Mesh Scripting/id: Difference between revisions
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=== Introduction === |
=== Introduction === |
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First of all you have to import the Mesh module: |
First of all you have to import the Mesh module: |
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{{Code|code= |
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<syntaxhighlight> |
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import Mesh |
import Mesh |
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}} |
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</syntaxhighlight> |
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After that you have access to the Mesh module and the Mesh class which facilitate the functions |
After that you have access to the Mesh module and the Mesh class which facilitate the functions |
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of the FreeCAD C++ Mesh-Kernel. |
of the FreeCAD C++ Mesh-Kernel. |
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To create an empty mesh object just use the standard constructor: |
To create an empty mesh object just use the standard constructor: |
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{{Code|code= |
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<syntaxhighlight> |
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mesh = Mesh.Mesh() |
mesh = Mesh.Mesh() |
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}} |
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</syntaxhighlight> |
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You can also create an object from a file |
You can also create an object from a file |
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{{Code|code= |
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<syntaxhighlight> |
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mesh = Mesh.Mesh('D:/temp/Something.stl') |
mesh = Mesh.Mesh('D:/temp/Something.stl') |
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}} |
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</syntaxhighlight> |
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(A list of compatible filetypes can be found under 'Meshes' [[Feature_list#IO|here]].) |
(A list of compatible filetypes can be found under 'Meshes' [[Feature_list#IO|here]].) |
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Or create it out of a set of triangles described by their corner points: |
Or create it out of a set of triangles described by their corner points: |
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{{Code|code= |
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<syntaxhighlight> |
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planarMesh = [ |
planarMesh = [ |
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# triangle 1 |
# triangle 1 |
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planarMeshObject = Mesh.Mesh(planarMesh) |
planarMeshObject = Mesh.Mesh(planarMesh) |
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Mesh.show(planarMeshObject) |
Mesh.show(planarMeshObject) |
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}} |
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</syntaxhighlight> |
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The Mesh-Kernel takes care about creating a topological correct data structure by sorting |
The Mesh-Kernel takes care about creating a topological correct data structure by sorting |
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To create regular geometries you can use the Python script BuildRegularGeoms.py. |
To create regular geometries you can use the Python script BuildRegularGeoms.py. |
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{{Code|code= |
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<syntaxhighlight> |
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import BuildRegularGeoms |
import BuildRegularGeoms |
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}} |
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</syntaxhighlight> |
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This script provides methods to define simple rotation bodies like spheres, ellipsoids, cylinders, toroids and cones. And it also has a method to create a simple cube. |
This script provides methods to define simple rotation bodies like spheres, ellipsoids, cylinders, toroids and cones. And it also has a method to create a simple cube. |
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To create a toroid, for instance, can be done as follows: |
To create a toroid, for instance, can be done as follows: |
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{{Code|code= |
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<syntaxhighlight> |
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t = BuildRegularGeoms.Toroid(8.0, 2.0, 50) # list with several thousands triangles |
t = BuildRegularGeoms.Toroid(8.0, 2.0, 50) # list with several thousands triangles |
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m = Mesh.Mesh(t) |
m = Mesh.Mesh(t) |
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}} |
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</syntaxhighlight> |
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The first two parameters define the radiuses of the toroid and the third parameter is a sub-sampling factor for how many triangles are created. The higher this value the smoother and the lower the coarser the body is. |
The first two parameters define the radiuses of the toroid and the third parameter is a sub-sampling factor for how many triangles are created. The higher this value the smoother and the lower the coarser the body is. |
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The Mesh class provides a set of boolean functions that can be used for modeling purposes. It provides union, intersection and difference of two mesh objects. |
The Mesh class provides a set of boolean functions that can be used for modeling purposes. It provides union, intersection and difference of two mesh objects. |
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{{Code|code= |
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<syntaxhighlight> |
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m1, m2 # are the input mesh objects |
m1, m2 # are the input mesh objects |
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m3 = Mesh.Mesh(m1) # create a copy of m1 |
m3 = Mesh.Mesh(m1) # create a copy of m1 |
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m6 = Mesh.Mesh(m2) |
m6 = Mesh.Mesh(m2) |
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m6.difference(m1) # the difference of m2 and m1, usually the result is different to m5 |
m6.difference(m1) # the difference of m2 and m1, usually the result is different to m5 |
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}} |
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</syntaxhighlight> |
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Finally, a full example that computes the intersection between a sphere and a cylinder that intersects the sphere. |
Finally, a full example that computes the intersection between a sphere and a cylinder that intersects the sphere. |
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{{Code|code= |
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<syntaxhighlight> |
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import Mesh, BuildRegularGeoms |
import Mesh, BuildRegularGeoms |
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sphere = Mesh.Mesh( BuildRegularGeoms.Sphere(5.0, 50) ) |
sphere = Mesh.Mesh( BuildRegularGeoms.Sphere(5.0, 50) ) |
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d.addObject("Mesh::Feature","Diff_Sphere_Cylinder").Mesh=diff |
d.addObject("Mesh::Feature","Diff_Sphere_Cylinder").Mesh=diff |
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d.recompute() |
d.recompute() |
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}} |
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</syntaxhighlight> |
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=== Examining and Testing === |
=== Examining and Testing === |
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You can even write the mesh to a python module: |
You can even write the mesh to a python module: |
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{{Code|code= |
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<syntaxhighlight> |
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m.write("D:/Develop/Projekte/FreeCAD/FreeCAD_0.7/Mod/Mesh/SavedMesh.py") |
m.write("D:/Develop/Projekte/FreeCAD/FreeCAD_0.7/Mod/Mesh/SavedMesh.py") |
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import SavedMesh |
import SavedMesh |
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m2 = Mesh.Mesh(SavedMesh.faces) |
m2 = Mesh.Mesh(SavedMesh.faces) |
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}} |
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</syntaxhighlight> |
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=== Gui related stuff === |
=== Gui related stuff === |
Revision as of 09:51, 14 February 2019
Introduction
First of all you have to import the Mesh module:
import Mesh
After that you have access to the Mesh module and the Mesh class which facilitate the functions of the FreeCAD C++ Mesh-Kernel.
Creation and Loading
To create an empty mesh object just use the standard constructor:
mesh = Mesh.Mesh()
You can also create an object from a file
mesh = Mesh.Mesh('D:/temp/Something.stl')
(A list of compatible filetypes can be found under 'Meshes' here.)
Or create it out of a set of triangles described by their corner points:
planarMesh = [
# triangle 1
[-0.5000,-0.5000,0.0000],[0.5000,0.5000,0.0000],[-0.5000,0.5000,0.0000],
#triangle 2
[-0.5000,-0.5000,0.0000],[0.5000,-0.5000,0.0000],[0.5000,0.5000,0.0000],
]
planarMeshObject = Mesh.Mesh(planarMesh)
Mesh.show(planarMeshObject)
The Mesh-Kernel takes care about creating a topological correct data structure by sorting coincident points and edges together.
Later on you will see how you can test and examine mesh data.
Modeling
To create regular geometries you can use the Python script BuildRegularGeoms.py.
import BuildRegularGeoms
This script provides methods to define simple rotation bodies like spheres, ellipsoids, cylinders, toroids and cones. And it also has a method to create a simple cube. To create a toroid, for instance, can be done as follows:
t = BuildRegularGeoms.Toroid(8.0, 2.0, 50) # list with several thousands triangles
m = Mesh.Mesh(t)
The first two parameters define the radiuses of the toroid and the third parameter is a sub-sampling factor for how many triangles are created. The higher this value the smoother and the lower the coarser the body is. The Mesh class provides a set of boolean functions that can be used for modeling purposes. It provides union, intersection and difference of two mesh objects.
m1, m2 # are the input mesh objects
m3 = Mesh.Mesh(m1) # create a copy of m1
m3.unite(m2) # union of m1 and m2, the result is stored in m3
m4 = Mesh.Mesh(m1)
m4.intersect(m2) # intersection of m1 and m2
m5 = Mesh.Mesh(m1)
m5.difference(m2) # the difference of m1 and m2
m6 = Mesh.Mesh(m2)
m6.difference(m1) # the difference of m2 and m1, usually the result is different to m5
Finally, a full example that computes the intersection between a sphere and a cylinder that intersects the sphere.
import Mesh, BuildRegularGeoms
sphere = Mesh.Mesh( BuildRegularGeoms.Sphere(5.0, 50) )
cylinder = Mesh.Mesh( BuildRegularGeoms.Cylinder(2.0, 10.0, True, 1.0, 50) )
diff = sphere
diff = diff.difference(cylinder)
d = FreeCAD.newDocument()
d.addObject("Mesh::Feature","Diff_Sphere_Cylinder").Mesh=diff
d.recompute()
Examining and Testing
Write your own Algorithms
Exporting
You can even write the mesh to a python module:
m.write("D:/Develop/Projekte/FreeCAD/FreeCAD_0.7/Mod/Mesh/SavedMesh.py")
import SavedMesh
m2 = Mesh.Mesh(SavedMesh.faces)
Odds and Ends
An extensive (though hard to use) source of Mesh related scripting are the unit test scripts of the Mesh-Module. In this unit tests literally all methods are called and all properties/attributes are tweaked. So if you are bold enough, take a look at the Unit Test module.
See also Mesh API