Modifica: Impostazione Modalità modifica

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Revision as of 21:21, 23 March 2023 by Marco T (talk | contribs) (Created page with "# Nel menu andare su {{MenuCommand|Modifica → Impostazioni Modalità modifica}} e selezionare una modalità di modifica.<!--Mantieni l'elenco numerato per coerenza con altre pagine Std-->")
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Std UserEditMode

Menu location
Modifica → Impostazioni modalità modifica → ...
Workbenches
All
Default shortcut
None
Introduced in version
0.20
See also
Modalità modifica

Descrizione

Il comando Impostazioni Modalità modifica definisce la modalità di modifica da utilizzare quando si fa doppio clic su un oggetto nella Vista albero.

Utilizzo

  1. Nel menu andare su Modifica → Impostazioni Modalità modifica e selezionare una modalità di modifica.

Available edit modes

Default

The object will be edited using its default mode. This edit mode is defined internally to be the most appropriate for the object type. For example, it will be shape properties edition for Part primitives and PartDesign features, placement edition for Part booleans, etc.

Transform

The object will have its placement editable with the Std TransformManip command.

Cutting

This edit mode is implemented as available but currently does not seem to be used by any object.

Color

The object will have the color of its individual faces editable with the Part FaceColors command.

Notes

  • Not all objects support all edit modes. If the selected mode isn't supported by the object, its default edit mode will be used instead.

Preferences

  • The last edit mode is stored: Tools → Edit parameters... → BaseApp → Preferences → General → UserEditMode. It is an integer value. Possible values are 0 (Default), 1 (Transform), 2 (Cutting) or 3 (Color). The default is 0.

Scripting

See also: FreeCAD Scripting Basics.

To list the available edit modes:

import FreeCADGui
FreeCADGui.listUserEditModes()

To get the active edit mode:

import FreeCADGui
FreeCADGui.getUserEditMode()

To set the active edit mode:

import FreeCADGui
FreeCADGui.setUserEditMode(MODENAME) # Where MODENAME is a string available in the list of edit modes