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 h čeština (cs){| class="wikitable" style="width:100%"
! Nástroj
! Popis
! Nástroj
! Popis
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/cs|Deska]]
| Extruduje pevný objekt z vybraného náčrtu
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/cs|Otáčka]]
| Vytvoří těleso otočením náčrtu kolem osy
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/cs|Aditivní profilování]]
| Vytvoří těleso přechodem mezi dvěma nebo více náčrtky
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/cs|Aditivní potrubí]]
| Vytvoří těleso vykreslením jedné nebo více náčrtů podél otevřené nebo uzavřené cesty.
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/cs|Aditivní šroubovice]]
| Vytvoří těleso pomocí protáhnutí náčrtu podél šroubovice
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/cs|Aditivní krychle]]
| Vytvoří aditivní kvádr
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/cs|Aditivní válec]]
| Vytvoří aditivní válec
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/cs|Aditivní koule]]
| Vytvoří aditivní kouli
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/cs|Aditivní kužel]]
| Vytvoří aditivní kužel
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/cs|Aditivní elipsoid]]
| Vytvoří aditivní elipsoid
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/cs|Aditivní toroid]]
| Vytvoří aditivní toroid
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/cs|Aditivní hranol]]
| Vytvoří aditivní hranol
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/cs|Aditivní klín]]
| Vytvoří aditivní klín
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/cs|Kapsa]]
| Vytvoří kapsu z vybraného náčrtu
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/cs|Otvor]]
| Vytvoří otvor z vybraného kruhového náčrtu
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/cs|Drážka]]
| Vytvoří drážku otáčením náčrtu kolem osy
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/cs|Odečtové profilování]]
| Vytvoří pevný tvar přechodem mezi dvěma nebo více náčrtky a odečte ho od aktivního tělesa
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/cs|Odečtové potrubí]]
| Vytvoří pevný tvar tažením jednoho nebo více náčrtů podél otevřené nebo uzavřené cesty a odečte ho od aktivního tělesa
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/cs|Odečtová šroubovice]]
| Vytvoří pevný tvar pomocí tažení náčrtu podél šroubovice a odečte ho od aktivního tělesa
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/cs|Odečtová krychle]]
| Přidá odečítací kvádr k aktivnímu tělesu
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/cs|Odečtový válec]]
| Přidá odečítací válec k aktivnímu tělesu
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/cs|Odečtová koule]]
| Přidá odečítací kouli k aktivnímu tělesu
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/cs|Odečtový kužel]]
| Přidá odečítací kužel k aktivnímu tělesu
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/cs|Odečtový elipsoid]]
| Přidá odečítací elipsoid k aktivnímu tělesu
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/cs|Odečtový toroid]]
| Přidá odečítací toroid k aktivnímu tělesu
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/cs|Odečtový hranol]]
| Přidá odečítací hranol k aktivnímu tělesu
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/cs|Odečtový klín]]
| Přidá odečítací klín k aktivnímu tělesu
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/cs|Boleovské operace]]
| Provádí booleovské operace na vybraných objektech
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/cs|Zaoblení]]
| Zaoblení hran aktivního tělesa
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/cs|Sražení hran]]
| Zkosení hran aktivního tělesa
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/cs|Zkosení]]
| Aplikuje úhlový náklon na plochy objektu
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/cs|Tloušťka]]
| Vytvoří silnou skořepinu z aktivního tělesa a otevře vybranou plochu
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/cs|Zrcadlení]]
| Zrcadlení na rovné ploše nebo povrchu
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/cs|Lineární pole]]
| Vytvoří lineární vzor prvků
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/cs|Kruhové pole]]
| Vytvoří kruhový vzor prvků
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/cs|Vícenásobná transformace]]
| Umožňuje vytvořit vzor s libovolnou kombinací ostatních transformací
|}
 h Deutsch (de){| class="wikitable" style="width:100%"
! Werkzeug
! Beschreibung
! Werkzeug
! Beschreibung
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/de|Aufpolsterung]]
| Extrudiert ein Festkörperobjekt aus einer ausgewählten Skizze
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/de|Drehteil]]
| Erstellt einen Festkörper durch Drehen einer Skizze um eine Achse
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/de|Ausformung]]
| Erstellt einen Festkörper durch Erstellen eines Übergangs von einer Skizze zu einer oder mehreren weiteren Skizzen
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/de|Rohr]]
| Erstellt einen Festkörper durch eine oder mehrere Skizzen, die entlang einer offenen oder geschlossenen Kurve verteilt werden
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/de|Wendel]]
| Erstellt einen Festkörper durch Verteilen einer Skizze entlang einer Wendel
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/de|Quader]]
| Erstellt einen Quader
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/de|Zylinder]]
| Erstellt einen Zylinder
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/de|Kugel]]
| Erstellt eine Kugel
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/de|Kegel]]
| Erstellt einen Kegel
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/de|Ellipsoid]]
| Erstellt ein Ellipsoid
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/de|Torus]]
| Erstellt einen Torus
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/de|Prisma]]
| Erstellt ein Prisma
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/de|Keil]]
| Erstellt einen Keil
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/de|Vertiefung]]
| Erstellt eine Vertiefung aus einer ausgewählten Skizze
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/de|Bohrung]]
| Erstellt ein Formelement Bohrung aus einer ausgewählten Kreis-Skizze
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/de|Nut]]
| Erstellt eine Nut durch Drehen einer Skizze um eine Achse
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/de|Ausformung]]
| Erstellt einen Abzugskörper durch Erstellen eines Übergangs von einer Skizze zu einer oder mehreren weiteren Skizzen und schneidet diesen aus dem aktiven Körper heraus
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/de|Rohr]]
| Erstellt einen Abzugskörper durch eine oder mehrere Skizzen, die entlang einer offenen oder geschlossenen Kurve verteilt werden und schneidet diesen aus dem aktiven Körper heraus
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/de|Wendel]]
| Erstellt einen Abzugskörper durch Verteilen einer Skizze entlang einer Wendel und schneidet diesen aus dem aktiven Körper heraus
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/de|Quader]]
| Erstellt einen Abzugsquader und schneidet diesen aus dem aktiven Körper heraus
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/de|Zylinder]]
| Erstellt einen Abzugszylinder und schneidet diesen aus dem aktiven Körper heraus
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/de|Kugel]]
| Erstellt eine Abzugskugel und schneidet diese aus dem aktiven Körper heraus
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/de|Kegel]]
| Erstellt einen Abzugskegel und schneidet diesen aus dem aktiven Körper heraus
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/de|Ellipsoid]]
| Erstellt ein Abzugsellipsoid und schneidet dieses aus dem aktiven Körper heraus
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/de|Torus]]
| Erstellt einen Abzugstorus und schneidet diesen aus dem aktiven Körper heraus
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/de|Prisma]]
| Erstellt ein Abzugsprisma und schneidet dieses aus dem aktiven Körper heraus
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/de|Keil]]
| Erstellt einen Abzugskeil und schneidet diesen aus dem aktiven Körper heraus
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/de|Boolesche Verknüpfung]]
| Führt eine boolesche Verknüpfung mit den ausgewählte Objekten durch
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/de|Verrundung]]
| Verrundet die Kanten des aktiven Objekts
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/de|Fase]]
| Versieht die Kanten des aktiven Objekts mit einer Fase
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/de|Formschräge]]
| Versieht Flächen eines Objektes mit einer Formschräge
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/de|Dicke]]
| Erstellt eine dicke Hülle von dem aktiven Körper und lässt dabei ausgewählte Flächen aus
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/de|Spiegeln]]
| Spiegelt Formelemente über eine Ebene oder eine Fläche
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/de|Lineares Muster]]
| Erstellt ein lineares Muster aus Formelementen
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/de|Polares Muster]]
| Erstellt ein polares Muster aus Formelementen
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/de|Mehrfach-Transformation]]
| Ermöglicht die Erstellung eines Musters aus einer beliebigen Kombination der anderen Transformationen
|}
 h English (en){| class="wikitable" style="width:100%"
! Tool
! Description
! Tool
! Description
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|Pad]]
| Extrudes a solid object from a selected sketch
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|Revolution]]
| Creates a solid by revolving a sketch around an axis
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft|Additive loft]]
| Creates a solid by making a transition between two or more sketches.
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe|Additive pipe]]
| Creates a solid by sweeping one or more sketches along an open or closed path.
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix|Additive helix]]
| Creates a solid by sweeping a sketch along a helix.
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox|Additive box]]
| Creates an additive box
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder|Additive cylinder]]
| Creates an additive cylinder
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere|Additive sphere]]
| Creates an additive sphere
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone|Additive cone]]
| Creates an additive cone
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid|Additive ellipsoid]]
| Creates an additive ellipsoid
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus|Additive torus]]
| Creates an additive torus
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism|Additive prism]]
| Creates an additive prism
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge|Additive wedge]]
| Creates an additive wedge
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket|Pocket]]
| Creates a pocket from a selected sketch
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole|Hole]]
| Creates a hole feature from a selected circle sketch
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove|Groove]]
| Creates a groove by revolving a sketch around an axis
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft|Subtractive loft]]
| Creates a solid shape by making a transition between two or more sketches and subtracts it from the active body
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe|Subtractive pipe]]
| Creates a solid shape by sweeping one or more sketches along an open or closed path and subtracts it from the active body
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix|Subtractive helix]]
| Creates a solid shape by sweeping a sketch along a helix and subtracts it from the active body
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox|Subtractive box]]
| Adds a subtractive box to the active body
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder|Subtractive cylinder]]
| Adds a subtractive cylinder to the active body
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere|Subtractive sphere]]
| Adds a subtractive sphere to the active body
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone|Subtractive cone]]
| Adds a subtractive cone to the active body
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid|Subtractive ellipsoid]]
| Adds a subtractive ellipsoid to the active body
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus|Subtractive torus]]
| Adds a subtractive torus to the active body
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism|Subtractive prism]]
| Adds a subtractive prism to the active body
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge|Subtractive wedge]]
| Adds a subtractive wedge to the active body
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean|Boolean]]
| Performs boolean operations on the selected objects
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet|Fillet]]
| Fillets (rounds) the edges of the active body
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer|Chamfer]]
| Chamfers the edges of the active body
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft|Draft]]
| Applies angular draft to faces of an object
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness|Thickness]]
| Creates a thick shell from the active body and opens the selected face
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|Mirrored]]
| Mirrors features on a plane or face
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|Linear pattern]]
| Creates a linear pattern of features
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|Polar pattern]]
| Creates a polar pattern of features
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|Multitransform]]
| Allows creating a pattern with any combination of the other transformations
|}
 h español (es){| class="wikitable" style="width:100%"
! Tool
! Description
! Tool
! Description
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|Extruir]]
| Extruye un objeto sólido a partir de un boceto seleccionado.
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|Generar revolución]]
| Crea un sólido haciendo girar un boceto alrededor de un eje.
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft|Transición aditiva]]
| Crea un sólido mediante la transición entre dos o más bocetos.
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe|Tubería aditiva]]
| Crea un sólido desplazando uno o más bocetos a lo largo de una trayectoria abierta o cerrada.
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix|Hélicoide aditiva]]
| Crea un sólido desplazando un boceto a lo largo de una hélice.
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox|Caja aditiva]]
| Crea una caja aditiva.
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder|Cilindro aditivo]]
| Crea un cilindro aditivo.
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere|Esfera aditiva]]
| Crea una esfera aditiva.
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone|Cono aditivo]]
| Crea un cono aditivo.
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid|Elipsoide aditivo]]
| Crea un elipsoide aditivo.
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus|Toroide aditivo]]
| Crea un toroide aditivo.
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism|Prisma aditivo]]
| Crea un prisma aditivo.
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge|ACuña aditiva]]
| Crea una cuña aditiva.
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket|Vaciado]]
| Crea un vaciado a partir de un boceto seleccionado.
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole|Agujero]]
| Crea una función de agujero a partir de un boceto de círculo seleccionado.
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove|Ranura]]
| Crea una ranura haciendo girar un boceto alrededor de un eje.
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft|Transición sustractiva]]
| Crea una forma sólida mediante una transición entre dos o más bocetos y la resta del cuerpo activo.
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe|Tubería sustractiva]]
| Crea una forma sólida barriendo uno o más bocetos a lo largo de una trayectoria abierta o cerrada y la resta del cuerpo activo.
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix|Helicoide sustractivo]]
| Crea una forma sólida barriendo un boceto a lo largo de una hélice y la resta del cuerpo activo.
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox|Caja sustractiva]]
| Agrega una caja sustractiva al cuerpo activo.
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder|Cilindro sustractivo]]
| Agrega un cilindro sustractivo al cuerpo activo.
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere|Esfera sustractiva]]
| Agrega una esfera sustractiva al cuerpo activo.
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone|Cono sustractivo]]
| Agrega un cono sustractivo al cuerpo activo.
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid|Elipsoide sustractivo]]
| Agrega un elipsoide sustractivo al cuerpo activo.
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus|Toroide sustractivo]]
| Agrega un toroide sustractivo al cuerpo activo.
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism|Prisma sustractivo]]
| Añade un prisma sustractivo al cuerpo activo.
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge|Cuña sustractiva]]
| Agrega una cuña sustractiva al cuerpo activo.
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean|Booleana]]
| Realiza operaciones booleanas en los objetos seleccionados.
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet|Redondeo]]
| Aplica filetes (redondeos) en los bordes del cuerpo activo
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer|Chaflán]]
| Bisela los bordes del cuerpo activo.
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft|Inclinación]]
| Aplica inclinación angular a las caras de un objeto.
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness|Espesor]]
| Crea una gruesa capa a partir del cuerpo activo y abre la cara seleccionada.
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|Reflejado]]
| Transformación de espejo usando un plano o cara.
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|Patrón lineal]]
| Crea un patrón lineal de determinadas características.
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|Patrón polar]]
| Crea un patrón polar de determinadas características.
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|Transformación múltiple]]
| Permite crear un patrón con cualquier combinación de las demás transformaciones.
|}
 h français (fr){| class="wikitable" style="width:100%"
! Outil
! Description
! Outil
! Description
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/fr|Protrusion]]
| Extrude un objet solide à partir d'une esquisse sélectionnée.
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/fr|Révolution]]
| Crée un solide en faisant tourner une esquisse autour d'un axe.
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/fr|Lissage additif]]
| Crée un solide en effectuant une transition entre deux ou plusieurs esquisses.
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/fr|Balayage additif]]
| Crée un solide en balayant une ou plusieurs esquisses le long d'une trajectoire ouverte ou fermée.
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/fr|Hélice additive]]
| Crée un solide en balayant une esquisse le long d'une hélice.
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/fr|Cube additif]]
| Crée un cube additif.
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/fr|Cylindre additif]]
| Crée un cylindre additif.
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/fr|Sphère additive]]
| Crée une sphère additive.
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/fr|Cône additif]]
| Crée un cône additif.
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/fr|Ellipsoïde additif]]
| Crée un ellipsoïde additif.
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/fr|Tore additif]]
| Crée un tore additif.
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/fr|Prisme additif]]
| Crée un prisme additif.
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/fr|Pyramide tronquée additive]]
| Crée une pyramide tronquée additive.
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/fr|Cavité]]
| Crée une cavité à partir d'une esquisse sélectionnée.
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/fr|Perçage]]
| Crée une fonction de trou à partir d'une esquisse de cercle sélectionnée.
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/fr|Rainure]]
| Crée une rainure en faisant tourner une esquisse autour d'un axe.
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/fr|Lissage soustractif]]
| Crée une forme solide en effectuant une transition entre deux ou plusieurs esquisses et la soustrait du corps actif.
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/fr|Balayage soustractif]]
| Crée une forme solide en balayant une ou plusieurs esquisses le long d'une trajectoire ouverte ou fermée et la soustrait du corps actif.
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/fr|Subtractive helix]]
| Creates a solid shape by sweeping a sketch along a helix and subtracts it from the active body
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/fr|Subtractive box]]
| Adds a subtractive box to the active body
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/fr|Hélice soustractive]]
| Ajoute un cylindre soustractif au corps actif.
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/fr|Sphère soustractive]]
| Ajoute une sphère de soustraction au corps actif.
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/fr|Cône soustractif]]
| Ajoute un cône de soustraction au corps actif.
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/fr|Ellipsoïde soustractif]]
| Ajoute un ellipsoïde soustractif au corps actif.
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/fr|Tore soustractif]]
| Ajoute un tore soustractif au corps actif.
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/fr|Prisme soustractif]]
| Ajoute un prisme soustractif au corps actif.
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/fr|Pyramide tronquée soustractive]]
| Ajoute une pyramide tronquée soustractive au corps actif.
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/fr|Opérations booléennes]]
| Effectue des opérations booléennes sur les objets sélectionnés.
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/fr|Congé]]
| Ajoute des congés (arrondis) aux arêtes du corps actif.
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/fr|Chanfrein]]
| Chanfreine les arêtes du corps actif.
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/fr|Dépouille]]
| Applique une dépouille angulaire aux faces d'un objet.
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/fr|Évidement]]
| Crée une coque épaisse à partir du corps actif et ouvre la face sélectionnée.
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/fr|Symétrie]]
| Crée une symétrie de fonction par rapport a un plan ou une face.
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/fr|Répétition linéaire]]
| Crée une répétition linéaire de fonctions.
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/fr|Répétition circulaire]]
| Crée une répétition circulaire de fonctions.
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/fr|Transformation multiple]]
| Permet de créer une répétition avec n'importe quelle combinaison des autres transformations.
|}
 h italiano (it){| class="wikitable" style="width:100%"
! Tool
! Descrizione
! Tool
! Descrizione
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/it|Estrusione]]
| Estrude un oggetto solido da uno schizzo selezionato
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/it|Rivoluzione]]
| Crea un solido ruotando uno schizzo attorno ad un asse
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/it|Loft additivo]]
| Crea un solido eseguendo una transizione tra due o più schizzi.
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/it|Sweep additivo]]
| Crea un solido eseguendo lo spostamento di uno o più schizzi lungo un percorso aperto o chiuso.
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/it|Elica additiva]]
| Crea un solido eseguendo lo spostamento di uno schizzo lungo un'elica.
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/it|Cubo additivo]]
| Crea un parallelelpipedo additiva
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/it|Cilindro additivo]]
| Crea un cilindro additivo
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/it|Sfera additiva]]
| Crea una sfera additiva
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/it|Cono additivo]]
| Crea un cono additivo
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/it|Ellissoide additivo]]
| Crea un ellissoide additivo
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/it|Toro additivo]]
| Crea un toro additivo
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/it|Prisma additivo]]
| Crea un prisma additivo
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/it|Cuneo additivo]]
| Crea un cuneo additivo
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/it|Tasca]]
| Crea una tasca da uno schizzo selezionato
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/it|Foro]]
| Crea una lavorazione foro da uno schizzo circolare selezionato
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove|Gola]]
| Crea una scanalatura ruotando uno schizzo attorno ad un asse
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/it|Loft sottrattivo]]
| Crea una forma solida eseguendo una transizione tra due o più schizzi e sottraendola dal corpo attivo
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/it|Sweep sottrattivo]]
| Crea una forma solida eseguendo lo spostamento di uno o più schizzi lungo un percorso aperto o chiuso e sottraendola dal corpo attivo
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/it|Elica sottrattiva]]
| Crea una forma solida eseguendo uno schizzo lungo un'elica e sottraendolo dal corpo attivo
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/it|Cubo sottrattivo]]
| Aggiunge un parallelepipedo sottrattivo al corpo attivo
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/it|Cilindro sottrattivo]]
| Aggiunge un cilindro sottrattivo al corpo attivo
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/it|Sfera sottrattiva]]
| Aggiunge una sfera sottrattiva al corpo attivo
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/it|Cono sottrattivo]]
| Aggiunge un cono sottrattivo al corpo attivo
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/it|Ellissoide sottrattivo]]
| Aggiunge un ellissoide sottrattivo al corpo attivo
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/it|Toro sottrattivo]]
| Aggiunge un toro sottrattivo al corpo attivo
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/it|Prisma sottrattivo]]
| Aggiunge un prisma sottrattivo al corpo attivo
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/it|Cuneo sottrattivo]]
| Aggiunge un cuneo sottrattivo al corpo attivo
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/it|Booleana]]
| Esegue operazioni booleane sugli oggetti selezionati
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/it|Raccordo]]
| Raccorda (arrotonda) i bordi del corpo attivo
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/it|Smusso]]
| Smussa i bordi del corpo attivo
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/it|Sformo]]
| Applica lo sformo angolare alle facce di un oggetto
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/it|Spessore]]
| Crea uno spessore dal corpo attivo e apre la faccia selezionata
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/it|Specchiato]]
| Specchia le funzioni su un piano o su una faccia
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/it|Serie rettangolare]]
| Crea una serie rettangolare di feature
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/it|Serie polare]]
| Crea una serie polare di feature
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/it|Multitransformazione]]
| Permette di creare una serie con qualsiasi combinazione delle altre trasformazioni
|}
 h 한국어 (ko){| class="wikitable" style="width:100%"
! 도구
! 설명
! 도구
! 설명
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|Pad]]
| 선택한 스케치로부터 솔리드 객체를 돌출 생성
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|Revolution]]
| 스케치를 축을 기준으로 회전시켜 솔리드 생성
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft|Additive loft]]
| 두 개 이상의 스케치 사이를 전이시켜 솔리드 생성
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe|Additive pipe]]
| 하나 이상의 스케치를 열린 또는 닫힌 경로를 따라 스윕하여 솔리드 생성
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix|Additive helix]]
| 하나 이상의 스케치를 열린 또는 닫힌 경로를 따라 스윕하여 솔리드 생성
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox|Additive box]]
| 가산 박스 생성
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder|Additive cylinder]]
| 가산 원통 생성
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere|Additive sphere]]
| 가산 구 생성
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone|Additive cone]]
| 가산 콘 생성
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid|Additive ellipsoid]]
| 가산 타원체 생성
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus|Additive torus]]
| 가산 토러스(링) 생성
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism|Additive prism]]
| 가산 프리즘 생성
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge|Additive wedge]]
| 가산 웨지 생성
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket|Pocket]]
| 선택한 스케치로부터 포켓 생성
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole|Hole]]
| 선택한 원형 스케치로부터 구멍 피처 생성
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove|Groove]]
| 스케치를 축을 기준으로 회전시켜 그루브 생성
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft|Subtractive loft]]
| 두 개 이상의 스케치 사이를 전이시켜 솔리드를 생성한 뒤 활성 바디에서 제거
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe|Subtractive pipe]]
| 하나 이상의 스케치를 열린 또는 닫힌 경로를 따라 스윕하여 생성한 솔리드를 활성 바디에서 제거
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix|Subtractive helix]]
| 스케치를 헬릭스를 따라 스윕하여 생성한 솔리드를 활성 바디에서 제거
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox|Subtractive box]]
| 활성 바디에 감산 박스 추가
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder|Subtractive cylinder]]
| 활성 바디에 감산 원통 추가
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere|Subtractive sphere]]
| 활성 바디에 감산 구 추가
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone|Subtractive cone]]
| 활성 바디에 감산 콘 추가
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid|Subtractive ellipsoid]]
| 활성 바디에 감산 타원체 추가
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus|Subtractive torus]]
| 활성 바디에 감산 토러스(링) 추가
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism|Subtractive prism]]
| 활성 바디에 감산 프리즘 추가
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge|Subtractive wedge]]
| 활성 바디에 감산 웨지 추가
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean|Boolean]]
| 선택한 객체에 대해 불리언 연산 수행
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet|Fillet]]
| 활성 바디의 모서리를 필렛(라운드) 처리
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer|Chamfer]]
| 활성 바디의 모서리를 챔퍼 처리
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft|Draft]]
| 객체의 면에 구배(드래프트) 각 적용
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness|Thickness]]
| 활성 바디로부터 두꺼운 쉘을 생성하고 선택한 면을 개방
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|Mirrored]]
| 평면 또는 면을 기준으로 피처 대칭 복사
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|Linear pattern]]
| 피처의 선형 패턴 생성
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|Polar pattern]]
| 피처의 원형 패턴 생성
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|Multitransform]]
| 다른 변환을 조합한 패턴 생성 허용
|}
 h polski (pl){| class="wikitable" style="width:100%"
! Narzędzie
! Opis
! Narzędzie
! Opis
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/pl|Wyciągnij]]
| Wyciąga obiekt bryłowy z wybranego szkicu
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/pl|Wyciągnij przez obrót]]
| Tworzy bryłę poprzez obrót szkicu wokół osi
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/pl|Uzupełnianie wyciągnięciem przez profile]]
| Tworzy bryłę, tworząc przejście pomiędzy dwoma lub więcej szkicami
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/pl|Uzupełnianie wyciągnięciem wzdłuż ścieżki]]
| Tworzy bryłę przez przesuwanie jednego lub więcej szkiców wzdłuż otwartej lub zamkniętej ścieżki
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/pl|Addytywna helisa]]
| Tworzy bryłę, przesuwając szkic wzdłuż helisy
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/pl|Addytywny prostopadłościan]]
| Tworzy bryłę w kształcie pudełka
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/pl|Addytywny walec]]
| Tworzy bryłę w kształcie cylindra
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/pl|Addytywna sfera]]
| Tworzy bryłę w kształcie kuli
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/pl|Addytywny stożek]]
| Tworzy bryłę w kształcie stożka
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/pl|Addytywna elipsoida]]
| Tworzy bryłę w kształcie elipsoidy
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/pl|Addytywny torus]]
| Tworzy bryłę w kształcie torusa
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/pl|Addytywny graniastosłup]]
| Tworzy bryłę w kształcie graniastosłupa
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/pl|Additive wedge]]
| Tworzy bryłę w kształcie klinu
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/pl|Kieszeń]]
| Tworzy kieszeń z wybranego szkicu
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/pl|Otwór]]
| Tworzy otwór na podstawie okrągłego szkicu
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/pl|Rowek]]
| Tworzy rowek, obracając szkic wokół osi
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/pl|Odejmowanie wyciągnięciem przez profile]]
| Tworzy bryłę poprzez przejście pomiędzy dwoma lub więcej szkicami i odejmuje ją od aktywnego obiektu
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/pl|Odejmowanie wyciągnięciem wzdłuż ścieżki]]
| Tworzy bryłę przez przesuwanie jednego lub więcej szkiców wzdłuż otwartej lub zamkniętej ścieżki i odejmuje ją od aktywnego obiektu
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/pl|Subtraktywna helisa]]
| Tworzy bryłę przez przesuwanie szkicu wzdłuż helisy i odejmuje ją od aktywnego obiektu
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/pl|Subtraktywny prostopadłościan]]
| Dodaje bryłę w kształcie prostopadłościanu do aktywnego obiektu
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/pl|Subtraktywny walec]]
| Dodaje bryłę w kształcie cylindra do aktywnego obiektu
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/pl|Subtraktywna sfera]]
| Dodaje bryłę w kształcie kuli do aktywnego obiektu
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/pl|Subtraktywny stożek]]
| Dodaje bryłę w kształcie stożka do aktywnego obiektu
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/pl|Subtraktywna elipsoida]]
| Dodaje bryłę w kształcie elipsoidy do aktywnego obiektu
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/pl|Subtraktywny torus]]
| Dodaje bryłę w kształcie torusa do aktywnego obiektu
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/pl|Subtraktywny graniastosłup]]
| Dodaje bryłę w kształcie graniastosłupa do aktywnego obiektu
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/pl|Subtraktywny klin]]
| Dodaje bryłę w kształcie klinu do aktywnego obiektu
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/pl|Operacja logiczna]]
| Wykonuje operacje logiczne na wybranych obiektach
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/pl|Zaokrąglenie]]
| Zaokrągla krawędzie aktywnego obiektu
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/pl|Sfazowanie]]
| Fazuje krawędzie aktywnego obiektu
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/pl|Pochylenie ścian]]
| Stosuje szkic kątowy do powierzchni obiektu
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/pl|Grubość]]
| Tworzy grubą skorupę z aktywnego obiektu i otwiera wybraną powierzchnię
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/pl|Odbicie lustrzane]]
| Tworzy lustrzane odbicie cech na płaszczyźnie lub ścianie
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/pl|Szyk liniowy]]
| Tworzy liniowy wzór cech
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/pl|Szyk kołowy]]
| Tworzy biegunowy wzór cech
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/pl|Transformacja wielokrotna]]
| Umożliwia tworzenie wzoru z dowolną kombinacją innych przekształceń
|}
 h română (ro){| class="wikitable" style="width:100%"
! Instrument
! Descriere
! Instrument
! Descriere
|-
| [[Image:PartDesign_Pad.png|32px]] [[PartDesign_Pad|Pad]]
| Extrudarea unui obiect solid dintr-o schiță selectată
| [[Image:PartDesign_Pocket.png|32px]] [[PartDesign_Pocket|Pocket]]
| Crearea unui buzunar/cavitate av#nd forma schiței selectate. Schița trebuie să fie mapată la fața obiectului solid existent
|-
| [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]]
| Crearea unui solid prin rotirea unei schițe în judrul unei axe
| [[Image:PartDesign_Groove.png|32px]] [[PartDesign_Groove|Groove]]
| Crearea unei  caneluri prin rotirea unei schițe în jurul unei axe
|-
| [[Image:PartDesign_Fillet.png|32px]] [[PartDesign_Fillet|Fillet]]
| Rotunjirea muchiilor unui obiect
| [[Image:PartDesign_Chamfer.png|32px]] [[PartDesign_Chamfer|Chamfer]]
| Șanfrenarea muchiilor unui obiect
|-
| [[Image:PartDesign_Draft.png|32px]] [[PartDesign_Draft|Draft]]
| Crează o pantă pe fețele unui obiect
| [[Image:PartDesign_Mirrored.png|32px]] [[PartDesign_Mirrored|Mirrored]]
| Oglindirea unei caracteristici pe un plan sau o fațetă
|-
| [[Image:PartDesign_LinearPattern.png|32px]] [[PartDesign_LinearPattern|Linear pattern]]
| Multiplică o caracterisctică după un model liniar matricial
| [[Image:PartDesign_PolarPattern.png|32px]] [[PartDesign_PolarPattern|Polar pattern]]
| Multiplică o caracteristică după un model circular/polar 
|-
| [[Image:PartDesign_Scaled.png|32px]] [[PartDesign_Scaled|Scaled]]
| Scalează caracteristici la o mărime diferită
| [[Image:PartDesign_MultiTransform.png|32px]] [[PartDesign_MultiTransform|Multitransform]]
| Permite crearea unui model cu orice combinație a celorlalte transformări
|-
| [[Image:PartDesign_WizardShaft.png|32px]] [[PartDesign_WizardShaft|Shaft wizard]]
| Generă un arbore dintr-o tabelă de valori și permite analizarea forțelor și momentelor
| [[Image:PartDesign_InvoluteGear.png|32px]] [[PartDesign_InvoluteGear|Involute gear wizard]]
| Vă permite să creați mai multe tipuri de angrenaje
|}
 h русский (ru){| class="wikitable" style="width:100%"
! Инструмент
! Описание
! Инструмент
! Описание
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad/ru|Выдавливание]]
| Выдавливает твёрдотельный объект из выбранного эскиза
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution/ru|Вращение]]
| Создаёт твёрдое тело, вращая эскиз вокруг оси
|-
| [[Image:PartDesign_AdditiveLoft.svg|32px]] [[PartDesign_AdditiveLoft/ru|Аддитивный профиль (Выдавить Переходный профиль)]]
| Создаёт твёрдое тело, делая плавный переход между двумя или более эскизами.
| [[Image:PartDesign_AdditivePipe.svg|32px]] [[PartDesign_AdditivePipe/ru|Аддитивный профиль по траектории (Выдавить Профиль по траектории)]]
| Создаёт твёрдое тело, протягивая один или несколько эскизов вдоль открытой или замкнутой траектории.
|-
| [[Image:PartDesign_AdditiveHelix.svg|32px]] [[PartDesign_AdditiveHelix/ru|Аддитивная спираль (Выдавить спираль)]]
| Создаёт твёрдое тело, растягивая эскиз по спирали.
| [[Image:PartDesign_AdditiveBox.svg|x32px]] [[PartDesign_AdditiveBox/ru|Аддитивный параллелепипед (Выдавить Куб)]]
| Создаёт твёрдотельный блок
|-
| [[Image:PartDesign_AdditiveCylinder.svg|32px]] [[PartDesign_AdditiveCylinder/ru|Аддитивный цилиндр (Выдавить Цилиндр)]]
| Создаёт твёрдотельный цилиндр
| [[Image:PartDesign_AdditiveSphere.svg|x32px]] [[PartDesign_AdditiveSphere/ru|Аддитивная сфера (Выдавить Сферу)]]
| Создаёт твёрдотельный шар (сферу)
|-
| [[Image:PartDesign_AdditiveCone.svg|32px]] [[PartDesign_AdditiveCone/ru|Аддитивный конус (Выдавить Конус)]]
| Создаёт твёрдотельный конус
| [[Image:PartDesign_AdditiveEllipsoid.svg|x32px]] [[PartDesign_AdditiveEllipsoid/ru|Аддитивный эллипсоид (Выдавить Эллипсоид)]]
| Создаёт твёрдотельный эллипсоид
|-
| [[Image:PartDesign_AdditiveTorus.svg|32px]] [[PartDesign_AdditiveTorus/ru|Аддитивный тор (Выдавить Тор)]]
| Создаёт твёрдотельный тор
| [[Image:PartDesign_AdditivePrism.svg|x32px]] [[PartDesign_AdditivePrism/ru|Аддитивная призма (Выдавить Призму)]]
| Создаёт твёрдотельную призму
|-
| [[Image:PartDesign_AdditiveWedge.svg|32px]] [[PartDesign_AdditiveWedge/ru|Аддитивный клин (Выдавить Клин)]]
| Создаёт твёрдотельный клин
| [[Image:PartDesign_Pocket.svg|x32px]] [[PartDesign_Pocket/ru|Вырез]]
| Создаёт вырез на основе выбранного эскиза
|-
| [[Image:PartDesign_Hole.svg|32px]] [[PartDesign_Hole/ru|Отверстие]]
| Создает элемент отверстия на основе выбранного эскиза окружности
| [[Image:PartDesign_Groove.svg|x32px]] [[PartDesign_Groove/ru|Паз (Кольцевой Паз или Проточка)]]
| Вырезает канавку, вращая эскиз вокруг оси
|-
| [[Image:PartDesign_SubtractiveLoft.svg|32px]] [[PartDesign_SubtractiveLoft/ru|Субтрактивный профиль (Вырезать переходный профиль)]]
| Создаёт твёрдотельную фигуру путём создания перехода между двумя или более эскизами и вычитает её из активного тела
| [[Image:PartDesign_SubtractivePipe.svg|x32px]] [[PartDesign_SubtractivePipe/ru|Субтрактивный профиль по траектории (Вырезать профиль по траектории)]]
| Создаёт твёрдотельную фигуру путём протягивания одного или нескольких эскизов по открытой или замкнутой траектории и вычитает её из активного тела
|-
| [[Image:PartDesign_SubtractiveHelix.svg|32px]] [[PartDesign_SubtractiveHelix/ru|Субтрактивная спираль (Вырезать спираль)]]
| Создаёт твёрдотельную фигуру, протягивая эскиз вдоль спирали, и вычитает его из активного тела
| [[Image:PartDesign_SubtractiveBox.svg|x32px]] [[PartDesign_SubtractiveBox/ru|Субтрактивный куб (Вырезать Куб)]]
| Добавляет блок, врезаемый из активного тела
|-
| [[Image:PartDesign_SubtractiveCylinder.svg|32px]] [[PartDesign_SubtractiveCylinder/ru|Субтрактивный цилиндр (Вырезать Цилиндр)]]
| Добавляет цилиндр, врезаемый из активного тела
| [[Image:PartDesign_SubtractiveSphere.svg|x32px]] [[PartDesign_SubtractiveSphere/ru|Субтрактивная Сфера (Вырезать Сферу)]]
| Добавляет сферу, врезаемую из активного тела
|-
| [[Image:PartDesign_SubtractiveCone.svg|32px]] [[PartDesign_SubtractiveCone/ru|Субтрактивный Конус (Вырезать Конус)]]
| Добавляет конус, врезаемый из активного тела
| [[Image:PartDesign_SubtractiveEllipsoid.svg|x32px]] [[PartDesign_SubtractiveEllipsoid/ru|Субтрактивный Эллипсоид (Вырезать Эллипсоид)]]
| Добавляет эллипсоид, врезаемый из активного тела
|-
| [[Image:PartDesign_SubtractiveTorus.svg|32px]] [[PartDesign_SubtractiveTorus/ru|Субтрактивный Тор (Вырезать Тор)]]
| Добавляет тор (баранку), врезаемый из активного тела
| [[Image:PartDesign_SubtractivePrism.svg|x32px]] [[PartDesign_SubtractivePrism/ru|Субтрактивная Призма (Вырезать Призму)]]
| Добавляет призму, врезаемую из активного тела
|-
| [[Image:PartDesign_SubtractiveWedge.svg|32px]] [[PartDesign_SubtractiveWedge/ru|Субтрактивный клин (Вырезать Клин)]]
| Добавляет клин, врезаемый из активного тела
| [[Image:PartDesign_Boolean.svg|x32px]] [[PartDesign_Boolean/ru|Булева операция]]
| Выполняет логические (Булевы) операции над выбранными объектами
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet/ru|Скругление]]
| Скругляет (сглаживает) рёбра активного тела
| [[Image:PartDesign_Chamfer.svg|x32px]] [[PartDesign_Chamfer/ru|Фаска]]
| Снимает фаски с рёбер активного тела
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft/ru|Уклон]]
| Применяет угловую обрезку к граням объекта
| [[Image:PartDesign_Thickness.svg|32px]] [[PartDesign_Thickness/ru|Оболочка (Придать толщину)]]
| Создаёт оболочку со стенками из активного тела и открывает выбранную грань
|-
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored/ru|Симметрия (Зеркально)]]
| Отражает элементы вокруг плоскости или грани
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern/ru|Линейный массив]]
| Создаёт линейный массив из элементов
|-
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern/ru|Круговой массив]]
| Создаёт круговой (полярный) массив из элементов
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform/ru|Множественное преобразование]]
| Позволяет создать массив с любой комбинацией других преобразований
|}
 h 中文(中国大陆) (zh-cn){| class="wikitable" style="width:100%"
! 工具
! 描述
! 工具
! 描述
|-
| [[Image:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|拉伸]]
| 从选定的草图拉伸出一个固体对象
| [[Image:PartDesign_Pocket.svg|32px]] [[PartDesign_Pocket|凸台]]
| 从选定的草图创建一个凸台,该草图必须映射到现有固体对象的面
|-
| [[Image:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|旋转体]]
| 围绕轴创建一个实体对象
| [[Image:PartDesign_Groove.svg|32px]] [[PartDesign_Groove|凹槽]]
| 围绕轴创建一个凹槽
|-
| [[Image:PartDesign_Fillet.svg|32px]] [[PartDesign_Fillet|圆角]]
| 圆角化对象的边缘
| [[Image:PartDesign_Chamfer.svg|32px]] [[PartDesign_Chamfer|倒角]]
| 对象的边缘倒角
|-
| [[Image:PartDesign_Draft.svg|32px]] [[PartDesign_Draft|斜面]]
| 对对象的面施加角度斜面
| [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|镜像]]
| 在平面或面上镜像特征
|-
| [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|线性阵列]]
| 创建特征的线性阵列
| [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|极坐标阵列]]
| 创建特征的极坐标阵列
|-
| [[Image:PartDesign_Scaled.svg|32px]] [[PartDesign_Scaled|比例缩放]]
| 将特征缩放到不同的大小
| [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|多重变换]]
| 允许创建任何其他变换的组合,并应用于模型的特征
|-
| [[Image:PartDesign_WizardShaft.svg|32px]] [[PartDesign_WizardShaft|轴向向导]]
| 从值表生成轴,并允许分析力和力矩
| [[Image:PartDesign_InvoluteGear.svg|32px]] [[PartDesign_InvoluteGear|渐开线齿轮向导]]
| 允许您创建几种类型的齿轮
|}