User:DeepSOIC

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Mapping modes of the new Attacher

Mode Deactivated

References: any

Action: sketch remains where it was. Attachment is disabled.

Mode Translate

References: vertex

Action: sketch origin is translated to coincide with the vertex. Sketch orientation doesn't change, and can be modified by changing Placement property.

Attacher mode Translate.png


Mode ObjectXY

References: object

Action: sketching plane is XY plane of object's local coordinate system (according to its Placement property).

Attacher mode ObjectXY.png


Mode ObjectXZ

References: object

Action: like ObjectXY.

Attacher mode ObjectXZ.png


Mode ObjectYZ

References: object

Action: like ObjectXY.

Attacher mode ObjectYZ.png


Mode FlatFace

References: face or plane

Action: legacy. Sketching on a flat face.

Attacher mode FlatFace.png


Mode TangentPlane

References: face+vertex or vertex+face

Action: sketching plane is tangent to surface of face at the point on the surface that is closest to the vertex. If vertex is linked in first, the plane is translated to go through the vertex. If face is first, the plane touches the surface. X axis of sketch is chosen to go along internal face's parametrization.

Attacher mode TangentPlane.png


Mode NormalToEdge

References: edge or edge+vertex or vertex+edge

Action: sketching plane is normal to the edge at the point of the edge's curve that is closest to the vertex (or defined by MapPathParameter property, if vertex is not linked). The origin of sketch is translated to the vertex if the virtex is first, or kept at where the curve pierces the sketch plane if edge is first. X axis of sketch is chosen automatically.

Attacher mode NormalToEdge.png


Mode FrenetNB

References: curved edge OR curved edge+vertex OR vertex+curved edge

Action: sketching plane is normal-binormal (NB) axes of Frenet-Serret coordinates at the point of the edge's curve that is closest to the vertex (or defined by MapPathParameter property, if vertex is not linked). The origin of sketch is translated to the vertex if the vertex is first, or kept at the curve if edge is first. This mode is similar to NormalToEdge, except that X axis is well-defined.

Attacher mode FrenetNB.png


Mode TrenetTN

References: curved edge OR curved edge+vertex OR vertex+curved edge

Action: sketching plane is tangent-normal (TN) axes of Frenet-Serret coordinates at the point of the edge's curve that is closest to the vertex (or defined by MapPathParameter property, if vertex is not linked). The origin of sketch is translated to the vertex if the vertex is first, or kept at the curve if edge is first. Effectively, if the curve is planar, the sketching plane is the plane of the curve.

Attacher mode FrenetTN.png


Mode FrenetTB

References: curved edge OR curved edge+vertex OR vertex+curved edge

Action: sketching plane is tangent-binormal (TB) axes of Frenet-Serret coordinates at the point of the edge's curve that is closest to the vertex (or defined by MapPathParameter property, if vertex is not linked). The origin of sketch is translated to the vertex if the vertex is first, or kept at the curve if edge is first.

Attacher mode FrenetTB.png


Mode Concentric

References: curved edge OR curved edge+vertex OR vertex+curved edge

Action: same as FrenetTN, but sketch origin is placed at the center of curvature of the edge.

Attacher mode Concentric.png


Mode SectionOfRevolution

References: curved edge OR curved edge+vertex OR vertex+curved edge

Action: same as FrenetNB, but sketch origin is placed at the center of curvature of the edge, and Y axis is the axis of osculating circle. Useful to make grooves on bodies of revolution.

Attacher mode SectionOfRevolution.png


Mode ThreePointsPlane

References: vertex+vertex+vertex or line+vertex or vertex+line or line+line

Action: sketching plane goes through three vertices defined by references. Line is treated as if it is two vertices.

Attacher mode ThreePointsPlane.png


Mode ThreePointsNormal

References: vertex+vertex+vertex or line+vertex or vertex+line or line+line

Action: sketching plane contains first two vertices, and is normal to the plane defined by three vertices.

Attacher mode ThreePointsNormal.png


Mode Folding

References: line+line+line+line

Action: specialty mode to fold polyhedra. See picture. It is required that all four lines share an endpoint. It is not required that both leafs to fold together are the same, like on the picture.

Attacher mode Folding.png