Macro Texture Objects: Difference between revisions
(Date=2023-12-08) |
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|Version=1.1 |
|Version=1.1 |
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|Date=2023-12-08 |
|Date=2023-12-08 |
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|Download=[https:// |
|Download=[https://wiki.freecad.org/images/d/da/Macro_Texture_Objects.png ToolBar Icon] |
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|FCVersion= 0.18 and below |
|FCVersion= 0.18 and below |
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Latest revision as of 22:25, 28 December 2023
Description |
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This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. Macro version: 1.1 Last modified: 2023-12-08 FreeCAD version: 0.18 and below Download: ToolBar Icon Author: yorik |
Author |
yorik |
Download |
ToolBar Icon |
Links |
Macros recipes How to install macros How to customize toolbars |
Macro Version |
1.1 |
Date last modified |
2023-12-08 |
FreeCAD Version(s) |
0.18 and below |
Default shortcut |
None |
See also |
None |
Description
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.
Script
Macro_Texture_Objects.FCMacro
import FreeCADGui from PySide import QtGui from pivy import coin # get a jpg filename jpgfilename = QtGui.QFileDialog.getOpenFileName(QtGui.QApplication.activeWindow(),'Open image file','*.jpg') # apply textures for obj in FreeCADGui.Selection.getSelection(): rootnode = obj.ViewObject.RootNode tex = coin.SoTexture2() tex.filename = str(jpgfilename[0]) rootnode.insertChild(tex,1)
Links
- Forum thread Macro Texture Objects
- Forum thread Script to map texture with environement checked