Arch MeshToShape/sv: Difference between revisions
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{{GuiCommand/sv|Name=Arch MeshToShape|Name/sv=Arch MeshToShape|Workbenches=[[Arch Module/sv|Arch]]|MenuLocation=Arch → Utilities → Mesh to Shape|SeeAlso=[[Arch RemoveShape/sv|Arch RemoveShape]]}} |
{{GuiCommand/sv|Name=Arch MeshToShape|Name/sv=Arch MeshToShape|Workbenches=[[Arch Module/sv|Arch]]|MenuLocation=Arch → Utilities → Mesh to Shape|SeeAlso=[[Arch RemoveShape/sv|Arch RemoveShape]]}} |
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If mark is True (default), non-solid objects will be marked in red |
If mark is True (default), non-solid objects will be marked in red |
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{{clear}} |
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Revision as of 22:53, 1 August 2018
Arch MeshToShape |
Menyplacering |
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Arch → Utilities → Mesh to Shape |
Arbetsbänkar |
Arch |
Standard genväg |
Ingen |
Introducerad i version |
- |
Se även |
Arch RemoveShape |
Beskrivning
This tool converts a selected Mesh object into a Shape object. Note that this tool is optimized for objects with flat faces (no curves). The corresponding tool from the Part Workbench might be more suited for objects that contain curved surfaces.
How to use
Scripting
This tool can by used in macros and from the python console by using the following function:
meshToShape (object,[mark])
turns a mesh into a shape, joining coplanar facets.
If mark is True (default), non-solid objects will be marked in red