an angular measurement.

* [[Image:Part_Measure_Refresh.svg|32px]] [[Part_Measure_Refresh|Measure Refresh]]: Updates all measurements.

* [[Image:Part_Measure_Clear_All.svg|32px]] [[Part_Measure_Clear_All|Clear All]]: Clears all measurements.

* [[Image:Part_Measure_Toggle_All.svg|32px]] [[Part_Measure_Toggle_All|Toggle All]]: Shows or hides all measurements.

* [[Image:Part_Measure_Toggle_3d.svg|32px]] [[Part_Measure_Toggle_3d|Toggle 3D]]: Shows or hides 3D measurements.

* [[Image:Part_Measure_Toggle_Delta.svg|32px]] [[Part_Measure_Toggle_Delta|Toggle Delta]]: Shows or hides delta measurements.

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===Alte Instrumente===
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* [[File:Part_Import.svg|32px]] [[Part_Import|Import]]: Imports from *.IGES, *.STEP, or *.BREP files.

* [[File:Part_Export.svg|32px]] [[Part_Export|Export]]: Exports to *.IGES, *.STEP, or *.BREP files.

* [[File:Part_BoxSelection.svg|32px]] [[Part_BoxSelection|BoxSelection]]: Selects faces from a rectangular area.

* [[File:Part_ShapeFromMesh.svg|32px]] [[Part_ShapeFromMesh|Shape from Mesh]]: Creates a shape object from a mesh object.

* [[File:Part_PointsFromMesh.svg|32px]] [[Part_PointsFromMesh|Points from mesh]]: Creates a shape object made of points from a mesh object. {{Version|0.19}}

* [[File:Part_MakeSolid.svg|32px]] [[Part_MakeSolid|Convert to solid]]: Converts a shape object to a solid object.

* [[File:Part_ReverseShapes.svg|32px]] [[Part_ReverseShapes|Reverse shapes]]: Flips the normals of all faces of selected objects.

* Create a copy:
** [[File:Part_SimpleCopy‎.svg|32px]] [[Part_SimpleCopy|Create simple copy]]: Creates a simple copy of a selected object.
** [[File:Part_TransformedCopy.svg|32px]] [[Part_TransformedCopy|Create transformed copy]]: Creates a transformed copy of a selected object. {{Version|0.19}}
** [[File:Part_ElementCopy.svg|32px]] [[Part_ElementCopy|Create shape element copy]]: Creates a copy from an element (vertex, edge, face) of a selected object. {{Version|0.19}}
** [[Image:Part_RefineShape.svg|32px]] [[Part_RefineShape|Refine shape]]: Cleans faces by removing unnecessary lines.

* [[File:Part_CheckGeometry.svg|32px]] [[Part_CheckGeometry|Check geometry]]: Checks the geometry of selected objects for errors.

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* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing/ro|Defeaturing]]: (v0.18)
* [[Image:Part_Section.png|32px]] [[Part_Section/ro|Sectiune]]: Creaza o sectiune prin intersectarea unui obiect cu planul de sectionare
* [[Image:Part_SectionCross.png|32px]] [[Part_SectionCross/ro|Cross sections...]]:
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=== Context menu items ===

* [[File:Std_SetAppearance.svg|32px]] [[Std_SetAppearance|Appearance]]: Determines the appearance of a whole object (color, transparency etc.).

* [[File:Part_FaceColors.svg|32px]] [[Part_FaceColors|Set colors]]: Assigns colors to individual faces of objects.

== Preferințe ==

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* [[Image:Preferences-import-export.svg|32px]] [[Import_Export_Preferences/ro|Preference ...]] Import Export
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== Scripting ==

See [[Part scripting|Part scripting]].

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== Tutorials ==
* [[Import_from_STL_or_OBJ/ro|Import from STL or OBJ]] : How to import STL/OBJ files in FreeCAD
* [[Export_to_STL_or_OBJ/ro|Export to STL or OBJ]] : How to export STL/OBJ files from FreeCAD
* [[Whiffle_Ball_tutorial/ro|Whiffle Ball tutorial]] : How to use the Part Module
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* [[Import_from_STL_or_OBJ|Import from STL or OBJ]] : How to import STL/OBJ files in FreeCAD
* [[Export_to_STL_or_OBJ|Export to STL or OBJ]] : How to export STL/OBJ files from FreeCAD
* [[Whiffle_Ball_tutorial|Whiffle Ball tutorial]] : How to use the Part Module


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{{docnav/ro|[[Mesh_Workbench/ro|Mesh Workbench]]|[[Drawing_Workbench/ro|Drawing Workbench]]}}
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[[Category:Part/ro]]
[[Category:Workbenches/ro]]
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Latest revision as of 14:58, 27 April 2024

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