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NameCurrent message text
 h Deutsch (de)# Es gibt mehrere Möglichkeiten den Befehl aufzurufen:
#* Die Schaltfläche {{Button|[[Image:FEM_ConstraintSelfWeight.svg|16px]] [[FEM_ConstraintSelfWeight/de|Schwerkraft-Last]]}} drücken.
#* Den Menüeintrag {{MenuCommand|Modell → Mechanische Randbedingungen und Lasten → [[Image:FEM_ConstraintSelfWeight.svg|16px]] Schwerkraft-Last}} auswählen.
# Ein ConstraintSelfWeight-Objekt wird erstellt.
# {{Version/de|1.0}}: Wahlweise kann seine {{PropertyData/de|Gravity Acceleration}} geändert werden.
# Wahlweise seine {{PropertyData/de|Gravity Direction}} anpassen.
 h English (en)# There are several ways to invoke the command:
#* Press the {{Button|[[Image:FEM_ConstraintSelfWeight.svg|16px]] [[FEM_ConstraintSelfWeight|Gravity load]]}} button.
#* Select the {{MenuCommand|Model → Mechanical boundary conditions and loads → [[Image:FEM_ConstraintSelfWeight.svg|16px]] Gravity load}} option from the menu.
# A ConstraintSelfWeight object is created.
# {{Version|1.0}}: Optionally change its {{PropertyData|Gravity Acceleration}} property.
# Optionally change its {{PropertyData|Gravity Direction}} property.
 h français (fr)# Il existe plusieurs façons de lancer la commande :
#* Appuyer sur le bouton {{Button|[[Image:FEM_ConstraintSelfWeight.svg|16px]] [[FEM_ConstraintSelfWeight/fr|Charge de gravité]]}}.
#* Sélectionner l'option {{MenuCommand|Modèle → Conditions limites et charges mécaniques → [[Image:FEM_ConstraintSelfWeight.svg|16px]] Charge de gravité}} du menu.
# Un objet ConstraintSelfWeight est créé.
# {{Version/fr|1.0}} : vous pouvez modifier sa propriété {{PropertyData|Gravity Acceleration}}.
# Vous pouvez modifier sa propriété {{PropertyData|Gravity Direction}}.
 h italiano (it)#Cliccare su [[Image:FEM ConstraintSelfWeight.png|32px]], o scegliere {{KEY|Modello}} → '''Vincoli meccanici''' → {{KEY|[[Image:FEM ConstraintSelfWeight.png|32px]] Vincolo peso proprio}}  dal menu principale, o usare i tasti {{KEY|C}} e poi {{KEY|W}}.
#È possibile modificare la direzione della gravità, modificando le coordinate del suo vettore nelle proprietà del nuovo oggetto Vincolo peso proprio.
 h polski (pl)# Jest kilka sposobów wywołania tej komendy:
#* Wciśnij przycisk {{Button|[[Image:FEM_ConstraintSelfWeight.svg|16px]] [[FEM_ConstraintSelfWeight/pl|Obciążenie grawitacją]]}} button.
#* Wybierz opcję {{MenuCommand|Model → Warunki brzegowe i obciążenia mechaniczne → [[Image:FEM_ConstraintSelfWeight.svg|16px]] Obciążenie grawitacją}} z menu.
# Tworzony jest obiekt ConstraintSelfWeight.
# {{Version/pl|1.0}}: Opcjonalnie, zmień jego właściwość {{PropertyData|Gravity Acceleration}} (wartość przyspieszenia).
# Opcjonalnie, zmień jego właściwość {{PropertyData|Gravity Direction}} (kierunek działania).
 h română (ro)#Click pe [[Image:FEM ConstraintSelfWeight.png|32px]] sau alegeți {{KEY|Model}} → '''Mechanical Constraints''' → {{KEY|[[Image:FEM ConstraintSelfWeight.png|32px]] Constraint self weight}}  din meniul de sus sau apăsați tastele {{KEY|C}} apoi {{KEY|W}}.
#Puteți modifica direcția gravitației schimbând coordonatele sale vectoriale în bara de proprietăți a obiectului nou creat ConstraintSelfWeight.