Arch Building: Difference between revisions

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{{GuiCommand|Name=Arch Building|Workbenches=[[Arch Module|Arch]]|MenuLocation=Arch -> Building|Shortcut=B U|SeeAlso=[[Arch Cell]]}}
{{GuiCommand|Name=Arch Building|Workbenches=[[Arch Module|Arch]]|MenuLocation=Arch -> Building|Shortcut=B U|SeeAlso=[[Arch Floor]], [[Arch Site]]}}


====Description====
'''==Description==


The Building is a special type of [[Arch Cell|Cell]] designed to contain a whole building unit. So far the only specificity it has is a different icon.
The Arch Building is a special type of FreeCAD group object particularly suited for representing a whole building unit. They are mostly used to organize your model, by containing [[Arch Floor|floor]] objects.


==How to use==
{{languages | {{es|Arch_Building/es}} {{fr|Arch_Building/fr}} {{it|Arch_Building/it}} {{se|Arch_Building/se}} }}

# Optionally, select one or more objects to be included in your new building
# Press the {{KEY|[[Image:Arch Building.png|16px]] '''Arch Building'''}} button, or press the {{KEY|B}} then {{KEY|U}} keys

==Options==

* After creating a building, you can add more objects to it by drag and dropping them in the Tree View or by using the [[Image:Arch Add.png|16px]] [[Arch Add]] tool
* You can remove objects from a building by drag and dropping them out of it the Tree View or by using the [[Image:Arch Remove.png|16px]] [[Arch Remove]] tool

==Scripting==

The Building tool can by used in [[macros]] and from the python console by using the following function:

'''makeBuilding ([objectslist])''': creates a building including the
objects from the given list.

Example:

import Arch
Arch.makeBuilding()


'''{{languages | {{es|Arch_Building/es}} {{fr|Arch_Building/fr}} {{it|Arch_Building/it}} {{se|Arch_Building/se}} }}

Revision as of 13:55, 29 October 2012

Arch Building

Menu location
Arch -> Building
Workbenches
Arch
Default shortcut
B U
Introduced in version
-
See also
Arch Floor, Arch Site

==Description==

The Arch Building is a special type of FreeCAD group object particularly suited for representing a whole building unit. They are mostly used to organize your model, by containing floor objects.

How to use

  1. Optionally, select one or more objects to be included in your new building
  2. Press the Arch Building button, or press the B then U keys

Options

  • After creating a building, you can add more objects to it by drag and dropping them in the Tree View or by using the Arch Add tool
  • You can remove objects from a building by drag and dropping them out of it the Tree View or by using the Arch Remove tool

Scripting

The Building tool can by used in macros and from the python console by using the following function:

makeBuilding ([objectslist]): creates a building including the
   objects from the given list.

Example:

import Arch
Arch.makeBuilding()


Available translations of this page: Template:Se