Assembly CreateJointScrew: Difference between revisions

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{{VeryImportantMessage|This is an experimental feature. To enable it see [[Fine-tuning#Assembly_Workbench|Fine-tuning]].}}
{{VeryImportantMessage|This is an experimental feature. To enable it see [[Fine-tuning#Assembly_Workbench|Fine-tuning]].}}


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{{Docnav
{{Docnav
|[[Assembly_CreateJointRackPinion|Create Rack and Pinion Joint]]
|[[Assembly_CreateJointRackPinion|Create Rack and Pinion Joint]]
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{{GuiCommand
{{GuiCommand
|Name=Assembly CreateJointScrew
|Name=Assembly CreateJointScrew
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==Description==
==Description== <!--T:4-->


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The [[Image:Assembly_CreateJointScrew.svg|24px]] [[Assembly_CreateJointScrew|Assembly CreateJointScrew]] tool creates a rack and pinion joint that couples the translation of a part of a slider joint and the rotation of a part of a revolute joint. In connection with the already existing joints this joint can be used to simulate a lead screw gear, etc.
The [[Image:Assembly_CreateJointScrew.svg|24px]] [[Assembly_CreateJointScrew|Assembly CreateJointScrew]] tool creates a rack and pinion joint that couples the translation of a part of a slider joint and the rotation of a part of a revolute joint. In connection with the already existing joints this joint can be used to simulate a lead screw gear, etc.


==Usage==
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# Optionally select two geometric entities of two different shapes that have previously been used to define a Slider joint and a Revolute joint.
# Optionally select two geometric entities of two different shapes that have previously been used to define a Slider joint and a Revolute joint.
# There are several ways to invoke the tool:
# There are several ways to invoke the tool:
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# For further steps see [[Assembly_CreateJointFixed#Usage|Assembly CreateJointFixed]].
# For further steps see [[Assembly_CreateJointFixed#Usage|Assembly CreateJointFixed]].


==Notes==
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* Pitch radius refers to the pitch of a (lead) screw. It is stored in {{PropertyData|Distance}} and defines the translation per one turn of the screw.
* Pitch radius refers to the pitch of a (lead) screw. It is stored in {{PropertyData|Distance}} and defines the translation per one turn of the screw.


==Properties==
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See also: [[Property_editor|Property editor]].
See also: [[Property_editor|Property editor]].


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A '''Screw''' object is derived from an [[App_FeaturePython|App FeaturePython]] object and inherits all its properties. See [[Assembly_CreateJointFixed#Properties|Assembly CreateJointFixed]] for additional properties.
A '''Screw''' object is derived from an [[App_FeaturePython|App FeaturePython]] object and inherits all its properties. See [[Assembly_CreateJointFixed#Properties|Assembly CreateJointFixed]] for additional properties.




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{{Docnav
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|[[Assembly_CreateJointRackPinion|Create Rack and Pinion Joint]]
|[[Assembly_CreateJointRackPinion|Create Rack and Pinion Joint]]

Revision as of 15:28, 23 May 2024

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Assembly CreateJointScrew

Menu location
Assembly → Create Screw Joint
Workbenches
Assembly
Default shortcut
W
Introduced in version
1.0
See also
None

Description

The Assembly CreateJointScrew tool creates a rack and pinion joint that couples the translation of a part of a slider joint and the rotation of a part of a revolute joint. In connection with the already existing joints this joint can be used to simulate a lead screw gear, etc.

Usage

  1. Optionally select two geometric entities of two different shapes that have previously been used to define a Slider joint and a Revolute joint.
  2. There are several ways to invoke the tool:
    • Press the Create Screw Joint button.
    • Select the Assembly → Create Screw Joint option from the menu.
    • Use the keyboard shortcut: W.
  3. The Create Joint dialog opens in the Task panel listing the pre-selected entities.
  4. For further steps see Assembly CreateJointFixed.

Notes

  • Pitch radius refers to the pitch of a (lead) screw. It is stored in DataDistance and defines the translation per one turn of the screw.

Properties

See also: Property editor.

A Screw object is derived from an App FeaturePython object and inherits all its properties. See Assembly CreateJointFixed for additional properties.