Translations:External workbenches/35/it: Difference between revisions

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{| class="sortable wikitable"
! style="width:4%;" |Icona
! style="width:8%;" |Nome
! style="width:10%;" |Argomento
! style="width:56%;" |Descrizione
! style="width:8%;" |Autore
! style="width:10%;" |Codice
! style="width:4%;" |Statp
|-
|-
|[[File:Animation_Animation.png|32px]]
|[[File:Animation_Animation.png|32px]]
|[[Animation Workbench/it|Animation]]
|[[Animation_Workbench/it|Animation]]
|Pseudo-assembly
|Pseudo-assemblaggio
|Contiene molti strumenti per simulare il movimento delle parti, creare sequenze di immagini e quindi produrre un'animazione. La posizione e la rotazione degli oggetti possono essere cambiate in tempi diversi, ma anche altre proprietà come la visibilità, la trasparenza, il colore della forma e la posizione della telecamera.
|It contains many tools to simulate movement of parts, create sequences of pictures, and thus produce an animation. The position and rotation of objects can be changed at different times, but also other properties like visibility, transparency, shape color, and camera position.
|microelly2
|microelly2
|https://github.com/microelly2/Animation
|https://github.com/microelly2/Animation
|[[File:AddonManager.svg|24px]]
|-
|[[File:ExplodedAssembly_workbench_icon.svg|32px]]
|[[File:Edit_Cancel.svg|24px]]
|[[ExplodedAssembly_Workbench/it|ExplodedAssembly]]
|Pseudo-assembly
|It allows creating exploded views and animations of assemblies. It was previously known as "ExplodedAnimation".
|JMG1
|https://github.com/JMG1/ExplodedAssembly
|-
|[[File:Lattice2_workbench_icon.svg|32px]]
|[[Lattice2_Workbench/it|Lattice2]]
|Pseudo-assembly
|It provides tools for working with placements and arrays of placements. It is a sort of assembly workbench but there are no constraints nor relationships. Instead, the workbench focuses in arrays of placements that can be generated, combined, transformed, superimposed, and populated with shapes. It can also create exploded assemblies.
|DeepSOIC
|https://github.com/DeepSOIC/Lattice2
|-
|[[File:Manipulator_workbench_icon.svg|32px]]
|[[Manipulator Workbench/it|Manipulator]]
|Pseudo-assembly
|It is aimed at helping users in aligning, moving, rotating, and measuring 3D objects through a friendly graphical interface.
|easyw
|https://github.com/easyw/Manipulator
|-
|[[File:PartOMagic.svg|32px]]
|[[Part-o-magic_Workbench/it|Part-o-magic]]
|Pseudo-assembly
|It is an experimental workbench that provides some improvements to [[Std Part|Std Part]] and [[PartDesign_Body|PartDesign Body]] containers (automatic grouping, visibility automation, etc.), in order to work with documents that have multiple parts with deep feature hierarchies. It provides a Body-like container for the [[Part_Workbench|Part Workbench]], and for other workbenches that produce solid shapes. Part-o-magic does not provide assembly constraints, but the tools included may be useful in conjunction with a true assembly workbench.
|DeepSOIC
|https://github.com/DeepSOIC/Part-o-magic
|-
|[[File:Workfeature_workbench_icon.svg|32px]]
|[[Workfeature_Workbench/it|Workfeature]]
|Pseudo-assembly
|It provides tools to produce different points, axes, and planes, in order to facilitate the creation of assemblies. This workbench is based on the older [[Macro_WorkFeatures|Workfeatures macro]], which was hosted in the [[macros recipes|macros recipes]] page. Currently, the macro has a bit more functionality than the workbench, but eventually the workbench will integrate all existing tools of the macro. They also differ in the graphical user interface; the macro creates a panel next to the tree view and the task panel, while the workbench provides its tools in toolbars, just like other workbenches.
|Rentlau
|https://github.com/Rentlau/WorkFeature-WB
|}

Latest revision as of 11:10, 3 February 2024

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Message definition (External workbenches)
|-
|[[File:Animation_Animation.png|32px]]
|[[Animation_Workbench|Animation]]
|Pseudo-assembly
|It contains many tools to simulate movement of parts, create sequences of pictures, and thus produce an animation. The position and rotation of objects can be changed at different times, but also other properties like visibility, transparency, shape color, and camera position.
|microelly2
|https://github.com/microelly2/Animation
|[[File:AddonManager.svg|24px]]
|[[File:Edit_Cancel.svg|24px]]

|- | |Animation |Pseudo-assemblaggio |Contiene molti strumenti per simulare il movimento delle parti, creare sequenze di immagini e quindi produrre un'animazione. La posizione e la rotazione degli oggetti possono essere cambiate in tempi diversi, ma anche altre proprietà come la visibilità, la trasparenza, il colore della forma e la posizione della telecamera. |microelly2 |https://github.com/microelly2/Animation | |