Render Workbench/es: Difference between revisions

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(Created page with "<gallery mode=nolines widths=200px perrow=3> Image:Pabellon_de_Barcelona.png|Pabellón de Barcelona <br>Captura de pantalla Image:Pabellon_de_Barcelona_Pov_large.png|Pabellón de Barcelona<br>Renderizado con Povray Image:Pabellon_de_Barcelona_Cycles.png|Pabellón de Barcelona <br>Cycles rendering Image:Asm_V4.png|Asm V4<br>Captura de pantalla Image:Asm_V4_lux.png|Asm V4<br>Renderizado con LuxCore Image:Asm_V4_ospray2.png|Asm V4<br>Renderizado con Ospray Image:Church_of_t...")
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El entorno de trabajo Render le permite producir imágenes de alta calidad a partir de modelos FreeCAD, utilizando motores de renderizado externos de código abierto.
El entorno de trabajo Render le permite producir imágenes de alta calidad a partir de modelos FreeCAD, utilizando motores de renderizado externos de código abierto.


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<gallery mode=nolines widths=200px perrow=3>
<gallery mode=nolines widths=200px perrow=3>
Image:Pabellon_de_Barcelona.png|Barcelona pavilion<br>Screenshot
Image:Pabellon_de_Barcelona.png|Pabellón de Barcelona <br>Captura de pantalla
Image:Pabellon_de_Barcelona_Pov_large.png|Barcelona pavilion<br>Povray rendering
Image:Pabellon_de_Barcelona_Pov_large.png|Pabellón de Barcelona<br>Renderizado con Povray
Image:Pabellon_de_Barcelona_Cycles.png|Barcelona pavilion<br>Cycles rendering
Image:Pabellon_de_Barcelona_Cycles.png|Pabellón de Barcelona <br>Cycles rendering
Image:Asm_V4.png|Asm V4<br>Screenshot
Image:Asm_V4.png|Asm V4<br>Captura de pantalla
Image:Asm_V4_lux.png|Asm V4<br>LuxCore rendering
Image:Asm_V4_lux.png|Asm V4<br>Renderizado con LuxCore
Image:Asm_V4_ospray2.png|Asm V4<br>Ospray rendering
Image:Asm_V4_ospray2.png|Asm V4<br>Renderizado con Ospray
Image:Church_of_the_light.png|Church of the light<br>Screenshot
Image:Church_of_the_light.png|Iglesia de la luz<br>Captura de pantalla
Image:Church_of_the_light_lux2.png|Church of the light<br>LuxCore rendering
Image:Church_of_the_light_lux2.png|Iglesia de la luz<br>LuxCore rendering
Image:Church_of_the_light_cycles.png|Church of the light<br>Cycles rendering
Image:Church_of_the_light_cycles.png|Iglesia de la luz<br>Renderizado con Cycles
Image:Car.png|Car<br>Screenshot
Image:Car.png|Carro<br>Captura de pantalla
Image:Car_ospray.png|Car<br>Ospray rendering
Image:Car_ospray.png|Carro<br>Renderizado con Ospray
Image:Car_lux.png|Car<br>LuxCore rendering
Image:Car_lux.png|Carro<br>Renderizado con LuxCore
Image:Brick_assembly.png|Brick assembly<br>Screenshot
Image:Brick_assembly.png|Ensamblaje de ladrillos<br>Captura de pantalla
Image:Brick_assembly_appleseed.png|Brick assembly<br>Appleseed rendering
Image:Brick_assembly_appleseed.png|Ensamblaje de ladrillos<br>Renderizado con Appleseed
Image:Brick_assembly_luxcore.png|Brick assembly<br>Luxcore rendering
Image:Brick_assembly_luxcore.png|Ensamblaje de ladrillos<br>Renderizado con Luxcore
Image:VillaSavoye.png|Villa Savoye<br>Screenshot
Image:VillaSavoye.png|Villa Savoye<br>Captura de pantalla
Image:VillaSavoye appleseed.png|Villa Savoye<br>Appleseed rendering
Image:VillaSavoye appleseed.png|Villa Savoye<br>Renderizado con Appleseed
Image:VillaSavoye Cycles.png|Villa Savoye<br>Cycles rendering
Image:VillaSavoye Cycles.png|Villa Savoye<br>Renderizado con Cycles
</gallery>
</gallery>
</div>


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Revision as of 16:20, 26 March 2024

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Icono del entorno de trabajo Render

Introducción

El entorno de trabajo Render le permite producir imágenes de alta calidad a partir de modelos FreeCAD, utilizando motores de renderizado externos de código abierto.

A pure Python workbench, Render is seamlessly integrated in FreeCAD: the whole rendering scene - objects, lighting, materials, camera, etc. - can be described with FreeCAD objects, to be exported to external renderers.

Compared with other approaches based on third-part computer graphics applications, Render aims to:

  • Avoid the user to learn another 3D/computer graphics software: everything you need to know is in FreeCAD.
  • Simplify rendering workflow and relieve user from any intermediate file manipulation - like import, export, scene retouching etc.
  • Make scene configuration persistent and especially prevent rework in an external tool each time the model has been modified.

Renderizadores soportados

At the moment six rendering engines are supported:

  • LuxCoreRender
  • Appleseed
  • Cycles (standalone version)
  • Pov-Ray
  • Intel Ospray Studio
  • Pbrt-v4 (experimental)

Usage

In quick-start mode, after workbench installation has correctly been done, rendering a FreeCAD model is just a 4-step process:

  1. Create a rendering project: Press the button in the toolbar corresponding to your renderer and select a template suitable for your renderer (you may start with a 'studio' flavour, like appleseed_studio_light.appleseed, cycles_studio_light.xml, luxcore_studio_light.cfg, povray_studio_light.pov etc.).
  2. Add views of your objects to your rendering project: Select both the objects and the project, and press the Add view button.
  3. Set your point of view: Navigate in the 3D View to the desired position and switch to perspective mode.
  4. Render: Select your project and press the Render button in toolbar (also available from project's context menu).

And you should get a first rendering of your model.

More instructions can be found in the GitHub repository or the online help.

Features

Features include, but are not limited to:

  • Lighting: point lights, area lights, sun-sky and preset lighting templates.
  • Cameras.
  • Material management (using usual shaders: matte, glossy, glass, principled etc.) including textures.
  • Batch mode / UI mode.
  • Denoiser.
  • Halt condition (sample per pixel).
  • Meshing control: angular and linear deflections, auto-smoothing.

Links

More info? Just follow the link: https://github.com/FreeCAD/FreeCAD-render