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Found 11 translations.
| Name | Current message text |
|---|---|
| h čeština (cs) | {| class="wikitable" style="width:100%" ! Nástroj ! Popis ! Nástroj ! Popis |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/cs|Deska]] | Extruduje pevný objekt z vybraného náčrtu | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/cs|Otáčka]] | Vytvoří těleso otočením náčrtu kolem osy |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/cs|Aditivní profilování]] | Vytvoří těleso přechodem mezi dvěma nebo více náčrtky | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/cs|Aditivní potrubí]] | Vytvoří těleso vykreslením jedné nebo více náčrtů podél otevřené nebo uzavřené cesty. |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/cs|Aditivní šroubovice]] | Vytvoří těleso pomocí protáhnutí náčrtu podél šroubovice | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/cs|Aditivní krychle]] | Vytvoří aditivní kvádr |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/cs|Aditivní válec]] | Vytvoří aditivní válec | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/cs|Aditivní koule]] | Vytvoří aditivní kouli |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/cs|Aditivní kužel]] | Vytvoří aditivní kužel | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/cs|Aditivní elipsoid]] | Vytvoří aditivní elipsoid |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/cs|Aditivní toroid]] | Vytvoří aditivní toroid | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/cs|Aditivní hranol]] | Vytvoří aditivní hranol |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/cs|Aditivní klín]] | Vytvoří aditivní klín | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/cs|Kapsa]] | Vytvoří kapsu z vybraného náčrtu |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/cs|Otvor]] | Vytvoří otvor z vybraného kruhového náčrtu | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/cs|Drážka]] | Vytvoří drážku otáčením náčrtu kolem osy |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/cs|Odečtové profilování]] | Vytvoří pevný tvar přechodem mezi dvěma nebo více náčrtky a odečte ho od aktivního tělesa | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/cs|Odečtové potrubí]] | Vytvoří pevný tvar tažením jednoho nebo více náčrtů podél otevřené nebo uzavřené cesty a odečte ho od aktivního tělesa |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/cs|Odečtová šroubovice]] | Vytvoří pevný tvar pomocí tažení náčrtu podél šroubovice a odečte ho od aktivního tělesa | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/cs|Odečtová krychle]] | Přidá odečítací kvádr k aktivnímu tělesu |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/cs|Odečtový válec]] | Přidá odečítací válec k aktivnímu tělesu | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/cs|Odečtová koule]] | Přidá odečítací kouli k aktivnímu tělesu |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/cs|Odečtový kužel]] | Přidá odečítací kužel k aktivnímu tělesu | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/cs|Odečtový elipsoid]] | Přidá odečítací elipsoid k aktivnímu tělesu |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/cs|Odečtový toroid]] | Přidá odečítací toroid k aktivnímu tělesu | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/cs|Odečtový hranol]] | Přidá odečítací hranol k aktivnímu tělesu |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/cs|Odečtový klín]] | Přidá odečítací klín k aktivnímu tělesu | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/cs|Boleovské operace]] | Provádí booleovské operace na vybraných objektech |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/cs|Zaoblení]] | Zaoblení hran aktivního tělesa | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/cs|Sražení hran]] | Zkosení hran aktivního tělesa |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/cs|Zkosení]] | Aplikuje úhlový náklon na plochy objektu | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/cs|Tloušťka]] | Vytvoří silnou skořepinu z aktivního tělesa a otevře vybranou plochu |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/cs|Zrcadlení]] | Zrcadlení na rovné ploše nebo povrchu | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/cs|Lineární pole]] | Vytvoří lineární vzor prvků |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/cs|Kruhové pole]] | Vytvoří kruhový vzor prvků | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/cs|Vícenásobná transformace]] | Umožňuje vytvořit vzor s libovolnou kombinací ostatních transformací |} |
| h Deutsch (de) | {| class="wikitable" style="width:100%" ! Werkzeug ! Beschreibung ! Werkzeug ! Beschreibung |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/de|Aufpolsterung]] | Extrudiert ein Festkörperobjekt aus einer ausgewählten Skizze | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/de|Drehteil]] | Erstellt einen Festkörper durch Drehen einer Skizze um eine Achse |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/de|Ausformung]] | Erstellt einen Festkörper durch Erstellen eines Übergangs von einer Skizze zu einer oder mehreren weiteren Skizzen | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/de|Rohr]] | Erstellt einen Festkörper durch eine oder mehrere Skizzen, die entlang einer offenen oder geschlossenen Kurve verteilt werden |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/de|Wendel]] | Erstellt einen Festkörper durch Verteilen einer Skizze entlang einer Wendel | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/de|Quader]] | Erstellt einen Quader |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/de|Zylinder]] | Erstellt einen Zylinder | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/de|Kugel]] | Erstellt eine Kugel |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/de|Kegel]] | Erstellt einen Kegel | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/de|Ellipsoid]] | Erstellt ein Ellipsoid |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/de|Torus]] | Erstellt einen Torus | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/de|Prisma]] | Erstellt ein Prisma |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/de|Keil]] | Erstellt einen Keil | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/de|Vertiefung]] | Erstellt eine Vertiefung aus einer ausgewählten Skizze |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/de|Bohrung]] | Erstellt ein Formelement Bohrung aus einer ausgewählten Kreis-Skizze | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/de|Nut]] | Erstellt eine Nut durch Drehen einer Skizze um eine Achse |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/de|Ausformung]] | Erstellt einen Abzugskörper durch Erstellen eines Übergangs von einer Skizze zu einer oder mehreren weiteren Skizzen und schneidet diesen aus dem aktiven Körper heraus | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/de|Rohr]] | Erstellt einen Abzugskörper durch eine oder mehrere Skizzen, die entlang einer offenen oder geschlossenen Kurve verteilt werden und schneidet diesen aus dem aktiven Körper heraus |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/de|Wendel]] | Erstellt einen Abzugskörper durch Verteilen einer Skizze entlang einer Wendel und schneidet diesen aus dem aktiven Körper heraus | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/de|Quader]] | Erstellt einen Abzugsquader und schneidet diesen aus dem aktiven Körper heraus |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/de|Zylinder]] | Erstellt einen Abzugszylinder und schneidet diesen aus dem aktiven Körper heraus | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/de|Kugel]] | Erstellt eine Abzugskugel und schneidet diese aus dem aktiven Körper heraus |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/de|Kegel]] | Erstellt einen Abzugskegel und schneidet diesen aus dem aktiven Körper heraus | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/de|Ellipsoid]] | Erstellt ein Abzugsellipsoid und schneidet dieses aus dem aktiven Körper heraus |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/de|Torus]] | Erstellt einen Abzugstorus und schneidet diesen aus dem aktiven Körper heraus | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/de|Prisma]] | Erstellt ein Abzugsprisma und schneidet dieses aus dem aktiven Körper heraus |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/de|Keil]] | Erstellt einen Abzugskeil und schneidet diesen aus dem aktiven Körper heraus | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/de|Boolesche Verknüpfung]] | Führt eine boolesche Verknüpfung mit den ausgewählte Objekten durch |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/de|Verrundung]] | Verrundet die Kanten des aktiven Objekts | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/de|Fase]] | Versieht die Kanten des aktiven Objekts mit einer Fase |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/de|Formschräge]] | Versieht Flächen eines Objektes mit einer Formschräge | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/de|Dicke]] | Erstellt eine dicke Hülle von dem aktiven Körper und lässt dabei ausgewählte Flächen aus |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/de|Spiegeln]] | Spiegelt Formelemente über eine Ebene oder eine Fläche | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/de|Lineares Muster]] | Erstellt ein lineares Muster aus Formelementen |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/de|Polares Muster]] | Erstellt ein polares Muster aus Formelementen | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/de|Mehrfach-Transformation]] | Ermöglicht die Erstellung eines Musters aus einer beliebigen Kombination der anderen Transformationen |} |
| h English (en) | {| class="wikitable" style="width:100%" ! Tool ! Description ! Tool ! Description |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|Pad]] | Extrudes a solid object from a selected sketch | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|Revolution]] | Creates a solid by revolving a sketch around an axis |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft|Additive loft]] | Creates a solid by making a transition between two or more sketches. | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe|Additive pipe]] | Creates a solid by sweeping one or more sketches along an open or closed path. |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix|Additive helix]] | Creates a solid by sweeping a sketch along a helix. | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox|Additive box]] | Creates an additive box |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder|Additive cylinder]] | Creates an additive cylinder | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere|Additive sphere]] | Creates an additive sphere |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone|Additive cone]] | Creates an additive cone | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid|Additive ellipsoid]] | Creates an additive ellipsoid |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus|Additive torus]] | Creates an additive torus | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism|Additive prism]] | Creates an additive prism |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge|Additive wedge]] | Creates an additive wedge | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket|Pocket]] | Creates a pocket from a selected sketch |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole|Hole]] | Creates a hole feature from a selected circle sketch | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove|Groove]] | Creates a groove by revolving a sketch around an axis |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft|Subtractive loft]] | Creates a solid shape by making a transition between two or more sketches and subtracts it from the active body | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe|Subtractive pipe]] | Creates a solid shape by sweeping one or more sketches along an open or closed path and subtracts it from the active body |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix|Subtractive helix]] | Creates a solid shape by sweeping a sketch along a helix and subtracts it from the active body | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox|Subtractive box]] | Adds a subtractive box to the active body |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder|Subtractive cylinder]] | Adds a subtractive cylinder to the active body | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere|Subtractive sphere]] | Adds a subtractive sphere to the active body |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone|Subtractive cone]] | Adds a subtractive cone to the active body | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid|Subtractive ellipsoid]] | Adds a subtractive ellipsoid to the active body |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus|Subtractive torus]] | Adds a subtractive torus to the active body | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism|Subtractive prism]] | Adds a subtractive prism to the active body |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge|Subtractive wedge]] | Adds a subtractive wedge to the active body | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean|Boolean]] | Performs boolean operations on the selected objects |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet|Fillet]] | Fillets (rounds) the edges of the active body | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer|Chamfer]] | Chamfers the edges of the active body |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft|Draft]] | Applies angular draft to faces of an object | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness|Thickness]] | Creates a thick shell from the active body and opens the selected face |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|Mirrored]] | Mirrors features on a plane or face | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|Linear pattern]] | Creates a linear pattern of features |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|Polar pattern]] | Creates a polar pattern of features | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|Multitransform]] | Allows creating a pattern with any combination of the other transformations |} |
| h español (es) | {| class="wikitable" style="width:100%" ! Tool ! Description ! Tool ! Description |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|Extruir]] | Extruye un objeto sólido a partir de un boceto seleccionado. | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|Generar revolución]] | Crea un sólido haciendo girar un boceto alrededor de un eje. |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft|Transición aditiva]] | Crea un sólido mediante la transición entre dos o más bocetos. | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe|Tubería aditiva]] | Crea un sólido desplazando uno o más bocetos a lo largo de una trayectoria abierta o cerrada. |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix|Hélicoide aditiva]] | Crea un sólido desplazando un boceto a lo largo de una hélice. | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox|Caja aditiva]] | Crea una caja aditiva. |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder|Cilindro aditivo]] | Crea un cilindro aditivo. | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere|Esfera aditiva]] | Crea una esfera aditiva. |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone|Cono aditivo]] | Crea un cono aditivo. | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid|Elipsoide aditivo]] | Crea un elipsoide aditivo. |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus|Toroide aditivo]] | Crea un toroide aditivo. | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism|Prisma aditivo]] | Crea un prisma aditivo. |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge|ACuña aditiva]] | Crea una cuña aditiva. | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket|Vaciado]] | Crea un vaciado a partir de un boceto seleccionado. |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole|Agujero]] | Crea una función de agujero a partir de un boceto de círculo seleccionado. | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove|Ranura]] | Crea una ranura haciendo girar un boceto alrededor de un eje. |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft|Transición sustractiva]] | Crea una forma sólida mediante una transición entre dos o más bocetos y la resta del cuerpo activo. | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe|Tubería sustractiva]] | Crea una forma sólida barriendo uno o más bocetos a lo largo de una trayectoria abierta o cerrada y la resta del cuerpo activo. |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix|Helicoide sustractivo]] | Crea una forma sólida barriendo un boceto a lo largo de una hélice y la resta del cuerpo activo. | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox|Caja sustractiva]] | Agrega una caja sustractiva al cuerpo activo. |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder|Cilindro sustractivo]] | Agrega un cilindro sustractivo al cuerpo activo. | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere|Esfera sustractiva]] | Agrega una esfera sustractiva al cuerpo activo. |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone|Cono sustractivo]] | Agrega un cono sustractivo al cuerpo activo. | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid|Elipsoide sustractivo]] | Agrega un elipsoide sustractivo al cuerpo activo. |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus|Toroide sustractivo]] | Agrega un toroide sustractivo al cuerpo activo. | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism|Prisma sustractivo]] | Añade un prisma sustractivo al cuerpo activo. |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge|Cuña sustractiva]] | Agrega una cuña sustractiva al cuerpo activo. | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean|Booleana]] | Realiza operaciones booleanas en los objetos seleccionados. |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet|Redondeo]] | Aplica filetes (redondeos) en los bordes del cuerpo activo | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer|Chaflán]] | Bisela los bordes del cuerpo activo. |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft|Inclinación]] | Aplica inclinación angular a las caras de un objeto. | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness|Espesor]] | Crea una gruesa capa a partir del cuerpo activo y abre la cara seleccionada. |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|Reflejado]] | Transformación de espejo usando un plano o cara. | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|Patrón lineal]] | Crea un patrón lineal de determinadas características. |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|Patrón polar]] | Crea un patrón polar de determinadas características. | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|Transformación múltiple]] | Permite crear un patrón con cualquier combinación de las demás transformaciones. |} |
| h français (fr) | {| class="wikitable" style="width:100%" ! Outil ! Description ! Outil ! Description |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/fr|Protrusion]] | Extrude un objet solide à partir d'une esquisse sélectionnée. | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/fr|Révolution]] | Crée un solide en faisant tourner une esquisse autour d'un axe. |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/fr|Lissage additif]] | Crée un solide en effectuant une transition entre deux ou plusieurs esquisses. | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/fr|Balayage additif]] | Crée un solide en balayant une ou plusieurs esquisses le long d'une trajectoire ouverte ou fermée. |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/fr|Hélice additive]] | Crée un solide en balayant une esquisse le long d'une hélice. | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/fr|Cube additif]] | Crée un cube additif. |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/fr|Cylindre additif]] | Crée un cylindre additif. | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/fr|Sphère additive]] | Crée une sphère additive. |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/fr|Cône additif]] | Crée un cône additif. | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/fr|Ellipsoïde additif]] | Crée un ellipsoïde additif. |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/fr|Tore additif]] | Crée un tore additif. | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/fr|Prisme additif]] | Crée un prisme additif. |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/fr|Pyramide tronquée additive]] | Crée une pyramide tronquée additive. | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/fr|Cavité]] | Crée une cavité à partir d'une esquisse sélectionnée. |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/fr|Perçage]] | Crée une fonction de trou à partir d'une esquisse de cercle sélectionnée. | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/fr|Rainure]] | Crée une rainure en faisant tourner une esquisse autour d'un axe. |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/fr|Lissage soustractif]] | Crée une forme solide en effectuant une transition entre deux ou plusieurs esquisses et la soustrait du corps actif. | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/fr|Balayage soustractif]] | Crée une forme solide en balayant une ou plusieurs esquisses le long d'une trajectoire ouverte ou fermée et la soustrait du corps actif. |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/fr|Subtractive helix]] | Creates a solid shape by sweeping a sketch along a helix and subtracts it from the active body | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/fr|Subtractive box]] | Adds a subtractive box to the active body |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/fr|Hélice soustractive]] | Ajoute un cylindre soustractif au corps actif. | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/fr|Sphère soustractive]] | Ajoute une sphère de soustraction au corps actif. |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/fr|Cône soustractif]] | Ajoute un cône de soustraction au corps actif. | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/fr|Ellipsoïde soustractif]] | Ajoute un ellipsoïde soustractif au corps actif. |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/fr|Tore soustractif]] | Ajoute un tore soustractif au corps actif. | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/fr|Prisme soustractif]] | Ajoute un prisme soustractif au corps actif. |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/fr|Pyramide tronquée soustractive]] | Ajoute une pyramide tronquée soustractive au corps actif. | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/fr|Opérations booléennes]] | Effectue des opérations booléennes sur les objets sélectionnés. |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/fr|Congé]] | Ajoute des congés (arrondis) aux arêtes du corps actif. | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/fr|Chanfrein]] | Chanfreine les arêtes du corps actif. |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/fr|Dépouille]] | Applique une dépouille angulaire aux faces d'un objet. | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/fr|Évidement]] | Crée une coque épaisse à partir du corps actif et ouvre la face sélectionnée. |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/fr|Symétrie]] | Crée une symétrie de fonction par rapport a un plan ou une face. | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/fr|Répétition linéaire]] | Crée une répétition linéaire de fonctions. |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/fr|Répétition circulaire]] | Crée une répétition circulaire de fonctions. | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/fr|Transformation multiple]] | Permet de créer une répétition avec n'importe quelle combinaison des autres transformations. |} |
| h italiano (it) | {| class="wikitable" style="width:100%" ! Tool ! Descrizione ! Tool ! Descrizione |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/it|Estrusione]] | Estrude un oggetto solido da uno schizzo selezionato | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/it|Rivoluzione]] | Crea un solido ruotando uno schizzo attorno ad un asse |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/it|Loft additivo]] | Crea un solido eseguendo una transizione tra due o più schizzi. | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/it|Sweep additivo]] | Crea un solido eseguendo lo spostamento di uno o più schizzi lungo un percorso aperto o chiuso. |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/it|Elica additiva]] | Crea un solido eseguendo lo spostamento di uno schizzo lungo un'elica. | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/it|Cubo additivo]] | Crea un parallelelpipedo additiva |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/it|Cilindro additivo]] | Crea un cilindro additivo | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/it|Sfera additiva]] | Crea una sfera additiva |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/it|Cono additivo]] | Crea un cono additivo | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/it|Ellissoide additivo]] | Crea un ellissoide additivo |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/it|Toro additivo]] | Crea un toro additivo | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/it|Prisma additivo]] | Crea un prisma additivo |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/it|Cuneo additivo]] | Crea un cuneo additivo | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/it|Tasca]] | Crea una tasca da uno schizzo selezionato |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/it|Foro]] | Crea una lavorazione foro da uno schizzo circolare selezionato | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove|Gola]] | Crea una scanalatura ruotando uno schizzo attorno ad un asse |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/it|Loft sottrattivo]] | Crea una forma solida eseguendo una transizione tra due o più schizzi e sottraendola dal corpo attivo | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/it|Sweep sottrattivo]] | Crea una forma solida eseguendo lo spostamento di uno o più schizzi lungo un percorso aperto o chiuso e sottraendola dal corpo attivo |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/it|Elica sottrattiva]] | Crea una forma solida eseguendo uno schizzo lungo un'elica e sottraendolo dal corpo attivo | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/it|Cubo sottrattivo]] | Aggiunge un parallelepipedo sottrattivo al corpo attivo |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/it|Cilindro sottrattivo]] | Aggiunge un cilindro sottrattivo al corpo attivo | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/it|Sfera sottrattiva]] | Aggiunge una sfera sottrattiva al corpo attivo |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/it|Cono sottrattivo]] | Aggiunge un cono sottrattivo al corpo attivo | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/it|Ellissoide sottrattivo]] | Aggiunge un ellissoide sottrattivo al corpo attivo |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/it|Toro sottrattivo]] | Aggiunge un toro sottrattivo al corpo attivo | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/it|Prisma sottrattivo]] | Aggiunge un prisma sottrattivo al corpo attivo |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/it|Cuneo sottrattivo]] | Aggiunge un cuneo sottrattivo al corpo attivo | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/it|Booleana]] | Esegue operazioni booleane sugli oggetti selezionati |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/it|Raccordo]] | Raccorda (arrotonda) i bordi del corpo attivo | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/it|Smusso]] | Smussa i bordi del corpo attivo |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/it|Sformo]] | Applica lo sformo angolare alle facce di un oggetto | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/it|Spessore]] | Crea uno spessore dal corpo attivo e apre la faccia selezionata |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/it|Specchiato]] | Specchia le funzioni su un piano o su una faccia | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/it|Serie rettangolare]] | Crea una serie rettangolare di feature |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/it|Serie polare]] | Crea una serie polare di feature | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/it|Multitransformazione]] | Permette di creare una serie con qualsiasi combinazione delle altre trasformazioni |} |
| h 한국어 (ko) | {| class="wikitable" style="width:100%" ! 도구 ! 설명 ! 도구 ! 설명 |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|Pad]] | 선택한 스케치로부터 솔리드 객체를 돌출 생성 | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|Revolution]] | 스케치를 축을 기준으로 회전시켜 솔리드 생성 |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft|Additive loft]] | 두 개 이상의 스케치 사이를 전이시켜 솔리드 생성 | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe|Additive pipe]] | 하나 이상의 스케치를 열린 또는 닫힌 경로를 따라 스윕하여 솔리드 생성 |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix|Additive helix]] | 하나 이상의 스케치를 열린 또는 닫힌 경로를 따라 스윕하여 솔리드 생성 | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox|Additive box]] | 가산 박스 생성 |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder|Additive cylinder]] | 가산 원통 생성 | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere|Additive sphere]] | 가산 구 생성 |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone|Additive cone]] | 가산 콘 생성 | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid|Additive ellipsoid]] | 가산 타원체 생성 |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus|Additive torus]] | 가산 토러스(링) 생성 | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism|Additive prism]] | 가산 프리즘 생성 |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge|Additive wedge]] | 가산 웨지 생성 | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket|Pocket]] | 선택한 스케치로부터 포켓 생성 |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole|Hole]] | 선택한 원형 스케치로부터 구멍 피처 생성 | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove|Groove]] | 스케치를 축을 기준으로 회전시켜 그루브 생성 |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft|Subtractive loft]] | 두 개 이상의 스케치 사이를 전이시켜 솔리드를 생성한 뒤 활성 바디에서 제거 | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe|Subtractive pipe]] | 하나 이상의 스케치를 열린 또는 닫힌 경로를 따라 스윕하여 생성한 솔리드를 활성 바디에서 제거 |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix|Subtractive helix]] | 스케치를 헬릭스를 따라 스윕하여 생성한 솔리드를 활성 바디에서 제거 | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox|Subtractive box]] | 활성 바디에 감산 박스 추가 |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder|Subtractive cylinder]] | 활성 바디에 감산 원통 추가 | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere|Subtractive sphere]] | 활성 바디에 감산 구 추가 |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone|Subtractive cone]] | 활성 바디에 감산 콘 추가 | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid|Subtractive ellipsoid]] | 활성 바디에 감산 타원체 추가 |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus|Subtractive torus]] | 활성 바디에 감산 토러스(링) 추가 | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism|Subtractive prism]] | 활성 바디에 감산 프리즘 추가 |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge|Subtractive wedge]] | 활성 바디에 감산 웨지 추가 | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean|Boolean]] | 선택한 객체에 대해 불리언 연산 수행 |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet|Fillet]] | 활성 바디의 모서리를 필렛(라운드) 처리 | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer|Chamfer]] | 활성 바디의 모서리를 챔퍼 처리 |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft|Draft]] | 객체의 면에 구배(드래프트) 각 적용 | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness|Thickness]] | 활성 바디로부터 두꺼운 쉘을 생성하고 선택한 면을 개방 |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|Mirrored]] | 평면 또는 면을 기준으로 피처 대칭 복사 | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|Linear pattern]] | 피처의 선형 패턴 생성 |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|Polar pattern]] | 피처의 원형 패턴 생성 | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|Multitransform]] | 다른 변환을 조합한 패턴 생성 허용 |} |
| h polski (pl) | {| class="wikitable" style="width:100%" ! Narzędzie ! Opis ! Narzędzie ! Opis |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/pl|Wyciągnij]] | Wyciąga obiekt bryłowy z wybranego szkicu | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/pl|Wyciągnij przez obrót]] | Tworzy bryłę poprzez obrót szkicu wokół osi |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/pl|Uzupełnianie wyciągnięciem przez profile]] | Tworzy bryłę, tworząc przejście pomiędzy dwoma lub więcej szkicami | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/pl|Uzupełnianie wyciągnięciem wzdłuż ścieżki]] | Tworzy bryłę przez przesuwanie jednego lub więcej szkiców wzdłuż otwartej lub zamkniętej ścieżki |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/pl|Addytywna helisa]] | Tworzy bryłę, przesuwając szkic wzdłuż helisy | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/pl|Addytywny prostopadłościan]] | Tworzy bryłę w kształcie pudełka |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/pl|Addytywny walec]] | Tworzy bryłę w kształcie cylindra | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/pl|Addytywna sfera]] | Tworzy bryłę w kształcie kuli |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/pl|Addytywny stożek]] | Tworzy bryłę w kształcie stożka | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/pl|Addytywna elipsoida]] | Tworzy bryłę w kształcie elipsoidy |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/pl|Addytywny torus]] | Tworzy bryłę w kształcie torusa | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/pl|Addytywny graniastosłup]] | Tworzy bryłę w kształcie graniastosłupa |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/pl|Additive wedge]] | Tworzy bryłę w kształcie klinu | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/pl|Kieszeń]] | Tworzy kieszeń z wybranego szkicu |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/pl|Otwór]] | Tworzy otwór na podstawie okrągłego szkicu | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/pl|Rowek]] | Tworzy rowek, obracając szkic wokół osi |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/pl|Odejmowanie wyciągnięciem przez profile]] | Tworzy bryłę poprzez przejście pomiędzy dwoma lub więcej szkicami i odejmuje ją od aktywnego obiektu | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/pl|Odejmowanie wyciągnięciem wzdłuż ścieżki]] | Tworzy bryłę przez przesuwanie jednego lub więcej szkiców wzdłuż otwartej lub zamkniętej ścieżki i odejmuje ją od aktywnego obiektu |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/pl|Subtraktywna helisa]] | Tworzy bryłę przez przesuwanie szkicu wzdłuż helisy i odejmuje ją od aktywnego obiektu | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/pl|Subtraktywny prostopadłościan]] | Dodaje bryłę w kształcie prostopadłościanu do aktywnego obiektu |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/pl|Subtraktywny walec]] | Dodaje bryłę w kształcie cylindra do aktywnego obiektu | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/pl|Subtraktywna sfera]] | Dodaje bryłę w kształcie kuli do aktywnego obiektu |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/pl|Subtraktywny stożek]] | Dodaje bryłę w kształcie stożka do aktywnego obiektu | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/pl|Subtraktywna elipsoida]] | Dodaje bryłę w kształcie elipsoidy do aktywnego obiektu |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/pl|Subtraktywny torus]] | Dodaje bryłę w kształcie torusa do aktywnego obiektu | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/pl|Subtraktywny graniastosłup]] | Dodaje bryłę w kształcie graniastosłupa do aktywnego obiektu |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/pl|Subtraktywny klin]] | Dodaje bryłę w kształcie klinu do aktywnego obiektu | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/pl|Operacja logiczna]] | Wykonuje operacje logiczne na wybranych obiektach |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/pl|Zaokrąglenie]] | Zaokrągla krawędzie aktywnego obiektu | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/pl|Sfazowanie]] | Fazuje krawędzie aktywnego obiektu |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/pl|Pochylenie ścian]] | Stosuje szkic kątowy do powierzchni obiektu | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/pl|Grubość]] | Tworzy grubą skorupę z aktywnego obiektu i otwiera wybraną powierzchnię |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/pl|Odbicie lustrzane]] | Tworzy lustrzane odbicie cech na płaszczyźnie lub ścianie | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/pl|Szyk liniowy]] | Tworzy liniowy wzór cech |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/pl|Szyk kołowy]] | Tworzy biegunowy wzór cech | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/pl|Transformacja wielokrotna]] | Umożliwia tworzenie wzoru z dowolną kombinacją innych przekształceń |} |
| h română (ro) | {| class="wikitable" style="width:100%" ! Instrument ! Descriere ! Instrument ! Descriere |- | [[Image:PartDesign_Pad.png|32px]] [[PartDesign_Pad|Pad]] | Extrudarea unui obiect solid dintr-o schiță selectată | [[Image:PartDesign_Pocket.png|32px]] [[PartDesign_Pocket|Pocket]] | Crearea unui buzunar/cavitate av#nd forma schiței selectate. Schița trebuie să fie mapată la fața obiectului solid existent |- | [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]] | Crearea unui solid prin rotirea unei schițe în judrul unei axe | [[Image:PartDesign_Groove.png|32px]] [[PartDesign_Groove|Groove]] | Crearea unei caneluri prin rotirea unei schițe în jurul unei axe |- | [[Image:PartDesign_Fillet.png|32px]] [[PartDesign_Fillet|Fillet]] | Rotunjirea muchiilor unui obiect | [[Image:PartDesign_Chamfer.png|32px]] [[PartDesign_Chamfer|Chamfer]] | Șanfrenarea muchiilor unui obiect |- | [[Image:PartDesign_Draft.png|32px]] [[PartDesign_Draft|Draft]] | Crează o pantă pe fețele unui obiect | [[Image:PartDesign_Mirrored.png|32px]] [[PartDesign_Mirrored|Mirrored]] | Oglindirea unei caracteristici pe un plan sau o fațetă |- | [[Image:PartDesign_LinearPattern.png|32px]] [[PartDesign_LinearPattern|Linear pattern]] | Multiplică o caracterisctică după un model liniar matricial | [[Image:PartDesign_PolarPattern.png|32px]] [[PartDesign_PolarPattern|Polar pattern]] | Multiplică o caracteristică după un model circular/polar |- | [[Image:PartDesign_Scaled.png|32px]] [[PartDesign_Scaled|Scaled]] | Scalează caracteristici la o mărime diferită | [[Image:PartDesign_MultiTransform.png|32px]] [[PartDesign_MultiTransform|Multitransform]] | Permite crearea unui model cu orice combinație a celorlalte transformări |- | [[Image:PartDesign_WizardShaft.png|32px]] [[PartDesign_WizardShaft|Shaft wizard]] | Generă un arbore dintr-o tabelă de valori și permite analizarea forțelor și momentelor | [[Image:PartDesign_InvoluteGear.png|32px]] [[PartDesign_InvoluteGear|Involute gear wizard]] | Vă permite să creați mai multe tipuri de angrenaje |} |
| h русский (ru) | {| class="wikitable" style="width:100%" ! Инструмент ! Описание ! Инструмент ! Описание |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/ru|Выдавливание]] | Выдавливает твёрдотельный объект из выбранного эскиза | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/ru|Вращение]] | Создаёт твёрдое тело, вращая эскиз вокруг оси |- | [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/ru|Аддитивный профиль (Выдавить Переходный профиль)]] | Создаёт твёрдое тело, делая плавный переход между двумя или более эскизами. | [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/ru|Аддитивный профиль по траектории (Выдавить Профиль по траектории)]] | Создаёт твёрдое тело, протягивая один или несколько эскизов вдоль открытой или замкнутой траектории. |- | [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/ru|Аддитивная спираль (Выдавить спираль)]] | Создаёт твёрдое тело, растягивая эскиз по спирали. | [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/ru|Аддитивный параллелепипед (Выдавить Куб)]] | Создаёт твёрдотельный блок |- | [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/ru|Аддитивный цилиндр (Выдавить Цилиндр)]] | Создаёт твёрдотельный цилиндр | [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/ru|Аддитивная сфера (Выдавить Сферу)]] | Создаёт твёрдотельный шар (сферу) |- | [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/ru|Аддитивный конус (Выдавить Конус)]] | Создаёт твёрдотельный конус | [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/ru|Аддитивный эллипсоид (Выдавить Эллипсоид)]] | Создаёт твёрдотельный эллипсоид |- | [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/ru|Аддитивный тор (Выдавить Тор)]] | Создаёт твёрдотельный тор | [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/ru|Аддитивная призма (Выдавить Призму)]] | Создаёт твёрдотельную призму |- | [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/ru|Аддитивный клин (Выдавить Клин)]] | Создаёт твёрдотельный клин | [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/ru|Вырез]] | Создаёт вырез на основе выбранного эскиза |- | [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/ru|Отверстие]] | Создает элемент отверстия на основе выбранного эскиза окружности | [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/ru|Паз (Кольцевой Паз или Проточка)]] | Вырезает канавку, вращая эскиз вокруг оси |- | [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/ru|Субтрактивный профиль (Вырезать переходный профиль)]] | Создаёт твёрдотельную фигуру путём создания перехода между двумя или более эскизами и вычитает её из активного тела | [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/ru|Субтрактивный профиль по траектории (Вырезать профиль по траектории)]] | Создаёт твёрдотельную фигуру путём протягивания одного или нескольких эскизов по открытой или замкнутой траектории и вычитает её из активного тела |- | [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/ru|Субтрактивная спираль (Вырезать спираль)]] | Создаёт твёрдотельную фигуру, протягивая эскиз вдоль спирали, и вычитает его из активного тела | [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/ru|Субтрактивный куб (Вырезать Куб)]] | Добавляет блок, врезаемый из активного тела |- | [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/ru|Субтрактивный цилиндр (Вырезать Цилиндр)]] | Добавляет цилиндр, врезаемый из активного тела | [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/ru|Субтрактивная Сфера (Вырезать Сферу)]] | Добавляет сферу, врезаемую из активного тела |- | [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/ru|Субтрактивный Конус (Вырезать Конус)]] | Добавляет конус, врезаемый из активного тела | [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/ru|Субтрактивный Эллипсоид (Вырезать Эллипсоид)]] | Добавляет эллипсоид, врезаемый из активного тела |- | [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/ru|Субтрактивный Тор (Вырезать Тор)]] | Добавляет тор (баранку), врезаемый из активного тела | [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/ru|Субтрактивная Призма (Вырезать Призму)]] | Добавляет призму, врезаемую из активного тела |- | [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/ru|Субтрактивный клин (Вырезать Клин)]] | Добавляет клин, врезаемый из активного тела | [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/ru|Булева операция]] | Выполняет логические (Булевы) операции над выбранными объектами |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/ru|Скругление]] | Скругляет (сглаживает) рёбра активного тела | [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/ru|Фаска]] | Снимает фаски с рёбер активного тела |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/ru|Уклон]] | Применяет угловую обрезку к граням объекта | [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/ru|Оболочка (Придать толщину)]] | Создаёт оболочку со стенками из активного тела и открывает выбранную грань |- | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/ru|Симметрия (Зеркально)]] | Отражает элементы вокруг плоскости или грани | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/ru|Линейный массив]] | Создаёт линейный массив из элементов |- | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/ru|Круговой массив]] | Создаёт круговой (полярный) массив из элементов | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/ru|Множественное преобразование]] | Позволяет создать массив с любой комбинацией других преобразований |} |
| h 中文(中国大陆) (zh-cn) | {| class="wikitable" style="width:100%" ! 工具 ! 描述 ! 工具 ! 描述 |- | [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|拉伸]] | 从选定的草图拉伸出一个固体对象 | [[Image:PartDesign_Pocket.svg|32px]] [[PartDesign_Pocket|凸台]] | 从选定的草图创建一个凸台,该草图必须映射到现有固体对象的面 |- | [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|旋转体]] | 围绕轴创建一个实体对象 | [[Image:PartDesign_Groove.svg|32px]] [[PartDesign_Groove|凹槽]] | 围绕轴创建一个凹槽 |- | [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet|圆角]] | 圆角化对象的边缘 | [[Image:PartDesign_Chamfer.svg|32px]] [[PartDesign_Chamfer|倒角]] | 对象的边缘倒角 |- | [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft|斜面]] | 对对象的面施加角度斜面 | [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|镜像]] | 在平面或面上镜像特征 |- | [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|线性阵列]] | 创建特征的线性阵列 | [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|极坐标阵列]] | 创建特征的极坐标阵列 |- | [[Image:PartDesign_Scaled.svg|32px]] [[PartDesign_Scaled|比例缩放]] | 将特征缩放到不同的大小 | [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|多重变换]] | 允许创建任何其他变换的组合,并应用于模型的特征 |- | [[Image:PartDesign_WizardShaft.svg|32px]] [[PartDesign_WizardShaft|轴向向导]] | 从值表生成轴,并允许分析力和力矩 | [[Image:PartDesign_InvoluteGear.svg|32px]] [[PartDesign_InvoluteGear|渐开线齿轮向导]] | 允许您创建几种类型的齿轮 |} |