Arch MeshToShape/ru: Difference between revisions
(Created page with "{{GuiCommand/ru |Name=Arch MeshToShape |Name/ru=Arch MeshToShape |Workbenches=Arch |MenuLocation=Архитектура → Утилиты → Сетка в...") |
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|Workbenches=[[Arch Module/ru|Arch]] |
|Workbenches=[[Arch Module/ru|Arch]] |
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|MenuLocation=Архитектура → Утилиты → Сетка в фигуру |
|MenuLocation=Архитектура → Утилиты → Сетка в фигуру |
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|SeeAlso=[[Arch RemoveShape/ru| |
|SeeAlso=[[Arch RemoveShape/ru|Удалить форму из Архитектуры]] |
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Revision as of 19:23, 12 August 2016
Arch MeshToShape |
Системное название |
---|
Arch MeshToShape |
Расположение в меню |
Архитектура → Утилиты → Сетка в фигуру |
Верстаки |
Arch |
Быстрые клавиши |
Нет |
Представлено в версии |
- |
См. также |
Удалить форму из Архитектуры |
Description
This tool converts a selected Mesh object into a Shape object. Note that this tool is optimized for objects with flat faces (no curves). The corresponding tool from the Part Workbench might be more suited for objects that contain curved surfaces.
How to use
Scripting
This tool can by used in macros and from the python console by using the following function:
meshToShape (object,[mark])
turns a mesh into a shape, joining coplanar facets.
If mark is True (default), non-solid objects will be marked in red