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 h Deutsch (de)Der Befehl [[Image:Assembly_QuickSolve.svg‎‎|24px]] [[Assembly3_QuickSolve/de|Schnelle Berechnung]] startet den Löser-Algorithmus, der alle Objekte einer Baugruppe entsprechend den Bedingungen im [[Image:Assembly_Assembly_Constraints_Tree.svg|16px]] [[Assembly3_CreateAssembly/de#Beschreibung|Constraints-Container]] anordnet.
 h English (en)The [[Image:Assembly_QuickSolve.svg‎‎|24px]] [[Assembly3_QuickSolve|Quick solve]] command starts the solver algorithm that relocates all objects of an assembly according to the constraints in the [[Image:Assembly_Assembly_Constraints_Tree.svg|16px]] [[Assembly3_CreateAssembly#Description|Constraints container]].
 h français (fr)La commande [[Image:Assembly_QuickSolve.svg|24px]] [[Assembly3_QuickSolve/fr|Résolution rapide]] lance l'algorithme du solveur qui relocalise tous les objets d'un assemblage en fonction du [[Image:Assembly_Assembly_Constraints_Tree.svg|16px]] [[Assembly3_CreateAssembly/fr#Description|conteneur de contraintes]].