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Message definition (Thread for Screw Tutorial ) This process can also be done with the tools of the [[Part_Workbench|Part Workbench]]. # In the [[File:Workbench_Part.svg|24px]] [[Part_Workbench|Part Workbench]], click on {{Button|[[File:Part_Primitives.svg|16px]] [[Part_Primitives|Part Primitives]]}} to create a {{Button|[[File:Part_Helix.svg|16px]] [[Part_Helix|Part Helix]]}}. Give it the appropriate values for {{MenuCommand|Pitch}} {{Value|3 mm}}, {{MenuCommand|Height}} {{Value|23 mm}}, and {{MenuCommand|Radius}} {{Value|10 mm}}. # In this case, you don't need a {{Button|[[File:PartDesign_Body.svg|16px]] [[PartDesign_Body|PartDesign Body]]}}. Switch to the [[File:Workbench_Sketcher.svg|24px]] [[Sketcher_Workbench|Sketcher Workbench]], then click {{Button|[[File:Sketcher_NewSketch.svg|16px]] [[Sketcher_NewSketch|Sketcher New sketch]]}}, and choose the global XZ plane. # Then return to the [[File:Workbench_Part.svg|24px]] [[Part_Workbench|Part Workbench]], and use {{Button|[[File:Part_Sweep.svg|16px]] [[Part_Sweep|Part sweep]]}}. # Select the appropriate sketch from {{MenuCommand|Available profile}} and click the arrow to pass it to {{MenuCommand|Selected profiles}}. # Click {{Button|Sweep path}}, and choose all edges of the existing helix in the [[3D_view|3D view]]. Click {{Button|Done}}. # Make sure to tick {{CheckBox|TRUE|Create solid}} and {{CheckBox|TRUE|Frenet}}. Obtaining a solid is the key to be able to perform [[Part_Boolean|Part Boolean]] operations with the resulting coil, otherwise only a surface will be produced. # Click {{Button|OK}} to exit the dialog and create the coil.
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