PartDesign AdditiveCylinder: Difference between revisions

From FreeCAD Documentation
(Created page with "{{Template:UnfinishedDocu}} {{GuiCommand|Name=PartDesign AdditiveCylinder|Workbenches=PartDesign|MenuLocation=Part Design → Create an additive prim...")
 
(Added link to Part_Attachment page (which needs to be created), removed TODO.)
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# Press the {{KEY|[[Image:PartDesign AdditiveCylinder.png|24px]] '''Additive Cylinder'''}} button. '''Note''': the Additive Cylinder is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Cone, click on the down arrow besides the visible icon and select Additive Cone in the menu.
# Press the {{KEY|[[Image:PartDesign AdditiveCylinder.png|24px]] '''Additive Cylinder'''}} button. '''Note''': the Additive Cylinder is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Cone, click on the down arrow besides the visible icon and select Additive Cone in the menu.
# Set the Primitive parameters and Attachment. '''TODO:''' ''add Attachment page (Part_Attachment? PartDesign_Attachment?) and link to it here''
# Set the Primitive parameters and [[Part_Attachment|Attachment]].
# Click {{KEY|OK}}.
# Click {{KEY|OK}}.
# A Cylinder feature appears under the active Body.
# A Cylinder feature appears under the active Body.

Revision as of 06:44, 28 January 2018

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PartDesign AdditiveCylinder

Menu location
Part Design → Create an additive primitive → Additive Cylinder
Workbenches
PartDesign
Default shortcut
None
Introduced in version
-
See also
None

Description

Inserts a primitive cylinder in the active Body as the first feature, or fuses it to the existing feature(s).

introduced in version 0.17

How to use

  1. Press the Additive Cylinder button. Note: the Additive Cylinder is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Cone, click on the down arrow besides the visible icon and select Additive Cone in the menu.
  2. Set the Primitive parameters and Attachment.
  3. Click OK.
  4. A Cylinder feature appears under the active Body.

Options

The Cylinder can be edited after its creation in two ways:

  • Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
  • Via the Property editor.

Properties

To be added