Part Builder/de: Difference between revisions
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|Name=Part Shapebuilder|Name/de=Part Shapebuilder |
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|MenuLocation=Formteil → Shapebuilder... |
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|Workbenches=[[Part_Module/de|Part]] |
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|SeeAlso=[[Part_CreatePrimitives/de|Part Grundkörper erstellen]] |
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==Description== |
==Description== |
Revision as of 18:15, 19 February 2019
Part Shapebuilder |
Menüeintrag |
---|
Formteil → Shapebuilder... |
Arbeitsbereich |
Part |
Standardtastenkürzel |
Keiner |
Eingeführt in Version |
- |
Siehe auch |
Part Grundkörper erstellen |
Description
A tool to create more complex shapes from various parametric geometric primitives.
Use
This tool will let you create shapes by creating
- Edge from two vertices
- Face from vertices
- Select vertices bounding the face in the 3D view
- Select if face should be planar
- Click on Create
- Object will be created in 3D view and will be listed in tree view
- Wire from edges introduced in version 0.18##Select a set of adjacent edges in the 3D view
- Click on Create
- Face from edges
- Select a closed set of edges bounding the face in the 3D view
- Select if face should be planar
- Click on Create
- Object will be created in 3D view and will be listed in tree view
- Shell from faces
- Select faces in the 3D view
- Select if the shape should be refined
- Select if all faces should be included in shell
- Click on Create
- Object will be created in 3D view and will be listed in tree view
- Solid from shell
- Select if the shape should be refined
- Click on Create
- Object will be created in 3D view and will be listed in tree view
Einschränkungen
Notes
A possible workflow could be:
- Draw a wireframe-model of your shape using the tools in the draft-workbench (for example line and dwire)
- Create all faces with "face from edges"
- Create a "shell from faces"
- Create a "solid from shell"
Part-Arbeitsbereich
- Grundkörper: Würfel, Kegel, Zylinder, Kugel, Torus, Grundkörper, Shapebuilder
- Objekte ändern: Boolesche Operationen, Vereinigung, Schnitt, Ausschneiden, Join features, Connect, Embed, Cutout
- Aufteilungswerkzeuge: Boolesche Fragmente, Slice a part, Slice, XOR, Part Defeaturing
- Verbund: Erzeuge Verbund, Verbund auflösen, Compound Filter; Extrudieren, Kanten abrunden, Drehen, Schnitt, Schnitte..., Abschrägen, Spiegelung, Ruled Surface, Sweep, Loft
- Offset-Werkzeuge: 3D Offset, 2D Offset, Dicke, Projection on surface
Anwenderdokumentation
- Erste Schritte
- Installation: Herunterladen, Windows, Linux, Mac, Zusätzlicher Komponenten, Docker, AppImage, Ubuntu Snap
- Grundlagen: Über FreeCAD, Graphische Oberfläche, Mausbedienung, Auswahlmethoden, Objektname, Programmeinstellungen, Arbeitsbereiche, Dokumentstruktur, Objekteigenschaften, Hilf FreeCAD, Spende
- Hilfe: Tutorien, Video Tutorien
- Arbeitsbereiche: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework