Design456 LoftOnDirection: Difference between revisions

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==Usage==
==Usage==


# Switch to the [[Image:Design456_workbench_icon.svg|24px]] [[Design456 Workbench|Design456]] workbench (install from [[Image:AddonManager.svg|24px]] [[Addon Manager]] is necessary, if not previously installed)
# Switch to the [[Image:Design456_workbench_icon.svg|24px]] [[Design456 Workbench|Design456]] workbench (install from [[Image:Std_AddonMgr.svg|24px]] [[Std_AddonMgr|Addon Manager]] is necessary, if not previously installed)
# Select any face
# Select any face
# Press the [[Image:Design456_LoftOnDirection.svg|24px]] LoftOnDirection button. It will ask you to give some data (length, the x -scale, y-scale, z-scale). If you chose 1 for the x,y,z scales, the command will make a normal extrusion. But choosing bigger number will results in scaling the face to a bigger size, or if you chose numbers that is smaller than 1, the produced shape will be smaller than the original face.
# Press the [[Image:Design456_LoftOnDirection.svg|24px]] LoftOnDirection button. It will ask you to give some data (length, the x -scale, y-scale, z-scale). If you chose 1 for the x,y,z scales, the command will make a normal extrusion. But choosing bigger number will results in scaling the face to a bigger size, or if you chose numbers that is smaller than 1, the produced shape will be smaller than the original face.
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Latest revision as of 14:38, 5 January 2023

Design456 LoftOnDirection

Menu location
Design456_Tools → 3DTools → LoftOnDirection
Workbenches
Design456
Default shortcut
None
Introduced in version
-
See also
None

Description

The Design456 Loft on Direction lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur at felis ut urna auctor pharetra id at nulla. This tool is part of the external workbench called Design456.

Usage

  1. Switch to the Design456 workbench (install from Addon Manager is necessary, if not previously installed)
  2. Select any face
  3. Press the LoftOnDirection button. It will ask you to give some data (length, the x -scale, y-scale, z-scale). If you chose 1 for the x,y,z scales, the command will make a normal extrusion. But choosing bigger number will results in scaling the face to a bigger size, or if you chose numbers that is smaller than 1, the produced shape will be smaller than the original face.

The produced object is 3D and solid. Play with the command to find out what you can do with it. Negative numbers result in different object shapes. Depending on the face's form, it can create different kind of 3D objects.

Limitations

Works on 3D objects and might fail sometimes. To be more tested and find out the weaknesses. Giving zero as a scale could cause a failure to the command.

Properties

Base


Scripting