Whiffle Ball tutorial: Difference between revisions

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=== Setting up the basic shape ===
=== Setting up the basic shape ===
#Switch to the [[Part Module]]
#Create a new document by clicking on File > New
#Insert box by clicking on XXX
#Make sure the box is selected in tree view
#Change dimensions of box to
##Length=90 mm
##Heigth=90 mm
##Width=90 mm
#Click into the value field of placment-row in data-tab so that "..." appear on right side
#Click on "..." to change placement of box
#X=-45 mm
#Y=-45 mm
#Z=-45 mm
#Click on "OK" to close dialog
#Insert box by clicking on XXX
#Make sure the box is selected in tree view
#Change dimensions of box to
##Length=90 mm
##Heigth=90 mm
##Width=90 mm
#Click into the value field of placment-row in data-tab so that "..." appear on right side
#Click on "..." to change placement of box
#X=-45 mm
#Y=-45 mm
#Z=-45 mm
#Click "OK" to close dialog
#Click "XXX" to insert a cylinder
#Change Radius of cylinder to be 27,5 mm, change Height to be 120 mm
#Change placement values of cylinder to be
##X-Pos: 0 mm
##Y-Pos: -60 mm
##Z-Pos: 0 mm
#Make sure cylinder is selected in tree view
#Choose Edit > Duplicate selection from the top menu
#Change placement value of cylinder. Change Rotation "Y2 to be 90°.
#Select box002, cylinder001 and cylinder002 in the tree vie and apply a fusion by clicking "XXX"
#The finished basic shape should look like this:



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=== Cutting the corners part 1 ===
=== Cutting the corners part 1 ===
#Click "XXX" to insert box

#Change size of box to
##
##
##
#Apply INCREMENTAL placement to box
#Change position of box
##
##
##
#Click "Apply" to apply changes
#Change Y-angle to 45°
#Click "Apply" to apply changes
#Change Z-angle to 45°


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=== Tutorial Videos ===
=== Script ===





Revision as of 12:27, 12 May 2016

Tutorial
Topic
Whiffle Ball (Part Module)
Level
Beginner
Time to complete
Authors
r-frank
FreeCAD version
0.16.6703
Example files
See also
None

This tutorial is here to teach you how to use the Part Module. You will practice:

  • inserting primitives
  • changing values of primitives
  • using placement
  • doing boolean operations


Final model

Setting up the basic shape

  1. Switch to the Part Module
  2. Create a new document by clicking on File > New
  3. Insert box by clicking on XXX
  4. Make sure the box is selected in tree view
  5. Change dimensions of box to
    1. Length=90 mm
    2. Heigth=90 mm
    3. Width=90 mm
  6. Click into the value field of placment-row in data-tab so that "..." appear on right side
  7. Click on "..." to change placement of box
  8. X=-45 mm
  9. Y=-45 mm
  10. Z=-45 mm
  11. Click on "OK" to close dialog
  12. Insert box by clicking on XXX
  13. Make sure the box is selected in tree view
  14. Change dimensions of box to
    1. Length=90 mm
    2. Heigth=90 mm
    3. Width=90 mm
  15. Click into the value field of placment-row in data-tab so that "..." appear on right side
  16. Click on "..." to change placement of box
  17. X=-45 mm
  18. Y=-45 mm
  19. Z=-45 mm
  20. Click "OK" to close dialog
  21. Click "XXX" to insert a cylinder
  22. Change Radius of cylinder to be 27,5 mm, change Height to be 120 mm
  23. Change placement values of cylinder to be
    1. X-Pos: 0 mm
    2. Y-Pos: -60 mm
    3. Z-Pos: 0 mm
  24. Make sure cylinder is selected in tree view
  25. Choose Edit > Duplicate selection from the top menu
  26. Change placement value of cylinder. Change Rotation "Y2 to be 90°.
  27. Select box002, cylinder001 and cylinder002 in the tree vie and apply a fusion by clicking "XXX"
  28. The finished basic shape should look like this:


Cutting the corners part 1

  1. Click "XXX" to insert box
  2. Change size of box to
  3. Apply INCREMENTAL placement to box
  4. Change position of box
  5. Click "Apply" to apply changes
  6. Change Y-angle to 45°
  7. Click "Apply" to apply changes
  8. Change Z-angle to 45°

Cutting the corners part 2

Script