FreeCAD vector math library/ro
Introduction
This is a Python module containing a couple of useful functions to manipulate vectors. This library is included in the Draft_Module and can be accessed like this from the Python interpreter:
import DraftVecUtils
Please note that this module was created a long time ago, when the Vector
class didn't have many of its methods. Now these operations can be done by the Vector class itself.
Although the DraftVecUtils
module still exists, and it is still used inside the Draft Workbench, it is probably better to use the Vector
methods directly for new developments.
Functions
Vectors are the building bricks of almost all 3D geometric operations, so it is useful to know a bit about them to understand how these functions can be useful to you. A couple of good pages to learn the basics of vector math:
- http://en.wikipedia.org/wiki/Vector_space
- http://maths-wiki.wikispaces.com/Vectors
- http://darksleep.com/player/opengl_coordinate_system_and_matrix_math.html
"""Vector math library for FreeCAD"""
import math
import FreeCAD
def add(first, other):
"""add(Vector,Vector) - adds two vectors"""
if isinstance(first,FreeCAD.Vector) and isinstance(other,FreeCAD.Vector):
return FreeCAD.Vector(first.x+other.x, first.y+other.y, first.z+other.z)
def sub(first, other):
"""sub(Vector,Vector) - subtracts second vector from first one"""
if isinstance(first,FreeCAD.Vector) and isinstance(other,FreeCAD.Vector):
return FreeCAD.Vector(first.x-other.x, first.y-other.y, first.z-other.z)
def scale(first,scalar):
"""scale(Vector,Float) - scales (multiplies) a vector by a factor"""
if isinstance(first,FreeCAD.Vector):
return FreeCAD.Vector(first.x*scalar, first.y*scalar, first.z*scalar)
def length(first):
"""lengh(Vector) - gives vector length"""
if isinstance(first,FreeCAD.Vector):
return math.sqrt(first.x*first.x + first.y*first.y + first.z*first.z)
def dist(first, other):
"""dist(Vector,Vector) - returns the distance between both points/vectors"""
if isinstance(first,FreeCAD.Vector) and isinstance(other,FreeCAD.Vector):
return length(sub(first,other))
def normalized(first):
"""normalized(Vector) - returns a unit vector"""
if isinstance(first,FreeCAD.Vector):
l=length(first)
return FreeCAD.Vector(first.x/l, first.y/l, first.z/l)
def dotproduct(first, other):
"""dotproduct(Vector,Vector) - returns the dot product of both vectors"""
if isinstance(first,FreeCAD.Vector) and isinstance(other,FreeCAD.Vector):
return (first.x*other.x + first.y*other.y + first.z*other.z)
def crossproduct(first, other=FreeCAD.Vector(0,0,1)):
"""crossproduct(Vector,Vector) - returns the cross product of both vectors.
If only one is specified, cross product is made with vertical axis, thus returning its perpendicular in XY plane"""
if isinstance(first,FreeCAD.Vector) and isinstance(other,FreeCAD.Vector):
return FreeCAD.Vector(first.y*other.z - first.z*other.y, first.z*other.x - first.x*other.z, first.x*other.y - first.y*other.x)
def angle(first, other=FreeCAD.Vector(1,0,0)):
"""angle(Vector,Vector) - returns the angle in radians between the two vectors.
If only one is given, angle is between the vector and the horizontal East direction"""
if isinstance(first,FreeCAD.Vector) and isinstance(other,FreeCAD.Vector):
return math.acos(dotproduct(normalized(first),normalized(other)))
def project(first, other):
"""project(Vector,Vector): projects the first vector onto the second one"""
if isinstance(first,FreeCAD.Vector) and isinstance(other,FreeCAD.Vector):
return scale(other, dotproduct(first,other)/dotproduct(other,other))
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