Macro Texture Objects/pl: Difference between revisions
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{{Macro |
{{Macro |
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|Name=Texture Objects |
|Name=Texture Objects |
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==Description== |
==Description== |
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This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. |
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. |
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==Links== |
==Links== |
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[https://forum.freecadweb.org/viewtopic.php?t=7216 Macro Texture Objects] |
* Forum thread [https://forum.freecadweb.org/viewtopic.php?t=7216 Macro Texture Objects] |
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Revision as of 16:14, 3 July 2022
Description |
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This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. Macro version: 1.0 Last modified: 2011-10-13 FreeCAD version: 0.18 and below Download: Icon Toolbar Author: yorik |
Author |
yorik |
Download |
Icon Toolbar |
Links |
Macros recipes How to install macros How to customize toolbars |
Macro Version |
1.0 |
Date last modified |
2011-10-13 |
FreeCAD Version(s) |
0.18 and below |
Default shortcut |
None |
See also |
None |
Description
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.
Script
Macro_Texture_Objects.FCMacro
import FreeCADGui from PySide import QtGui from pivy import coin # get a jpg filename jpgfilename = QtGui.QFileDialog.getOpenFileName(QtGui.qApp.activeWindow(),'Open image file','*.jpg') # apply textures for obj in FreeCADGui.Selection.getSelection(): rootnode = obj.ViewObject.RootNode tex = coin.SoTexture2() tex.filename = str(jpgfilename[0]) rootnode.insertChild(tex,1)
Links
- Forum thread Macro Texture Objects
- Forum thread Script to map texture with environement checked