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Found 9 translations.

NameCurrent message text
 h Deutsch (de)File:GGTuto1 Vue.PNG|link=[[Creating a simple part with Part WB]]|[[Creating_a_simple_part_with_Part_WB/de|Erstellen eines einfachen Bauteils mit dem Arbeitsbereich Part]]<br/>Eine Einführung in FreeCAD und dem Arbeitsbereich Part unter Verwendung von Grundkörpern.
 h English (en)File:GGTuto1 Vue.PNG|link=[[Creating a simple part with Part WB]]|[[Creating_a_simple_part_with_Part_WB|Creating a simple part with Part Workbench]]<br/>An introduction to FreeCAD and Part Workbench using primitive solids.
 h français (fr)File:GGTuto1 Vue.PNG|link=[[Creating_a_simple_part_with_Part_WB/fr]]|[[Creating_a_simple_part_with_Part_WB/fr|Créer une pièce simple avec l'atelier Part]]<br/>Une introduction à FreeCAD et à l'atelier Part en utilisant des solides primitifs.
 h italiano (it)File:GGTuto1 Vue.PNG|link=[[Creating_a_simple_part_with_Part_WB]]|[[Creating_a_simple_part_with_Part_WB|Creazione di una parte semplice nell'Ambiente Part]]<br/>Un'introduzione a FreeCAD e all'Ambiente Part usando solidi primitivi.
 h polski (pl)File:GGTuto1 Vue.PNG|link=[[Creating_a_simple_part_with_Part_WB/pl]]|[[Creating_a_simple_part_with_Part_WB/pl|Tworzenie prostej części za pomocą środowiska Część]]<br/>Wprowadzenie do programu FreeCAD i środowiska Część z wykorzystaniem brył pierwotnych.
 h português do Brasil (pt-br)File:GGTuto1 Vue.PNG|link=[[Creating a simple part with Part WB]]|[[Creating_a_simple_part_with_Part_WB/pt-br|Criando uma peça simples com a bancada Part]]<br/>Uma introdução ao FreeCAD e Bancada Part usando sólidos primitivos.
 h română (ro)File:GGTuto1 Vue.PNG|link=[[Creating a simple part with PartDesign]]|[[Creating a simple part with PartDesign]] <br/>An intro to v0.17 PartDesign workflow
PD WB Tutorial018.png|link=[[Basic Part Design Tutorial 017]]|[[Basic Part Design Tutorial 017]] <br/>Model a simple part using a feature editing methodology (updated for version 0.17)
TBHS-model.png|link=[[Toothbrush Head Stand]]|[[Toothbrush Head Stand|Model a Toothbrush Head Stand]] <br/>in PartDesign v0.16
Exercise lego 01.jpg|link=[[Manual:Modeling for product design]]|[[Manual:Modeling for product design|Modeling for product design]] <br/>Modeling a Lego block v0.16
Exercise table complete.jpg|link=[[Manual:Traditional modeling, the CSG way]]|[[Manual:Traditional modeling, the CSG way|Traditional modeling, the CSG way]] <br/>Model a table using a simple CSG work flow.
TutorialDraftShapeString_Complete.jpg|link=[[Draft ShapeString tutorial]]|[[Draft ShapeString tutorial]] <br/>Create engraved text on a solid.
Tutorial WhiffleBall.jpg|link=[[Whiffle Ball tutorial]]|[[Whiffle Ball tutorial|Create a Whiffle Ball]] <br/>from Part primitives.
Tutorial-normand06.jpg|link=[[Basic modeling tutorial]]|[[Basic modeling tutorial]] <br/>Create an iron angle in 2 simple methods.
 h русский (ru)File:GGTuto1 Vue.PNG|link=[[Creating a simple part with Part WB/ru]]|[[Creating a simple part with Part WB/ru|Создание простой детали с помощью верстака Part]]<br/>Введение в FreeCAD и Part Workbench с использованием примитивных твердых тел.
 h 中文(中国大陆) (zh-cn)File:GGTuto1 Vue.PNG|link=[[Creating a simple part with PartDesign]]|[[Creating a simple part with PartDesign|利用PartDesign工作台创建一个简单的零件]] (v0.17)<br/>本文为PartDesign工作台工作流程的简介,在这里我们要:绘制草图、使用填充(pad)与挖槽(pocket)工具、并移动对象。
PD WB Tutorial018.png|link=[[Basic Part Design Tutorial 017]]|[[Basic Part Design Tutorial 017|零件设计基础教程]] (v0.17)<br/>本文利用功能编辑方式来建立一个简单的零件,主要流程为:创建草图,再利用填充、外部引用、挖槽与镜像等工具来生成零件实体。
TBHS-model.png|link=[[Toothbrush Head Stand]]|[[Toothbrush Head Stand|建立电动牙刷头架模型]] (v0.16)<br/>文中使用了多种功能:草图工具、距离约束与重合约束(coincident constraint)工具、填充工具、外部引用工具、倒圆角工具(fillet), 倒角工具(chamfer)、线性复制(linear pattern)工具与拔模(draft)。
Exercise lego 01.jpg|link=[[Manual:Modeling for product design]]|[[Manual:Modeling for product design|针对产品设计进行建模]] (v0.16)<br/>建立对乐高方块模型,要用到的工具有:草图、垂直距离与水平距离的约束、填充、挖槽、外部引用、线性复制与装配工作台。
Exercise table complete.jpg|link=[[Manual:Traditional modeling, the CSG way/zh-cn]]|[[Manual:Traditional modeling, the CSG way/zh-cn|传统建模,CSG方式]]<br/>利用像立方体与圆柱体这样简单的实体,并辅以布尔运算(模拟“焊接”与“切割”)来创建一个桌子。
TutorialDraftShapeString_Complete.jpg|link=[[Draft ShapeString tutorial]]|[[Draft ShapeString tutorial|底图ShapeString工具教程]] (v0.16)<br/>在实体上创建雕刻文字:首先挤压底图shapestring对象使之成为实体,再利用布尔运算从另一实体中将其切割,也就是对此文本进行雕刻。
Tutorial WhiffleBall.jpg|link=[[Whiffle Ball tutorial]]|[[Whiffle Ball tutorial|创建一个威浮球(wiffle ball)]] (v0.16)<br/>对立方体与圆柱体等实体图元进行布尔运算(如并集与切割)来创建一个空心球。
Tutorial-normand06.jpg|link=[[Basic modeling tutorial]]|[[Basic modeling tutorial|建模基本教程]] <br/>创建利用两种方式一个角铁:第一种是对实体图元执行布尔运算(CSG);第二种是通过根据平面轮廓图纸进行挤压来实现。