PartDesign Revolution: Difference between revisions
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====Angle==== |
====Angle==== |
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This controls the angle through which the revolution is to be formed e.g. 360° would be a full, contiguous revolution. |
This controls the angle through which the revolution is to be formed e.g. 360° would be a full, contiguous revolution. |
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The images in the examples section demonstrate some of the possibilities with specifying different angles. |
The images in the [[#Examples|examples]] section demonstrate some of the possibilities with specifying different angles. |
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====Axis==== |
====Axis==== |
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This option specifies the axis about which the sketch is to be revolved. |
This option specifies the axis about which the sketch is to be revolved. |
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Setting the value of 1.00 in one of the x, y or z boxes will tell the tool to revolve the sketch about that axis. |
Setting the value of 1.00 in one of the x, y or z boxes will tell the tool to revolve the sketch about that axis. |
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This option only recognizes values of 0.00 or 1.00, and only one of the three axis boxes may posses a value of 1.00 (think of it as an on/off switch.) |
This option only recognizes values of 0.00 or 1.00, and only one of the three axis boxes may posses a value of 1.00 (think of it as an on/off switch.) |
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The images in the |
The images in the [[#Examples|examples]] section demonstrate scenarios where the example sketch is revolved about either the x or the y axis. |
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====Base==== |
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This option specifies the offset in either the x, y, or z axis |
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===Placement=== |
===Placement=== |
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Once a sketch has been revolved, it is transformed in to a revolution part. |
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This section controls the placement of the part with respect to the coordinate system. |
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NOTE: The following options do not affect the physical dimensions of the part (as the above did), but merely its position in space. |
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====Angle==== |
====Angle==== |
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The Angle argument specifies how far the object is to be turned. The |
The Angle argument specifies how far the object is to be turned. The |
Revision as of 19:43, 24 October 2011
PartDesign_Revolution |
Menu location |
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PartDesign -> Revolution |
Workbenches |
PartDesign, Complete |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Introduction
This tool revolves a selected sketch or 2D object about a given axis.
For all the following explanations of this command the example sketch below will be used:
Options
Base
Angle
This controls the angle through which the revolution is to be formed e.g. 360° would be a full, contiguous revolution. The images in the examples section demonstrate some of the possibilities with specifying different angles.
Axis
This option specifies the axis about which the sketch is to be revolved. Setting the value of 1.00 in one of the x, y or z boxes will tell the tool to revolve the sketch about that axis. This option only recognizes values of 0.00 or 1.00, and only one of the three axis boxes may posses a value of 1.00 (think of it as an on/off switch.) The images in the examples section demonstrate scenarios where the example sketch is revolved about either the x or the y axis.
Base
This option specifies the offset in either the x, y, or z axis
Placement
Once a sketch has been revolved, it is transformed in to a revolution part. This section controls the placement of the part with respect to the coordinate system. NOTE: The following options do not affect the physical dimensions of the part (as the above did), but merely its position in space.
Angle
The Angle argument specifies how far the object is to be turned. The coordinates move the origin of the axis of revolving, relative to the origin of the coordinate system. If you select a user defined axis, the numbers define the direction of the revolving axis with respect to the coordinate system: If the Z coordinate is 0 and the Y and X coordinate are non-zero, then the axis will lie in the X-Y-plane. Its angle is such that its tangent is the ratio of the given X and Y coordinates.