Part Cylinder/it: Difference between revisions
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Crea un cilindro parametrico. Attualmente, nell'ambiente Parte, ci sono due modi per creare un cilindro. |
Crea un cilindro parametrico. Attualmente, nell'ambiente Parte, ci sono due modi per creare un cilindro. |
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A Part Cylinder can be turned into a segment of a cylinder by changing its {{PropertyData|Angle}} property. |
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[[Image:Part_Cylinder_Example.png|400px]] |
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==Utilizzo== |
==Utilizzo== |
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== Example == |
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'''Risultato:''' Un cilindro pieno centrato su una faccia coincidente con l'origine globale (punto 0,0,0), con un raggio di 2 mm e un'altezza di 10 mm. |
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[[Image:Part_Cylinder_Scripting_Example.png|thumb|Part Cylinder from the scripting example]] |
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The cylinder properties can later be edited, either in the [[Property_editor|Property editor]] or by double-clicking the cylinder in the [[Tree_view|Tree view]]. |
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A Part Cylinder object created with the [[#Scripting|scripting example]] below is shown here. |
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[[File:cylinder.png|650px|a cylinder created with the Cylinder tool]] |
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== Notes == |
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* A Part Cylinder can also be created with the [[Image:Part_Primitives.svg|16px]] [[Part_Primitives|Part Primitives]] command. With that command you can specify the dimensions and placement at creation time. |
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See also: [[Property_editor|Property editor]]. |
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* {{PropertyData|Angle}}: This is the rotation angle that permits the creation of a portion of cylinder (it is set to 360° by default) |
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A Part Cylinder object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties: |
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* {{PropertyData|First Angle}}: Angle in first direction. {{Version|0.20}} |
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=== Data === |
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* {{PropertyData|Second Angle}}: Angle in second direction. {{Version|0.20}} |
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{{TitleProperty|Attachment}} |
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The object has the same attachment properties as a [[Part_Part2DObject#Data|Part Part2DObject]]. |
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{{TitleProperty|Cylinder}} |
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* {{PropertyData|Angle|Angle}}: The angle of the circular arc that defines the cylinder. Valid range: {{Value|0° < value <= 360°}}. The default is {{Value|360°}}. If it is smaller than {{Value|360°}} the resulting solid will be a segment of a cylinder. |
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{{TitleProperty|Prism}} |
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* {{PropertyData|First Angle|Angle}}: The angle between the extrusion direction of the cylinder and its positive Z axis, measured around its Y axis. The angle is positive towards its positive X axis. Valid range: {{Value|0° <= value < 90°}}. The default is {{Value|0°}}. {{Version|0.20}} |
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* {{PropertyData|Second Angle|Angle}}: The angle between the extrusion direction of the cylinder and its positive Z axis, measured around its X axis. The angle is positive towards its positive Y axis. Valid range: {{Value|0° <= value < 90°}}. The default is {{Value|0°}}. {{Version|0.20}} |
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== Scripting == |
== Scripting == |
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See also: [https://freecad.github.io/SourceDoc/ Autogenerated API documentation], [[Part_scripting|Part scripting]] and [[FreeCAD_Scripting_Basics|FreeCAD Scripting Basics]]. |
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{{Code|code= |
{{Code|code= |
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* Where {{Incode|"myCylinder"}} is the name for the object. |
* Where {{Incode|"myCylinder"}} is the name for the object. |
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* The function returns the newly created object. |
* The function returns the newly created object. |
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Example: |
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{{Code|code= |
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import FreeCAD as App |
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doc = App.activeDocument() |
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cylinder = doc.addObject("Part::Cylinder", "myCylinder") |
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cylinder.Radius = 10 |
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cylinder.Height = 50 |
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cylinder.Placement = App.Placement(App.Vector(5, 10, 15), App.Rotation(75, 60, 30)) |
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doc.recompute() |
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}} |
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{{ |
{{Part_Tools_navi{{#translation:}}}} |
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{{Userdocnavi{{#translation:}}}} |
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Revision as of 09:50, 3 March 2022
Cilindro |
Posizione nel menu |
---|
Parte → Primitive → Cilindro |
Ambiente |
Parte |
Avvio veloce |
Nessuno |
Introdotto nella versione |
- |
Vedere anche |
Crea primitive |
Description
Descrizione
Crea un cilindro parametrico. Attualmente, nell'ambiente Parte, ci sono due modi per creare un cilindro.
A Part Cylinder can be turned into a segment of a cylinder by changing its DatiAngle property.
Utilizzo
- Attivare l'ambiente Parte.
- Richiamare il comando Cilindro in uno di questi modi:
Example
A Part Cylinder object created with the scripting example below is shown here.
Notes
- A Part Cylinder can also be created with the Part Primitives command. With that command you can specify the dimensions and placement at creation time.
Opzioni
Le proprietà possono essere successivamente modificate nella scheda dati del cilindro:
See also: Property editor.
A Part Cylinder object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Data
Attachment
The object has the same attachment properties as a Part Part2DObject.
Cylinder
- DatiRadius (
Length
): The radius of the circular arc that defines the cylinder. The default is2mm
. - DatiHeight (
Length
): The height of the cylinder. The default is10mm
. - DatiAngle (
Angle
): The angle of the circular arc that defines the cylinder. Valid range:0° < value <= 360°
. The default is360°
. If it is smaller than360°
the resulting solid will be a segment of a cylinder.
Prism
- DatiFirst Angle (
Angle
): The angle between the extrusion direction of the cylinder and its positive Z axis, measured around its Y axis. The angle is positive towards its positive X axis. Valid range:0° <= value < 90°
. The default is0°
. introduced in version 0.20 - DatiSecond Angle (
Angle
): The angle between the extrusion direction of the cylinder and its positive Z axis, measured around its X axis. The angle is positive towards its positive Y axis. Valid range:0° <= value < 90°
. The default is0°
. introduced in version 0.20
Scripting
See also: Autogenerated API documentation, Part scripting and FreeCAD Scripting Basics.
A Part Cylinder can be created with the addObject()
method of the document:
cylinder = FreeCAD.ActiveDocument.addObject("Part::Cylinder", "myCylinder")
- Where
"myCylinder"
is the name for the object. - The function returns the newly created object.
Example:
import FreeCAD as App
doc = App.activeDocument()
cylinder = doc.addObject("Part::Cylinder", "myCylinder")
cylinder.Radius = 10
cylinder.Height = 50
cylinder.Placement = App.Placement(App.Vector(5, 10, 15), App.Rotation(75, 60, 30))
doc.recompute()
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
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