PartDesign tutorial: Difference between revisions
Renatorivo (talk | contribs) No edit summary |
Renatorivo (talk | contribs) (Marked this version for translation) |
||
Line 1: | Line 1: | ||
<translate> |
<translate> |
||
<!--T:1--> |
|||
{{TutorialInfo |
{{TutorialInfo |
||
|Class= Sketcher |
|Class= Sketcher |
||
Line 10: | Line 11: | ||
}} |
}} |
||
=== Introduction === |
=== Introduction === <!--T:2--> |
||
This tutorial is meant to introduce the reader to the basic workflow of the [[PartDesign Workbench|PartDesign Workbench]]. |
This tutorial is meant to introduce the reader to the basic workflow of the [[PartDesign Workbench|PartDesign Workbench]]. |
||
<!--T:3--> |
|||
This tutorial will continue working with the sketch that was created previously. |
This tutorial will continue working with the sketch that was created previously. |
||
<!--T:4--> |
|||
[[Image:PartDesign_tutorial_result.png|480px]] |
[[Image:PartDesign_tutorial_result.png|480px]] |
||
=== Requirements === |
=== Requirements === <!--T:5--> |
||
* FreeCAD version 0.16 or above |
* FreeCAD version 0.16 or above |
||
* The reader has read the [[Sketcher tutorial]] |
* The reader has read the [[Sketcher tutorial]] |
||
=== Procedure === |
=== Procedure === <!--T:6--> |
||
==== Creating 3D geometry ==== |
==== Creating 3D geometry ==== |
||
The purpose of the '''PartDesign Workbench''' is to allow the user to create geometry in 3D space to fulfill a certain need. AS such, it is equipped with tools to make use of sketches and convert them to 3D objects. |
The purpose of the '''PartDesign Workbench''' is to allow the user to create geometry in 3D space to fulfill a certain need. AS such, it is equipped with tools to make use of sketches and convert them to 3D objects. |
||
<!--T:7--> |
|||
There are two basic features to achieve this: [[Image:PartDesign_Pad.png|32px]] [[PartDesign_Pad|Pad]] and [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]]. Alongside their substractive counterparts ([[Image:PartDesign_Pocket.png|32px]] [[PartDesign_Pocket|Pocket]] and [[Image:PartDesign_Groove.png|32px]] [[PartDesign_Groove|Groove]]) they make up most of the common actions used by this workbench. |
There are two basic features to achieve this: [[Image:PartDesign_Pad.png|32px]] [[PartDesign_Pad|Pad]] and [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]]. Alongside their substractive counterparts ([[Image:PartDesign_Pocket.png|32px]] [[PartDesign_Pocket|Pocket]] and [[Image:PartDesign_Groove.png|32px]] [[PartDesign_Groove|Groove]]) they make up most of the common actions used by this workbench. |
||
<!--T:8--> |
|||
# Switch to the PartDesign Workbench |
# Switch to the PartDesign Workbench |
||
# Select the sketch that was created in the [[Sketcher tutorial]] |
# Select the sketch that was created in the [[Sketcher tutorial]] |
||
Line 33: | Line 38: | ||
# Select '''Ok''' |
# Select '''Ok''' |
||
<!--T:9--> |
|||
Another way to create 3D geometry is with the [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]] tool. |
Another way to create 3D geometry is with the [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]] tool. |
||
<!--T:10--> |
|||
[[Image:PartDesign_revolution_exercise.png|480px]] |
[[Image:PartDesign_revolution_exercise.png|480px]] |
||
<!--T:11--> |
|||
# Create a sketch based on the image above |
# Create a sketch based on the image above |
||
# Select [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]] |
# Select [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]] |
||
# Set the angle to 360° |
# Set the angle to 360° |
||
==== Subtracting Features ==== |
==== Subtracting Features ==== <!--T:12--> |
||
We'll begin by creating a sketch with the shape we want to subtract. |
We'll begin by creating a sketch with the shape we want to subtract. |
||
<!--T:13--> |
|||
# Select the top face of the '''Pad''' |
# Select the top face of the '''Pad''' |
||
# Select [[Image:Sketcher_NewSketch.png|32px]] [[Sketcher_NewSketch|New sketch]] |
# Select [[Image:Sketcher_NewSketch.png|32px]] [[Sketcher_NewSketch|New sketch]] |
||
Line 52: | Line 61: | ||
<!--T:14--> |
|||
Afterwards, we'll proceed to apply a '''Pocket''' feature. |
Afterwards, we'll proceed to apply a '''Pocket''' feature. |
||
<!--T:15--> |
|||
# Select the sketch |
# Select the sketch |
||
# Select [[Image:PartDesign_Pocket.png|32px]] [[PartDesign_Pocket|Pocket]] |
# Select [[Image:PartDesign_Pocket.png|32px]] [[PartDesign_Pocket|Pocket]] |
||
# Set the distance to '''Through all''' |
# Set the distance to '''Through all''' |
||
==== Pattern Features ==== |
==== Pattern Features ==== <!--T:16--> |
||
<!--T:17--> |
|||
We are now finished with the basic workflow for the [[Sketcher Module]]. |
We are now finished with the basic workflow for the [[Sketcher Module]]. |
||
<!--T:18--> |
|||
[[Category:User Documentation]] |
[[Category:User Documentation]] |
||
[[Category:Tutorials]] |
[[Category:Tutorials]] |
Revision as of 19:32, 20 October 2015
Tutorial |
Topic |
---|
{{{Topic}}} |
Level |
Beginner |
Time to complete |
15 minutes |
Authors |
Drei |
FreeCAD version |
0.16 or above |
Example files |
See also |
None |
Introduction
This tutorial is meant to introduce the reader to the basic workflow of the PartDesign Workbench.
This tutorial will continue working with the sketch that was created previously.
File:PartDesign tutorial result.png
Requirements
- FreeCAD version 0.16 or above
- The reader has read the Sketcher tutorial
Procedure
Creating 3D geometry
The purpose of the PartDesign Workbench is to allow the user to create geometry in 3D space to fulfill a certain need. AS such, it is equipped with tools to make use of sketches and convert them to 3D objects.
There are two basic features to achieve this: Pad and Revolution. Alongside their substractive counterparts ( Pocket and Groove) they make up most of the common actions used by this workbench.
- Switch to the PartDesign Workbench
- Select the sketch that was created in the Sketcher tutorial
- Select Pad
- Set the distance to 5 mm
- Select Ok
Another way to create 3D geometry is with the Revolution tool.
- Create a sketch based on the image above
- Select Revolution
- Set the angle to 360°
Subtracting Features
We'll begin by creating a sketch with the shape we want to subtract.
- Select the top face of the Pad
- Select New sketch
- Select External Geometry
- Approach the edge of the pad. An arc should be highlighted
- Select the arc. An arc of a different color should appear in the sketch
- Create a circe centered on the same point as the arc and set its radius to 5 mm radius
Afterwards, we'll proceed to apply a Pocket feature.
- Select the sketch
- Select Pocket
- Set the distance to Through all
Pattern Features
We are now finished with the basic workflow for the Sketcher Module.